more logging updates
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
4f3255c681
commit
40f819c3a2
63
action.go
63
action.go
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@ -14,20 +14,26 @@ import (
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// and that there already a widget created
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func notNew(n *tree.Node) bool {
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if n == nil {
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log.Warn("ready() n = nil")
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log.Log(ERROR, "notNew() n = nil")
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return true
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}
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if n.TK != nil {
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log.Warn("ready() n.TK = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "notNew() n.TK = nil", n.WidgetId, n.GetProgName())
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return true
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}
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if n.Parent == nil {
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log.Warn("ready() n.Parent = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "notNew() n.Parent = nil", n.WidgetId, n.GetProgName())
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return true
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}
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if n.Parent.TK == nil {
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log.Warn("ready() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
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log.Warn("ready() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
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if n.Parent.WidgetId == 0 {
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// this is normal if the widget type is a window
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if n.WidgetType == widget.Window {
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return true
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}
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}
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log.Log(ERROR, "notNew() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "notNew() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
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return true
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}
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// this means you can add a new widgets
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@ -36,11 +42,11 @@ func notNew(n *tree.Node) bool {
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func tkbad(n *tree.Node) bool {
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if n == nil {
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log.Warn("ready() n = nil")
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log.Log(ERROR, "tkbad() n = nil")
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return true
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}
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if n.TK == nil {
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log.Warn("ready() n.TK = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "tkbad() n.TK = nil", n.WidgetId, n.GetProgName())
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return true
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}
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return false
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@ -49,20 +55,26 @@ func tkbad(n *tree.Node) bool {
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// this makes sure widget and it's parent exists
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func ready(n *tree.Node) bool {
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if n == nil {
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log.Warn("ready() n = nil")
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log.Log(ERROR, "ready() n = nil")
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return false
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}
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if n.TK == nil {
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log.Warn("ready() n.TK = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "ready() n.TK = nil", n.WidgetId, n.GetProgName())
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return false
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}
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if n.Parent == nil {
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log.Warn("ready() n.Parent = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "ready() n.Parent = nil", n.WidgetId, n.GetProgName())
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return false
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}
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if n.Parent.TK == nil {
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log.Warn("ready() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
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log.Warn("ready() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
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if n.Parent.WidgetId == 0 {
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// this is normal if the widget type is a window
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if n.WidgetType == widget.Window {
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return false
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}
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}
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log.Log(ERROR, "ready() n.Parent.TK = nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "ready() n.Parent.TK = nil", n.Parent.WidgetId, n.Parent.GetProgName())
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return false
