mirror of https://github.com/YosysHQ/yosys.git
312 lines
13 KiB
C
312 lines
13 KiB
C
/*
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* yosys -- Yosys Open SYnthesis Suite
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*
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* Copyright (C) 2020 whitequark <whitequark@whitequark.org>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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*/
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#ifndef CXXRTL_CAPI_H
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#define CXXRTL_CAPI_H
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// This file is a part of the CXXRTL C API. It should be used together with `cxxrtl_capi.cc`.
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//
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// The CXXRTL C API makes it possible to drive CXXRTL designs using C or any other language that
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// supports the C ABI, for example, Python. It does not provide a way to implement black boxes.
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#include <stddef.h>
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#include <stdint.h>
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#include <assert.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Opaque reference to a design toplevel.
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//
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// A design toplevel can only be used to create a design handle.
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typedef struct _cxxrtl_toplevel *cxxrtl_toplevel;
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// The constructor for a design toplevel is provided as a part of generated code for that design.
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// Its prototype matches:
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//
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// cxxrtl_toplevel <design-name>_create();
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// Opaque reference to a design handle.
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//
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// A design handle is required by all operations in the C API.
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typedef struct _cxxrtl_handle *cxxrtl_handle;
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// Create a design handle from a design toplevel.
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//
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// The `design` is consumed by this operation and cannot be used afterwards.
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cxxrtl_handle cxxrtl_create(cxxrtl_toplevel design);
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// Create a design handle at a given hierarchy position from a design toplevel.
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//
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// This operation is similar to `cxxrtl_create`, except the full hierarchical name of every object
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// is prepended with `root`.
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cxxrtl_handle cxxrtl_create_at(cxxrtl_toplevel design, const char *root);
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// Release all resources used by a design and its handle.
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void cxxrtl_destroy(cxxrtl_handle handle);
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// Reinitialize the design, replacing the internal state with the reset values while preserving
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// black boxes.
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//
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// This operation is essentially equivalent to a power-on reset. Values, wires, and memories are
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// returned to their reset state while preserving the state of black boxes and keeping all of
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// the interior pointers obtained with e.g. `cxxrtl_get` valid.
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void cxxrtl_reset(cxxrtl_handle handle);
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// Evaluate the design, propagating changes on inputs to the `next` value of internal state and
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// output wires.
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//
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// Returns 1 if the design is known to immediately converge, 0 otherwise.
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int cxxrtl_eval(cxxrtl_handle handle);
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// Commit the design, replacing the `curr` value of internal state and output wires with the `next`
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// value.
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//
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// Return 1 if any of the `curr` values were updated, 0 otherwise.
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int cxxrtl_commit(cxxrtl_handle handle);
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// Simulate the design to a fixed point.
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//
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// Returns the number of delta cycles.
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size_t cxxrtl_step(cxxrtl_handle handle);
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// Type of a simulated object.
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//
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// The type of a simulated object indicates the way it is stored and the operations that are legal
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// to perform on it (i.e. won't crash the simulation). It says very little about object semantics,
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// which is specified through flags.
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enum cxxrtl_type {
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// Values correspond to singly buffered netlist nodes, i.e. nodes driven exclusively by
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// combinatorial cells, or toplevel input nodes.
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//
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// Values can be inspected via the `curr` pointer. If the `next` pointer is NULL, the value is
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// driven by a constant and can never be modified. Otherwise, the value can be modified through
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// the `next` pointer (which is equal to `curr` if not NULL). Note that changes to the bits
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// driven by combinatorial cells will be ignored.
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//
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// Values always have depth 1.
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CXXRTL_VALUE = 0,
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// Wires correspond to doubly buffered netlist nodes, i.e. nodes driven, at least in part, by
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// storage cells, or by combinatorial cells that are a part of a feedback path. They are also
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// present in non-optimized builds.
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//
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// Wires can be inspected via the `curr` pointer and modified via the `next` pointer (which are
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// distinct for wires). Note that changes to the bits driven by combinatorial cells will be
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// ignored.
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//
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// Wires always have depth 1.
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CXXRTL_WIRE = 1,
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// Memories correspond to memory cells.
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//
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// Memories can be inspected and modified via the `curr` pointer. Due to a limitation of this
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// API, memories cannot yet be modified in a guaranteed race-free way, and the `next` pointer is
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// always NULL.
