andlabs/checkbox.go

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package main
import (
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
"go.wit.com/dev/andlabs/ui"
_ "go.wit.com/dev/andlabs/ui/winmanifest"
)
func newCheckbox(p *tree.Node, n *tree.Node) {
if notNew(n) {
return
}
newt := new(guiWidget)
newt.uiCheckbox = ui.NewCheckbox(n.GetLabel())
newt.uiControl = newt.uiCheckbox
newt.uiCheckbox.OnToggled(func(spin *ui.Checkbox) {
var b bool
b = newt.checked()
n.State.Checked = b
log.Log(ANDLABS, "Checkbox is now =", b)
me.myTree.SendUserEvent(n)
})
n.TK = newt
place(p, n)
}
func (t *guiWidget) checked() bool {
return t.uiCheckbox.Checked()
}
func setChecked(n *tree.Node, b bool) {
if n.WidgetType != widget.Checkbox {
}
var tk *guiWidget
tk = n.TK.(*guiWidget)
tk.uiCheckbox.SetChecked(b)
}