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}
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return true
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@ -112,7 +124,7 @@ func pad(n *tree.Node, b bool) {
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if tkbad(n) {
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return
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}
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log.Warn("pad() on WidgetId =", n.WidgetId)
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log.Log(ANDLABS, "pad() on WidgetId =", n.WidgetId)
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t := n.TK.(*guiWidget)
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if t == nil {
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@ -138,23 +150,25 @@ func pad(n *tree.Node, b bool) {
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}
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func widgetDelete(n *tree.Node) {
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log.Log(NOW, "widgetDelete()", n.WidgetId)
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log.Log(ANDLABS, "widgetDelete()", n.WidgetId, n.WidgetType)
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var tk *guiWidget
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tk = n.TK.(*guiWidget)
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if n.WidgetType == widget.Window {
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log.Warn("DESTROY uiWindow here")
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log.Warn("NEED TO REMOVE n from parent.Children")
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log.Log(ANDLABS, "DESTROY uiWindow here")
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log.Log(ANDLABS, "DESTROY NEED TO REMOVE n from parent.Children")
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if tk.uiWindow != nil {
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tk.uiWindow.Destroy()
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tk.uiWindow = nil
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}
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n.DeleteNode()
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} else {
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log.Log(ANDLABS, "DESTROY can't destroy TODO:", n.WidgetId, n.WidgetType)
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}
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}
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func processAction(a *widget.Action) {
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log.Warn("processAction() START a.ActionType =", a.ActionType, "a.Value", a.Value)
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log.Log(ANDLABS, "processAction() START a.ActionType =", a.ActionType, "a.Value", a.Value)
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if a.ActionType == widget.ToolkitInit {
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Init()
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@ -166,13 +180,13 @@ func processAction(a *widget.Action) {
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log.Log(INFO, "processAction() found the treeRoot")
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me.treeRoot = me.myTree.AddNode(a)
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} else {
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log.Warn("processAction() Something terrible has happened")
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log.Warn("processAction() treeNode was sent an action", a.ActionType, a)
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log.Log(ERROR, "processAction() Something terrible has happened")
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log.Log(ERROR, "processAction() treeNode was sent an action", a.ActionType, a)
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}
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return
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}
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log.Warn("andlabs processAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId, a.ActionType)
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log.Log(ANDLABS, "andlabs processAction() START a.WidgetId =", a.WidgetId, "a.ParentId =", a.ParentId, a.ActionType)
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switch a.WidgetType {
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case widget.Flag:
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log.Log(ERROR, "processAction() RE-IMPLEMENT LOG FLAGS")
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@ -197,6 +211,11 @@ func processAction(a *widget.Action) {
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// this is normal. the widget is aleady deleted
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return
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}
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if a.WidgetType == widget.Window {
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// this could happen maybe someday
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log.Log(ANDLABS, "processAction() trying on nonexistant window", a.WidgetId, a.ActionType)
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return
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}
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log.Error(errors.New("andlabs processAction() ERROR findWidgetId found nil"), a.ActionType, a.WidgetType)
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log.Log(NOW, "processAction() ERROR findWidgetId found nil for id =", a.WidgetId)
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log.Log(NOW, "processAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType)
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@ -221,7 +240,7 @@ func processAction(a *widget.Action) {
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case widget.Enable:
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enable(n, true)