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CXXRTL_MEMORY = 2,
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// Aliases correspond to netlist nodes driven by another node such that their value is always
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// exactly equal.
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//
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// Aliases can be inspected via the `curr` pointer. They cannot be modified, and the `next`
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// pointer is always NULL.
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CXXRTL_ALIAS = 3,
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// Outlines correspond to netlist nodes that were optimized in a way that makes them inaccessible
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// outside of a module's `eval()` function. At the highest debug information level, every inlined
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// node has a corresponding outline object.
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//
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// Outlines can be inspected via the `curr` pointer and can never be modified; the `next` pointer
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// is always NULL. Unlike all other objects, the bits of an outline object are meaningful only
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// after a call to `cxxrtl_outline_eval` and until any subsequent modification to the netlist.
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// Observing this requirement is the responsibility of the caller; it is not enforced.
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//
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// Outlines always correspond to combinatorial netlist nodes that are not ports.
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CXXRTL_OUTLINE = 4,
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// More object types may be added in the future, but the existing ones will never change.
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};
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// Flags of a simulated object.
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//
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// The flags of a simulated object indicate its role in the netlist:
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// * The flags `CXXRTL_INPUT` and `CXXRTL_OUTPUT` designate module ports.
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// * The flags `CXXRTL_DRIVEN_SYNC`, `CXXRTL_DRIVEN_COMB`, and `CXXRTL_UNDRIVEN` specify
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// the semantics of node state. An object with several of these flags set has different bits
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// follow different semantics.
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enum cxxrtl_flag {
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// Node is a module input port.
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//
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// This flag can be set on objects of type `CXXRTL_VALUE` and `CXXRTL_WIRE`. It may be combined
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// with `CXXRTL_OUTPUT`, as well as other flags.
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CXXRTL_INPUT = 1 << 0,
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// Node is a module output port.
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//
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// This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with `CXXRTL_INPUT`,
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// as well as other flags.
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CXXRTL_OUTPUT = 1 << 1,
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// Node is a module inout port.
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//
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// This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with other flags.
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CXXRTL_INOUT = (CXXRTL_INPUT|CXXRTL_OUTPUT),
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// Node has bits that are driven by a storage cell.
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//
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// This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with
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// `CXXRTL_DRIVEN_COMB` and `CXXRTL_UNDRIVEN`, as well as other flags.
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//
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// This flag is set on wires that have bits connected directly to the output of a flip-flop or
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// a latch, and hold its state. Many `CXXRTL_WIRE` objects may not have the `CXXRTL_DRIVEN_SYNC`
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// flag set; for example, output ports and feedback wires generally won't. Writing to the `next`
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// pointer of these wires updates stored state, and for designs without combinatorial loops,
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// capturing the value from every of these wires through the `curr` pointer creates a complete
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// snapshot of the design state.
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CXXRTL_DRIVEN_SYNC = 1 << 2,
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// Node has bits that are driven by a combinatorial cell or another node.
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//
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// This flag can be set on objects of type `CXXRTL_VALUE`, `CXXRTL_WIRE`, and `CXXRTL_OUTLINE`.
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// It may be combined with `CXXRTL_DRIVEN_SYNC` and `CXXRTL_UNDRIVEN`, as well as other flags.
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//
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// This flag is set on objects that have bits connected to the output of a combinatorial cell,
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// or directly to another node. For designs without combinatorial loops, writing to such bits
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// through the `next` pointer (if it is not NULL) has no effect.
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CXXRTL_DRIVEN_COMB = 1 << 3,
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// Node has bits that are not driven.
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//
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// This flag can be set on objects of type `CXXRTL_VALUE` and `CXXRTL_WIRE`. It may be combined
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// with `CXXRTL_DRIVEN_SYNC` and `CXXRTL_DRIVEN_COMB`, as well as other flags.
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//
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// This flag is set on objects that have bits not driven by an output of any cell or by another
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// node, such as inputs and dangling wires.
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CXXRTL_UNDRIVEN = 1 << 4,
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// More object flags may be added in the future, but the existing ones will never change.
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};
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// Description of a simulated object.
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//
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// The `curr` and `next` arrays can be accessed directly to inspect and, if applicable, modify
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// the bits stored in the object.
