debian/andlabs/checkbox.go

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package main
import (
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
)
func (p *node) newCheckbox(n *node) {
newt := new(guiWidget)
newt.uiCheckbox = ui.NewCheckbox(n.label)
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newt.uiControl = newt.uiCheckbox
newt.uiCheckbox.OnToggled(func(spin *ui.Checkbox) {
n.value = newt.checked()
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n.doUserEvent()
})
n.tk = newt
p.place(n)
}
func (t *guiWidget) checked() bool {
return t.uiCheckbox.Checked()
}