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case widget.Disable:
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log.Warn("andlabs got disable for", n.WidgetId, n.State.ProgName)
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log.Log(ANDLABS, "andlabs got disable for", n.WidgetId, n.State.ProgName)
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enable(n, false)
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case widget.Checked:
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setChecked(n, a.State.Checked)
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@ -235,7 +254,7 @@ func processAction(a *widget.Action) {
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case widget.Set:
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setText(n, a)
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case widget.SetText:
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log.Warn("andlabs SetText wid =", n.WidgetId, n.State.Value, a.State.Value)
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log.Log(ANDLABS, "andlabs SetText wid =", n.WidgetId, n.State.Value, a.State.Value)
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setText(n, a)
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case widget.AddText:
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addText(n, a)
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4
add.go
4
add.go
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@ -7,7 +7,7 @@ import (
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)
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func add(a *widget.Action) *tree.Node {
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log.Warn("andlabs add()", a.WidgetId, a.State.ProgName)
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log.Log(ANDLABS, "add()", a.WidgetId, a.WidgetType, a.State.ProgName)
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if a.WidgetType == widget.Root {
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if me.treeRoot == nil {
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me.treeRoot = me.myTree.AddNode(a)
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@ -19,10 +19,8 @@ func add(a *widget.Action) *tree.Node {
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p := n.Parent
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switch n.WidgetType {
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case widget.Window:
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log.Warn("SPEEDY Add window", n.WidgetId, n.GetProgName())
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newWindow(p, n)
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case widget.Group:
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log.Warn("SPEEDY Add Group", n.WidgetId, n.GetProgName())
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newGroup(p, n)
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case widget.Grid:
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newGrid(n)
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12
addText.go
12
addText.go
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@ -13,23 +13,23 @@ func compareStrings(n *tree.Node, ss []string) {
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func addText(n *tree.Node, a *widget.Action) {
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var tk *guiWidget
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tk = n.TK.(*guiWidget)
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log.Warn("andlabs addText() START with a.Value =", a.Value)
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log.Log(ANDLABS, "addText() START with a.Value =", a.Value)
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if tk == nil {
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log.Log(ERROR, "addText error. tk == nil", n.State.ProgName, n.WidgetId)
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return
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}
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log.Warn("andlabs addText() Attempt on", n.WidgetType, "with", a.Value)
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log.Log(ANDLABS, "addText() Attempt on", n.WidgetType, "with", a.Value)
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switch n.WidgetType {
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case widget.Dropdown:
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for i, s := range a.State.Strings {
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log.Warn("andlabs a.State.Strings =", i, s)
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log.Log(ANDLABS, "a.State.Strings =", i, s)
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_, ok := n.Strings[s]
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// If the key exists
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if ok {
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log.Warn("andlabs a.State.Strings is here", i, s)
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log.Log(ANDLABS, "string is already in the dropdown", i, s)
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} else {
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log.Warn("andlabs is not here", i, s)
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log.Log(ANDLABS, "adding new string to dropdown", i, s)
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addDropdownName(n, s)
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// TODO: make numbers
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n.Strings[s] = 21
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@ -40,5 +40,5 @@ func addText(n *tree.Node, a *widget.Action) {
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default:
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log.Log(ERROR, "plugin Send() Don't know how to addText on", n.WidgetType, "yet", a.ActionType)
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}
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log.Log(CHANGE, "addText() END with a.Value =", a.Value)