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struct cxxrtl_object {
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// Type of the object.
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//
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// All objects have the same memory layout determined by `width` and `depth`, but the type
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// determines all other properties of the object.
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uint32_t type; // actually `enum cxxrtl_type`
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// Flags of the object.
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uint32_t flags; // actually bit mask of `enum cxxrtl_flags`
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// Width of the object in bits.
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size_t width;
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// Index of the least significant bit.
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size_t lsb_at;
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// Depth of the object. Only meaningful for memories; for other objects, always 1.
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size_t depth;
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// Index of the first word. Only meaningful for memories; for other objects, always 0;
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size_t zero_at;
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// Bits stored in the object, as 32-bit chunks, least significant bits first.
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//
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// The width is rounded up to a multiple of 32; the padding bits are always set to 0 by
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// the simulation code, and must be always written as 0 when modified by user code.
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// In memories, every element is stored contiguously. Therefore, the total number of chunks
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// in any object is `((width + 31) / 32) * depth`.
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//
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// To allow the simulation to be partitioned into multiple independent units communicating
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// through wires, the bits are double buffered. To avoid race conditions, user code should
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// always read from `curr` and write to `next`. The `curr` pointer is always valid; for objects
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// that cannot be modified, or cannot be modified in a race-free way, `next` is NULL.
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uint32_t *curr;
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uint32_t *next;
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// Opaque reference to an outline. Only meaningful for outline objects.
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//
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// See the documentation of `cxxrtl_outline` for details. When creating a `cxxrtl_object`, set
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// this field to NULL.
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struct _cxxrtl_outline *outline;
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// More description fields may be added in the future, but the existing ones will never change.
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};
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// Retrieve description of a simulated object.
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//
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// The `name` is the full hierarchical name of the object in the Yosys notation, where public names
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// have a `\` prefix and hierarchy levels are separated by single spaces. For example, if
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// the top-level module instantiates a module `foo`, which in turn contains a wire `bar`, the full
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// hierarchical name is `\foo \bar`.
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//
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// The storage of a single abstract object may be split (usually with the `splitnets` pass) into
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// many physical parts, all of which correspond to the same hierarchical name. To handle such cases,
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// this function returns an array and writes its length to `parts`. The array is sorted by `lsb_at`.
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//
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// Returns the object parts if it was found, NULL otherwise. The returned parts are valid until
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// the design is destroyed.
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struct cxxrtl_object *cxxrtl_get_parts(cxxrtl_handle handle, const char *name, size_t *parts);
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// Retrieve description of a single part simulated object.
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//
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// This function is a shortcut for the most common use of `cxxrtl_get_parts`. It asserts that,
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// if the object exists, it consists of a single part. If assertions are disabled, it returns NULL
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// for multi-part objects.
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static inline struct cxxrtl_object *cxxrtl_get(cxxrtl_handle handle, const char *name) {
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size_t parts = 0;
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struct cxxrtl_object *object = cxxrtl_get_parts(handle, name, &parts);
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assert(object == NULL || parts == 1);
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if (object == NULL || parts == 1)
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return object;
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return NULL;
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}
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// Enumerate simulated objects.
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//
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// For every object in the simulation, `callback` is called with the provided `data`, the full
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// hierarchical name of the object (see `cxxrtl_get` for details), and the object parts.
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// The provided `name` and `object` values are valid until the design is destroyed.
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void cxxrtl_enum(cxxrtl_handle handle, void *data,
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void (*callback)(void *data, const char *name,
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struct cxxrtl_object *object, size_t parts));
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// Opaque reference to an outline.
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//
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// An outline is a group of outline objects that are evaluated simultaneously. The identity of
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// an outline can be compared to determine whether any two objects belong to the same outline.
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typedef struct _cxxrtl_outline *cxxrtl_outline;
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// Evaluate an outline.
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//
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// After evaluating an outline, the bits of every outline object contained in it are consistent
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// with the current state of the netlist. In general, any further modification to the netlist
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// causes every outline object to become stale, after which the corresponding outline must be
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// re-evaluated, otherwise the bits read from that object are meaningless.
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void cxxrtl_outline_eval(cxxrtl_outline outline);
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#ifdef __cplusplus
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}
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#endif
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#endif
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