121 lines
2.8 KiB
Go
121 lines
2.8 KiB
Go
|
package main
|
||
|
|
||
|
import (
|
||
|
"go.wit.com/log"
|
||
|
)
|
||
|
|
||
|
var defaultBehavior bool = true
|
||
|
|
||
|
var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
|
||
|
var canvas bool // if set to true, the windows are a raw canvas
|
||
|
var menubar bool // for windows
|
||
|
var stretchy bool // expand things like buttons to the maximum size
|
||
|
var padded bool // add space between things like buttons
|
||
|
var margin bool // add space around the frames of windows
|
||
|
|
||
|
var debugToolkit bool = false
|
||
|
var debugChange bool = false
|
||
|
var debugPlugin bool = false
|
||
|
var debugAction bool = false
|
||
|
var debugFlags bool = false
|
||
|
var debugGrid bool = false
|
||
|
var debugNow bool = true
|
||
|
var debugError bool = true
|
||
|
|
||
|
// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
|
||
|
func setDefaultBehavior(s bool) {
|
||
|
defaultBehavior = s
|
||
|
if defaultBehavior {
|
||
|
log.Log(NOW, "Setting this toolkit to use the default behavior.")
|
||
|
log.Log(NOW, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
|
||
|
stretchy = false
|
||
|
padded = true
|
||
|
menubar = true
|
||
|
margin = true
|
||
|
canvas = false
|
||
|
bookshelf = true // 99% of the time, things make a vertical stack of objects
|
||
|
} else {
|
||
|
log.Log(NOW, "This toolkit is set to ignore the default behavior.")
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (t *guiWidget) Dump(b bool) {
|
||
|
if !b {
|
||
|
return
|
||
|
}
|
||
|
log.Log(NOW, "Name = ", t.Width, t.Height)
|
||
|
if t.uiBox != nil {
|
||
|
log.Log(NOW, "uiBox =", t.uiBox)
|
||
|
}
|
||
|
if t.uiButton != nil {
|
||
|
log.Log(NOW, "uiButton =", t.uiButton)
|
||
|
}
|
||
|
if t.uiCombobox != nil {
|
||
|
log.Log(NOW, "uiCombobox =", t.uiCombobox)
|
||
|
}
|
||
|
if t.uiWindow != nil {
|
||
|
log.Log(NOW, "uiWindow =", t.uiWindow)
|
||
|
}
|
||
|
if t.uiTab != nil {
|
||
|
log.Log(NOW, "uiTab =", t.uiTab)
|
||
|
}
|
||
|
if t.uiGroup != nil {
|
||
|
log.Log(NOW, "uiGroup =", t.uiGroup)
|
||
|
}
|
||
|
if t.uiEntry != nil {
|
||
|
log.Log(NOW, "uiEntry =", t.uiEntry)
|
||
|
}
|
||
|
if t.uiMultilineEntry != nil {
|
||
|
log.Log(NOW, "uiMultilineEntry =", t.uiMultilineEntry)
|
||
|
}
|
||
|
if t.uiSlider != nil {
|
||
|
log.Log(NOW, "uiSlider =", t.uiSlider)
|
||
|
}
|
||
|
if t.uiCheckbox != nil {
|
||
|
log.Log(NOW, "uiCheckbox =", t.uiCheckbox)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
func GetDebugToolkit () bool {
|
||
|
return debugToolkit
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
func (n *node) dumpWidget(b bool) {
|
||
|
var info, d string
|
||
|
|
||
|
if n == nil {
|
||
|
log.Log(ERROR, "dumpWidget() node == nil")
|
||
|
return
|
||
|
}
|
||
|
info = n.WidgetType.String()
|
||
|
|
||
|
d = string(n.WidgetId) + " " + info + " " + n.progname
|
||
|
|
||
|
var tabs string
|
||
|
for i := 0; i < listChildrenDepth; i++ {
|
||
|
tabs = tabs + defaultPadding
|
||
|
}
|
||
|
log.Log(NOW, tabs+d)
|
||
|
}
|
||
|
|
||
|
var defaultPadding string = " "
|
||
|
var listChildrenDepth int = 0
|
||
|
|
||
|
func (n *node) listChildren(dump bool) {
|
||
|
if n == nil {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
n.dumpWidget(dump)
|
||
|
if len(n.children) == 0 {
|
||
|
return
|
||
|
}
|
||
|
for _, child := range n.children {
|
||
|
listChildrenDepth += 1
|
||
|
child.listChildren(dump)
|
||
|
listChildrenDepth -= 1
|
||
|
}
|
||
|
}
|