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log.Log(ANDLABS, "addText() END with a.Value =", a.Value)
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}
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@ -22,7 +22,7 @@ func newCheckbox(p *tree.Node, n *tree.Node) {
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var b bool
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b = newt.checked()
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n.SetValue(b)
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log.Warn("Checkbox is now =", b)
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log.Log(ANDLABS, "Checkbox is now =", b)
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me.myTree.SendUserEvent(n)
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})
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10
combobox.go
10
combobox.go
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@ -24,23 +24,21 @@ func newCombobox(p, n *tree.Node) {
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cb.OnChanged(func(spin *ui.EditableCombobox) {
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n.SetValue(spin.Text())
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log.Warn("combobox changed =" + spin.Text() + ".")
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log.Log(ANDLABS, "combobox changed ="+spin.Text()+".")
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me.myTree.SendUserEvent(n)
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})
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n.TK = newt
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place(p, n)
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log.Warn("add combobox entries on create:", n.State.Strings)
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log.Warn("add combobox entries on create:", n.State.Strings)
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log.Warn("add combobox entries on create:", n.State.Strings)
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log.Log(ANDLABS, "add combobox entries on create:", n.State.Strings)
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// add the initial combobox entries
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for i, s := range n.State.Strings {
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log.Warn("add combobox entries on create", n.GetProgName(), i, s)
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log.Log(ANDLABS, "add combobox entries on create", n.GetProgName(), i, s)
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addComboboxName(n, s)
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}
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cur := n.String()
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log.Warn("add combobox: TODO: set default value on create", n.GetProgName(), cur)
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log.Log(ANDLABS, "add combobox: set default value on create to", n.GetProgName(), cur)
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setComboboxName(n, cur)
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}
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12
dropdown.go
12
dropdown.go
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@ -37,19 +37,17 @@ func newDropdown(p, n *tree.Node) {
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n.TK = newt
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place(p, n)
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log.Warn("add dropdown entries on create:", n.State.Strings)
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log.Warn("add dropdown entries on create:", n.State.Strings)
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log.Warn("add dropdown entries on create:", n.State.Strings)
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log.Log(ANDLABS, "add dropdown entries on create:", n.State.Strings)
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if n.State.Strings == nil {
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return
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}
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// add the initial dropdown entries
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for i, s := range n.State.Strings {
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log.Warn("add dropdown: add entries on create", n.GetProgName(), i, s)
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log.Log(ANDLABS, "add dropdown: add entries on create", n.GetProgName(), i, s)
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addDropdownName(n, s)
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}
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cur := n.String()
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log.Warn("add dropdown: set default value on create", n.GetProgName(), cur)
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log.Log(ANDLABS, "add dropdown: set default value on create", n.GetProgName(), cur)
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setDropdownName(n, cur)
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}
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@ -97,10 +95,10 @@ func setDropdownName(n *tree.Node, s string) bool {
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if s == tmp {
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n.SetValue(s)
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setDropdownInt(n, i)
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log.Warn("SetDropdownInt() worked", tmp, i)
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log.Log(ANDLABS, "SetDropdownInt() worked", tmp, i)
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return true
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}
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}
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log.Warn("SetDropdownName() failed", s)
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log.Warn("SetDropdownName() failed", s, n.WidgetId, n.GetProgName())
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return false
