debian/andlabs/add.go

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package main
import (
"go.wit.com/log"
"go.wit.com/gui/widget"
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)
func actionDump(b bool, a *widget.Action) {
log.Log(NOW, "actionDump() Widget.Type =", a.ActionType)
log.Log(NOW, "actionDump() Widget.S =", a.S)
log.Log(NOW, "actionDump() Widget.I =", a.I)
log.Log(NOW, "actionDump() WidgetId =", a.WidgetId)
log.Log(NOW, "actionDump() ParentId =", a.ParentId)
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}
func add(a *widget.Action) {
if (a.WidgetType == widget.Root) {
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me.rootNode = addNode(a)
return
}
n := addNode(a)
p := n.parent
switch n.WidgetType {
case widget.Window:
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newWindow(n)
return
case widget.Tab:
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p.newTab(n)
return
case widget.Label:
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p.newLabel(n)
return
case widget.Button:
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p.newButton(n)
return
case widget.Grid:
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p.newGrid(n)
return
case widget.Checkbox:
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p.newCheckbox(n)
return
case widget.Spinner:
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p.newSpinner(n)
return
case widget.Slider:
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p.newSlider(n)
return
case widget.Dropdown:
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p.newDropdown(n)
return
case widget.Combobox:
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p.newCombobox(n)
return
case widget.Textbox:
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p.newTextbox(n)
return
case widget.Group:
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p.newGroup(n)
return
case widget.Box:
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p.newBox(n)
return
case widget.Image:
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p.newImage(n)
return
default:
log.Log(ERROR, "add() error TODO: ", n.WidgetType, n.Name)
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}
}