package main import ( "go.wit.com/dev/andlabs/ui" _ "go.wit.com/dev/andlabs/ui/winmanifest" "go.wit.com/toolkits/tree" ) func (t *guiWidget) MessageWindow(msg1 string, msg2 string) { ui.MsgBox(t.uiWindow, msg1, msg2) } func (t *guiWidget) ErrorWindow(msg1 string, msg2 string) { ui.MsgBoxError(t.uiWindow, msg1, msg2) } func newWindow(p, n *tree.Node) { var newt *guiWidget newt = new(guiWidget) // bool == false is if the OS defined border on the window should be used win := ui.NewWindow(n.GetProgName(), 640, 480, n.State.Borderless) win.SetBorderless(n.State.Borderless) win.SetMargined(n.State.Pad) win.OnClosing(func(*ui.Window) bool { // show(n, false) me.myTree.SendWindowCloseEvent(n) n.DeleteNode() return true }) newt.uiWindow = win newt.uiControl = win n.TK = newt place(p, n) win.Show() return } /* func (n *node) SetWindowTitle(title string) { log.Log(CHANGE, "toolkit NewWindow", widget.GetString(n.value), "title", title) win := n.tk.uiWindow if win == nil { log.Log(ERROR, "Error: no window", n.WidgetId) } else { win.SetTitle(title) log.Log(CHANGE, "Setting the window title", title) } } */