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}
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@ -16,7 +16,7 @@ var WARN *log.LogFlag
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var ERROR *log.LogFlag
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var CHANGE *log.LogFlag
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var TOOLKIT *log.LogFlag
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var ANDLABS *log.LogFlag
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func init() {
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full := "go.wit.com/toolkits/andlabs"
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@ -28,7 +28,10 @@ func init() {
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WARN = log.NewFlag("WARN", true, full, short, "bad things")
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SPEW = log.NewFlag("SPEW", false, full, short, "spew stuff")
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ERROR = log.NewFlag("ERROR", false, full, short, "toolkit errors")
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CHANGE = log.NewFlag("ERROR", false, full, short, "show when the user does things")
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TOOLKIT = log.NewFlag("ERROR", false, full, short, "andlabs specific stuff")
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CHANGE = log.NewFlag("CHANGE", false, full, short, "show when the user does things")
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full = "go.wit.com/gui"
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short = "andlabs"
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ERROR = log.NewFlag("ERROR", false, full, short, "andlab toolkit errors")
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ANDLABS = log.NewFlag("ANDLABS", false, full, short, "andlabs specific stuff")
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}
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6
main.go
6
main.go
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@ -36,7 +36,7 @@ func queueMain(currentA widget.Action) {
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// it's easier to code it this way however
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// also, if it dies here, it get's caught
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// usually, this is where it dies
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log.Warn("about to send action into the andlabs ui.QueueMain()")
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log.Log(ANDLABS, "about to send action into the andlabs ui.QueueMain()")
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ui.QueueMain(func() {
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processAction(¤tA)
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})
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@ -46,8 +46,8 @@ func guiMain() {
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defer func() {
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if r := recover(); r != nil {
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log.Warn("YAHOOOO Recovered in guiMain application:", r)
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log.Println("Recovered from panic:", r)
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log.Println("Stack trace:")
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log.Warn("Recovered from panic:", r)
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log.Warn("Stack trace:")
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debug.PrintStack()
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me.myTree.SendToolkitPanic()
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return
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24
place.go
24
place.go
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@ -37,41 +37,40 @@ import (
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// -----------------------------
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func place(p *tree.Node, n *tree.Node) bool {
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log.Warn("SPEEDY newplace() 1 START", n.WidgetId, n.GetProgName(), n.GetLabel(), n.String())
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log.Warn("SPEEDY newplace() n.State.Strings =", n.State.Strings)
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log.Log(INFO, "place() 1 START", n.WidgetType, n.GetProgName(), n.GetLabel())
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if !ready(n) {
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log.Warn("place() 1 START not ready()")
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if n.WidgetType == widget.Window {
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// TODO: figure out window in window placement
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return true
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}
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log.Log(ERROR, "place() 1 START not ready()", n.WidgetType, n.GetProgName(), n.GetLabel())
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return false
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}
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log.Log(INFO, "place() 1 START ready()")
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var tk, ptk *guiWidget
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tk = n.TK.(*guiWidget)
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ptk = p.TK.(*guiWidget)
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log.Warn("SPEEDY newplace() 2 START", n.WidgetId, n.GetProgName(), n.GetLabel())
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if ptk == nil {
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log.Log(ERROR, "ptk == nil", p.GetProgName(), p.ParentId, p.WidgetType, ptk)
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log.Log(ERROR, "n = ", n.GetProgName(), n.ParentId, n.WidgetType, tk)
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log.Warn("SPEEDY ptk == nil", n.WidgetId, n.GetProgName())
