package main import ( "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) func (p *node) newSpinner(n *node) { newt := new(guiWidget) s := ui.NewSpinbox(n.X, n.Y) newt.uiSpinbox = s newt.uiControl = s s.OnChanged(func(s *ui.Spinbox) { n.I = newt.uiSpinbox.Value() n.doUserEvent() }) n.tk = newt p.place(n) }