120 lines
3.8 KiB
Go
120 lines
3.8 KiB
Go
package main
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import (
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// "os"
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"go.wit.com/dev/andlabs/ui"
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_ "go.wit.com/dev/andlabs/ui/winmanifest"
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"go.wit.com/log"
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"go.wit.com/widget"
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"go.wit.com/toolkits/tree"
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)
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// This routine is very specific to this toolkit
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// It's annoying and has to be copied to each widget when there are changes
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// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
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// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
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// but it's time to write direct GTK, QT, macos and windows toolkit plugins
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// -- jcarr 2023/03/09
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// Grid numbering examples by (X,Y)
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// ---------
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// -- (1) --
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// -- (2) --
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// ---------
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//
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// -----------------------------
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// -- (1,1) -- (1,2) -- (1,3) --
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// -- (2,1) -- (2,2) -- (2,3) --
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// -----------------------------
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// internally for andlabs/ui
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// (x&y flipped and start at zero)
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// -----------------------------
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// -- (0,0) -- (1,0) -- (1,0) --
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// -- (0,1) -- (1,1) -- (1,1) --
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// -----------------------------
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func place(p *tree.Node, n *tree.Node) bool {
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log.Log(INFO, "place() 1 START", n.WidgetType, n.GetProgName(), n.GetLabel())
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if !ready(n) {
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if n.WidgetType == widget.Window {
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// TODO: figure out window in window placement
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return true
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}
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log.Log(ERROR, "place() 1 START not ready()", n.WidgetType, n.GetProgName(), n.GetLabel())
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return false
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}
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var tk, ptk *guiWidget
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tk = n.TK.(*guiWidget)
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ptk = p.TK.(*guiWidget)
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if ptk == nil {
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log.Log(ERROR, "ptk == nil", p.GetProgName(), p.ParentId, p.WidgetType, ptk)
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log.Log(ERROR, "n = ", n.GetProgName(), n.ParentId, n.WidgetType, tk)
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log.Log(ERROR, "SPEEDY ptk == nil", n.WidgetId, n.GetProgName())
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log.Sleep(1)
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panic("ptk == nil")
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}
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log.Log(INFO, "place() switch", p.WidgetType, n.WidgetId, n.GetProgName())
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switch p.WidgetType {
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case widget.Grid:
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tk.gridX = n.State.GridOffset.X - 1
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tk.gridY = n.State.GridOffset.Y - 1
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log.Log(INFO, "place() on Grid at gridX,gridY", tk.gridX, tk.gridY)
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ptk.uiGrid.Append(tk.uiControl,
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tk.gridX, tk.gridY, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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return true
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case widget.Group:
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if ptk.uiBox == nil {
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log.Log(ANDLABS, "place() andlabs hack group to use add a box", n.GetProgName(), n.WidgetType)
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n.State.Direction = widget.Vertical
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ptk.uiBox = rawBox(n)
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ptk.uiGroup.SetChild(ptk.uiBox)
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}
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if n.WidgetType == widget.Textbox {
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ptk.uiBox.Append(tk.uiControl, true)
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} else {
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ptk.uiBox.Append(tk.uiControl, n.State.Expand)
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}
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return true
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case widget.Tab:
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if ptk.uiTab == nil {
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log.Log(ERROR, "ptk.uiTab == nil for n.WidgetId =", n.WidgetId, "ptk =", ptk)
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panic("ptk.uiTab == nil")
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}
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if tk.uiControl == nil {
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log.Log(ERROR, "tk.uiControl == nil for n.WidgetId =", n.WidgetId, "tk =", tk)
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panic("tk.uiControl == nil")
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}
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log.Log(ERROR, "CHECK LOGIC ON THIS. APPENDING directly into a window without a tab")
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// log.Log(ERROR, "THIS SHOULD NEVER HAPPEN ??????? trying to place() node=", n.WidgetId, n.GetProgName(), n.Text, n.WidgetType)
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// log.Log(ERROR, "THIS SHOULD NEVER HAPPEN ??????? trying to place() on parent=", p.WidgetId, p.GetProgName(), p.Text, p.WidgetType)
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// panic("tk.uiControl == nil")
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ptk.uiTab.Append(widget.GetString(n.State.Value), tk.uiControl)
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ptk.boxC += 1
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return true
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case widget.Box:
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log.Log(INFO, "place() uiBox =", ptk.uiBox)
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log.Log(INFO, "place() uiControl =", tk.uiControl)
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if n.WidgetType == widget.Textbox {
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ptk.uiBox.Append(tk.uiControl, true)
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} else {
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ptk.uiBox.Append(tk.uiControl, n.State.Expand)
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}
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ptk.boxC += 1
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return true
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case widget.Window:
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log.Log(INFO, "Adding Something to Window", n.WidgetId, n.GetProgName())
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ptk.uiWindow.SetChild(tk.uiControl)
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return true
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default:
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log.Log(ERROR, "place() how? Parent =", p.WidgetId, p.WidgetType)
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}
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log.Log(ERROR, "newplace() returned without doing anything", n.WidgetId, n.GetProgName())
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return false
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}
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