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log.Log(ERROR, "SPEEDY ptk == nil", n.WidgetId, n.GetProgName())
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log.Sleep(1)
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panic("ptk == nil")
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}
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log.Log(INFO, "place() switch", p.WidgetType)
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log.Warn("SPEEDY newplace() before switch", n.WidgetId, n.GetProgName())
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log.Log(INFO, "place() switch", p.WidgetType, n.WidgetId, n.GetProgName())
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switch p.WidgetType {
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case widget.Grid:
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tk.gridX = n.State.GridOffset.X - 1
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tk.gridY = n.State.GridOffset.Y - 1
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log.Warn("place() on Grid at gridX,gridY", tk.gridX, tk.gridY)
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log.Log(INFO, "place() on Grid at gridX,gridY", tk.gridX, tk.gridY)
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ptk.uiGrid.Append(tk.uiControl,
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tk.gridX, tk.gridY, 1, 1,
|
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false, ui.AlignFill, false, ui.AlignFill)
|
||||
return true
|
||||
case widget.Group:
|
||||
if ptk.uiBox == nil {
|
||||
log.Log(WARN, "place() andlabs hack group to use add a box", n.GetProgName(), n.WidgetType)
|
||||
log.Log(ANDLABS, "place() andlabs hack group to use add a box", n.GetProgName(), n.WidgetType)
|
||||
n.State.Direction = widget.Vertical
|
||||
ptk.uiBox = rawBox(n)
|
||||
ptk.uiGroup.SetChild(ptk.uiBox)
|
||||
|
@ -99,7 +98,6 @@ func place(p *tree.Node, n *tree.Node) bool {
|
|||
ptk.boxC += 1
|
||||
return true
|
||||
case widget.Box:
|
||||
log.Warn("SPEEDY Add Something to Box", n.WidgetId, n.GetProgName())
|
||||
log.Log(INFO, "place() uiBox =", ptk.uiBox)
|
||||
log.Log(INFO, "place() uiControl =", tk.uiControl)
|
||||
if n.WidgetType == widget.Textbox {
|
||||
|
@ -110,12 +108,12 @@ func place(p *tree.Node, n *tree.Node) bool {
|
|||
ptk.boxC += 1
|
||||
return true
|
||||
case widget.Window:
|
||||
log.Warn("SPEEDY Add Something to Window", n.WidgetId, n.GetProgName())
|
||||
log.Log(INFO, "Adding Something to Window", n.WidgetId, n.GetProgName())
|
||||
ptk.uiWindow.SetChild(tk.uiControl)
|
||||
return true
|
||||
default:
|
||||
log.Log(ERROR, "place() how? Parent =", p.WidgetId, p.WidgetType)
|
||||
}
|
||||
log.Warn("SPEEDY newplace() return", n.WidgetId, n.GetProgName())
|
||||
log.Log(ERROR, "newplace() returned without doing anything", n.WidgetId, n.GetProgName())
|
||||
return false
|
||||
}
|
||||
|
|
|
@ -21,7 +21,7 @@ func setText(n *tree.Node, a *widget.Action) {
|
|||
|
||||
switch n.WidgetType {
|
||||
case widget.Window:
|
||||
log.Warn("setText() Attempt to set the title to", name)
|
||||
log.Log(CHANGE, "setText() Attempt to set the title to", name)
|
||||
tk.uiWindow.SetTitle(a.State.Label)
|
||||
case widget.Tab:
|
||||
case widget.Group:
|
||||
|
|
20
tab.go
20
tab.go
|
@ -32,16 +32,16 @@ func (p *node) newTab(n *node) {
|
|||
}
|
||||
t := p.tk
|
||||
|
||||
log.Log(TOOLKIT, "newTab() START", n.WidgetId, n.ParentId)
|
||||
log.Log(ANDLABS, "newTab() START", n.WidgetId, n.ParentId)
|
||||
|
||||
if t.uiTab == nil {
|
||||
// this means you have to make a new tab
|
||||
log.Log(TOOLKIT, "newTab() GOOD. This should be the first tab:", n.WidgetId, n.ParentId)
|
||||
log.Log(ANDLABS, "newTab() GOOD. This should be the first tab:", n.WidgetId, n.ParentId)
|
||||
newt = rawTab(t.uiWindow, widget.GetString(n.value))
|
||||
t.uiTab = newt.uiTab
|
||||
} else {
|
||||
// this means you have to append a tab
|
||||
log.Log(TOOLKIT, "newTab() GOOD. This should be an additional tab:", n.WidgetId, n.ParentId)
|
||||
log.Log(ANDLABS, "newTab() GOOD. This should be an additional tab:", n.WidgetId, n.ParentId)
|
||||
if n.WidgetType == widget.Tab {
|
||||
// andlabs doesn't have multiple tab widgets so make a fake one?
|
||||
// this makes a guiWidget internal structure with the parent values
|
||||
|
@ -63,18 +63,16 @@ func (p *node) newTab(n *node) {
|
|||
func tabSetMargined(tab *ui.Tab, b bool) {
|
||||
c := tab.NumPages()
|
||||
for i := 0; i < c; i++ {
|
||||
log.Log(TOOLKIT, "SetMargined", i, b)
|
||||
log.Log(ANDLABS, "SetMargined", i, b)
|
||||
tab.SetMargined(i, b)
|
||||
}
|
||||
}
|
||||
|
||||
func rawTab(w *ui.Window, name string) *guiWidget {
|
||||
var newt guiWidget
|
||||
log.Log(TOOLKIT, "rawTab() START", name)
|
||||
log.Log(ANDLABS, "rawTab() START", name)
|
||||
|
||||
if w == nil {
|
||||
log.Log(ERROR, "UiWindow == nil. I can't add a tab without a window")
|
||||
log.Log(ERROR, "UiWindow == nil. I can't add a tab without a window")
|
||||
log.Log(ERROR, "UiWindow == nil. I can't add a tab without a window")
|
||||
// sleep(1)
|
||||
return nil
|
||||
|
@ -84,20 +82,20 @@ func rawTab(w *ui.Window, name string) *guiWidget {
|
|||
w.SetChild(tab)
|
||||
newt.uiTab = tab
|
||||
newt.uiControl = tab
|
||||
log.Log(TOOLKIT, "rawTab() END", name)
|
||||
log.Log(ANDLABS, "rawTab() END", name)
|
||||
return &newt
|
||||
}
|
||||
|
||||
/*
|
||||
func (t *guiWidget) appendTab(name string) *guiWidget {
|
||||
var newT guiWidget
|
||||
log.Log(TOOLKIT, "appendTab() ADD", name)
|
||||
log.Log(ANDLABS, "appendTab() ADD", name)
|
||||
|
||||
if t.uiTab == nil {
|
||||
log.Log(TOOLKIT, "UiWindow == nil. I can't add a widget without a place to put it")
|
||||
log.Log(ANDLABS, "UiWindow == nil. I can't add a widget without a place to put it")
|
||||
panic("should never have happened. wit/gui/toolkit has ui.Tab == nil")
|
||||
}
|
||||
log.Log(TOOLKIT, "appendTab() START name =", name)
|
||||
log.Log(ANDLABS, "appendTab() START name =", name)
|
||||
|
||||
var hbox *ui.Box
|
||||
if defaultBehavior {
|
||||
|
|
Loading…
Reference in New Issue