andlabs/widget.go

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package main
import (
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func initWidget(n *tree.Node) *guiWidget {
var w *guiWidget
w = new(guiWidget)
if n.WidgetType == widget.Root {
n.WidgetId = 0
me.treeRoot = n
return w
}
return w
}