diff --git a/nocui/action.go b/nocui/action.go index b746c25..19a42b4 100644 --- a/nocui/action.go +++ b/nocui/action.go @@ -1,7 +1,7 @@ package main import ( - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) func (n *node) show(b bool) { @@ -10,24 +10,24 @@ func (n *node) show(b bool) { func (n *node) enable(b bool) { } -func (n *node) pad(at toolkit.ActionType) { +func (n *node) pad(at widget.ActionType) { switch n.WidgetType { - case toolkit.Group: + case widget.Group: switch at { - case toolkit.Margin: + case widget.Margin: // SetMargined(true) - case toolkit.Unmargin: + case widget.Unmargin: // SetMargined(false) - case toolkit.Pad: + case widget.Pad: // SetMargined(true) - case toolkit.Unpad: + case widget.Unpad: // SetMargined(false) } - case toolkit.Tab: - case toolkit.Window: - case toolkit.Grid: - case toolkit.Box: - case toolkit.Textbox: + case widget.Tab: + case widget.Window: + case widget.Grid: + case widget.Box: + case widget.Textbox: log(logError, "TODO: implement ActionType =", at) default: log(logError, "TODO: implement pad() for", at) @@ -38,14 +38,14 @@ func (n *node) move(newParent *node) { p := n.parent switch p.WidgetType { - case toolkit.Group: - case toolkit.Tab: + case widget.Group: + case widget.Tab: // tabSetMargined(tParent.uiTab, true) - case toolkit.Window: + case widget.Window: // t.uiWindow.SetBorderless(false) - case toolkit.Grid: + case widget.Grid: // t.uiGrid.SetPadded(true) - case toolkit.Box: + case widget.Box: log(logInfo, "TODO: move() where =", p.ParentId) log(logInfo, "TODO: move() for widget =", n.WidgetId) default: @@ -60,15 +60,15 @@ func (n *node) Delete() { log(logNow, "uiDelete()", n.WidgetId, "to", p.WidgetId) switch p.WidgetType { - case toolkit.Group: + case widget.Group: // tParent.uiGroup.SetMargined(true) - case toolkit.Tab: + case widget.Tab: // tabSetMargined(tParent.uiTab, true) - case toolkit.Window: + case widget.Window: // t.uiWindow.SetBorderless(false) - case toolkit.Grid: + case widget.Grid: // t.uiGrid.SetPadded(true) - case toolkit.Box: + case widget.Box: log(logNow, "tWidget.boxC =", p.Name) log(logNow, "is there a tParent parent? =", p.parent) // this didn't work: @@ -81,11 +81,11 @@ func (n *node) Delete() { } } -func doAction(a *toolkit.Action) { +func doAction(a *widget.Action) { log(logNow, "doAction() START a.ActionType =", a.ActionType) log(logNow, "doAction() START a.S =", a.S) - if (a.ActionType == toolkit.InitToolkit) { + if (a.ActionType == widget.InitToolkit) { // TODO: make sure to only do this once // go uiMain.Do(func() { // ui.Main(demoUI) @@ -97,11 +97,11 @@ func doAction(a *toolkit.Action) { log(logNow, "doAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId) switch a.WidgetType { - case toolkit.Root: + case widget.Root: me.rootNode = addNode(a) log(logNow, "doAction() found rootNode") return - case toolkit.Flag: + case widget.Flag: // flag(&a) return } @@ -109,40 +109,40 @@ func doAction(a *toolkit.Action) { n := me.rootNode.findWidgetId(a.WidgetId) switch a.ActionType { - case toolkit.Add: + case widget.Add: addNode(a) - case toolkit.Show: + case widget.Show: n.show(true) - case toolkit.Hide: + case widget.Hide: n.show(false) - case toolkit.Enable: + case widget.Enable: n.enable(true) - case toolkit.Disable: + case widget.Disable: n.enable(false) - case toolkit.Get: + case widget.Get: // n.setText(a.S) - case toolkit.GetText: + case widget.GetText: switch a.WidgetType { - case toolkit.Textbox: + case widget.Textbox: a.S = n.S } - case toolkit.Set: + case widget.Set: // n.setText(a.S) - case toolkit.SetText: + case widget.SetText: // n.setText(a.S) - case toolkit.AddText: + case widget.AddText: // n.setText(a.S) - case toolkit.Margin: - n.pad(toolkit.Unmargin) - case toolkit.Unmargin: - n.pad(toolkit.Margin) - case toolkit.Pad: - n.pad(toolkit.Pad) - case toolkit.Unpad: - n.pad(toolkit.Unpad) - case toolkit.Delete: + case widget.Margin: + n.pad(widget.Unmargin) + case widget.Unmargin: + n.pad(widget.Margin) + case widget.Pad: + n.pad(widget.Pad) + case widget.Unpad: + n.pad(widget.Unpad) + case widget.Delete: n.Delete() - case toolkit.Move: + case widget.Move: log(logNow, "doAction() attempt to move() =", a.ActionType, a.WidgetType) newParent := me.rootNode.findWidgetId(a.ParentId) n.move(newParent) diff --git a/nocui/common.go b/nocui/common.go index 91b34dd..077055e 100644 --- a/nocui/common.go +++ b/nocui/common.go @@ -12,22 +12,22 @@ package main */ import ( - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) // this is the channel we send user events like // mouse clicks or keyboard events back to the program -var callback chan toolkit.Action +var callback chan widget.Action // this is the channel we get requests to make widgets -var pluginChan chan toolkit.Action +var pluginChan chan widget.Action type node struct { parent *node children []*node WidgetId int // widget ID - WidgetType toolkit.WidgetType + WidgetType widget.WidgetType ParentId int // parent ID Name string @@ -90,21 +90,21 @@ func (n *node) doUserEvent() { log(logError, "doUserEvent() callback == nil", n.WidgetId) return } - var a toolkit.Action + var a widget.Action a.WidgetId = n.WidgetId a.Name = n.Name a.Text = n.Text a.S = n.S a.I = n.I a.B = n.B - a.ActionType = toolkit.User + a.ActionType = widget.User log(logInfo, "doUserEvent() START: send a user event to the callback channel") callback <- a log(logInfo, "doUserEvent() END: sent a user event to the callback channel") return } -func addNode(a *toolkit.Action) *node { +func addNode(a *widget.Action) *node { n := new(node) n.WidgetType = a.WidgetType n.WidgetId = a.WidgetId @@ -129,7 +129,7 @@ func addNode(a *toolkit.Action) *node { n.tk = initWidget(n) // n.tk = new(guiWidget) - if (a.WidgetType == toolkit.Root) { + if (a.WidgetType == widget.Root) { log(logInfo, "addNode() Root") return n } @@ -157,10 +157,10 @@ func addNode(a *toolkit.Action) *node { // Linux, MacOS and Windows work (they all work differently. suprise. surprise.) // // this sets the channel to send user events back from the plugin -func Callback(guiCallback chan toolkit.Action) { +func Callback(guiCallback chan widget.Action) { callback = guiCallback } -func PluginChannel() chan toolkit.Action { +func PluginChannel() chan widget.Action { return pluginChan } diff --git a/nocui/event.go b/nocui/event.go index 103e1b1..406e634 100644 --- a/nocui/event.go +++ b/nocui/event.go @@ -1,46 +1,46 @@ package main import ( - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) func (n *node) doWidgetClick() { switch n.WidgetType { - case toolkit.Root: + case widget.Root: // THIS IS THE BEGINING OF THE LAYOUT // rootNode.nextW = 0 // rootNode.nextH = 0 // rootNode.redoTabs(true) - case toolkit.Flag: + case widget.Flag: // me.rootNode.redoColor(true) // rootNode.dumpTree(true) - case toolkit.Window: + case widget.Window: // setCurrentWindow(w) n.doUserEvent() - case toolkit.Tab: + case widget.Tab: // setCurrentTab(w) - case toolkit.Group: + case widget.Group: // n.placeWidgets() // n.toggleTree() - case toolkit.Checkbox: + case widget.Checkbox: if (n.B) { // n.setCheckbox(false) } else { // n.setCheckbox(true) } n.doUserEvent() - case toolkit.Grid: + case widget.Grid: // rootNode.hideWidgets() // n.placeGrid() // n.showWidgets() - case toolkit.Box: + case widget.Box: // n.showWidgetPlacement(logNow, "drawTree()") if (n.B) { log(true, "BOX IS HORIZONTAL", n.Name) } else { log(true, "BOX IS VERTICAL", n.Name) } - case toolkit.Button: + case widget.Button: n.doUserEvent() default: } diff --git a/nocui/main.go b/nocui/main.go index dfaf50c..2188928 100644 --- a/nocui/main.go +++ b/nocui/main.go @@ -2,7 +2,7 @@ package main import ( "sync" - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) var muAction sync.Mutex @@ -31,11 +31,11 @@ func catchActionChannel() { // Linux, MacOS and Windows work (they all work differently. suprise. surprise.) // // this sets the channel to send user events back from the plugin -func Callback(guiCallback chan toolkit.Action) { +func Callback(guiCallback chan widget.Action) { callback = guiCallback } -func PluginChannel() chan toolkit.Action { +func PluginChannel() chan widget.Action { return pluginChan } */ @@ -46,7 +46,7 @@ func init() { log(logInfo, "Init()") // andlabs = make(map[int]*andlabsT) - pluginChan = make(chan toolkit.Action, 1) + pluginChan = make(chan widget.Action, 1) log(logNow, "Init() start channel reciever") go catchActionChannel() diff --git a/nocui/stdin.go b/nocui/stdin.go index 2c16e24..0cf2783 100644 --- a/nocui/stdin.go +++ b/nocui/stdin.go @@ -7,7 +7,7 @@ import ( "strings" "strconv" - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) func simpleStdin() { @@ -23,8 +23,8 @@ func simpleStdin() { log(true, "show buttons") me.rootNode.showButtons() case "d": - var a toolkit.Action - a.ActionType = toolkit.EnableDebug + var a widget.Action + a.ActionType = widget.EnableDebug callback <- a case "": fmt.Println("") @@ -45,7 +45,7 @@ func simpleStdin() { } func (n *node) showButtons() { - if n.WidgetType == toolkit.Button { + if n.WidgetType == widget.Button { n.dumpWidget("Button:") } diff --git a/nocui/widget.go b/nocui/widget.go index 71082a6..989634d 100644 --- a/nocui/widget.go +++ b/nocui/widget.go @@ -1,7 +1,7 @@ package main import ( - "go.wit.com/gui/toolkits" + "go.wit.com/gui/widget" ) // this is specific to the nocui toolkit @@ -10,14 +10,14 @@ func initWidget(n *node) *guiWidget { w = new(guiWidget) // Set(w, "default") - if n.WidgetType == toolkit.Root { + if n.WidgetType == widget.Root { log(logInfo, "setupWidget() FOUND ROOT w.id =", n.WidgetId) n.WidgetId = 0 me.rootNode = n return w } - if (n.WidgetType == toolkit.Box) { + if (n.WidgetType == widget.Box) { if (n.B) { n.horizontal = true } else { diff --git a/widget.go b/widget.go deleted file mode 100644 index 02dbe3f..0000000 --- a/widget.go +++ /dev/null @@ -1,204 +0,0 @@ -package toolkit - -// passes information between the toolkit library (plugin) -// -// This is the only thing that is passed between the toolkit plugin -// -// what names should be used? This is not part of [[Graphical Widget]] -// Event() seems like a good name. -// Event is used too much: web dev, cloud, etc -// I'm using "Action". Maybe it should really be -// "Interaction" as per wikipedia [[User interface]] -// -// TODO: convert this to a protobuf (?) -// - -type WidgetType int // Button, Menu, Checkbox, etc. -type ActionType int // Add, SetText, Click, Hide, Append, Delete, etc - -type Action struct { - ActionType ActionType - WidgetType WidgetType - - WidgetId int - ParentId int - - Text string // what is visable to the user - Name string // a name useful for programming - - // This is how the values are passed back and forth - // values from things like checkboxes & dropdown's - B bool - I int - S string - - // This is used for things like a slider(0,100) - X int - Y int - - // This is for the grid size & widget position - W int - H int - AtW int - AtH int - - // Put space around elements to improve look & feel - Margin bool - - // Make widgets fill up the space available - Expand bool - - A any // switch to this or deprecate this? pros/cons? -} - -const ( - Unknown WidgetType = iota - Root // the master 'root' node of the binary tree - Flag // used to send configuration values to plugins - Window // in certain gui's (ncurses), these are tabs - Tab // internally, this is a window - Frame // deprecate? - Grid // like drawers in a chest - Group // like the 'Appetizers' section on a menu - Box // a vertical or horizontal stack of widgets - Button - Checkbox // select 'on' or 'off' - Dropdown - Combobox // dropdown with edit=true - Label - Textbox // is this a Label with edit=true - Slider // like a progress bar - Spinner // like setting the oven temperature - Separator // TODO - Image // TODO - Area // TODO - Form // TODO - Font // TODO - Color // TODO - Dialog // TODO - Stdout // can be used to capture and display log output -) - -const ( - Add ActionType = iota - Delete - Get - Set - GetText - SetText - AddText - Show - Hide - Enable - Disable - Margin - Unmargin - Pad - Unpad - Append - Move - Dump - User // the user did something (mouse, keyboard, etc) - InitToolkit // initializes the toolkit - CloseToolkit // closes the toolkit - UserQuit // the user closed the GUI - EnableDebug // open the debugging window -) - -func (s WidgetType) String() string { - switch s { - case Root: - return "Root" - case Flag: - return "Flag" - case Window: - return "Window" - case Tab: - return "Tab" - case Frame: - return "Frame" - case Grid: - return "Grid" - case Group: - return "Group" - case Box: - return "Box" - case Button: - return "Button" - case Checkbox: - return "Checkbox" - case Dropdown: - return "Dropdown" - case Combobox: - return "Combobox" - case Label: - return "Label" - case Textbox: - return "Textbox" - case Slider: - return "Slider" - case Spinner: - return "Spinner" - case Separator: - return "Separator" - case Image: - return "Image" - case Area: - return "Area" - case Form: - return "Form" - case Font: - return "Font" - case Color: - return "Color" - case Dialog: - return "Dialog" - case Stdout: - return "Stdout" - case Unknown: - return "Unknown" - } - return "WidgetType.String() Error" -} - -func (s ActionType) String() string { - switch s { - case Add: - return "Add" - case Delete: - return "Delete" - case Get: - return "Get" - case Set: - return "Set" - case GetText: - return "GetText" - case SetText: - return "SetText" - case AddText: - return "AddText" - case Show: - return "Show" - case Hide: - return "Hide" - case Enable: - return "Enable" - case Disable: - return "Disable" - case Margin: - return "Margin" - case Unmargin: - return "Unmargin" - case Pad: - return "Pad" - case Unpad: - return "Unpad" - case Append: - return "Append" - case Move: - return "Move" - case Dump: - return "Dump" - } - return "ActionType.String() Error" -}