mirror of https://github.com/YosysHQ/yosys.git
193 lines
6.6 KiB
C++
193 lines
6.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
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** of its contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mainwindow.h"
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#include <QtGui>
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#include <QFileSystemWatcher>
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#include "svgview.h"
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MainWindow::MainWindow()
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: QMainWindow()
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, m_view(new SvgView)
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, m_watcher(NULL)
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, m_filehandle(NULL)
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{
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QMenu *fileMenu = new QMenu(tr("&File"), this);
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QAction *openAction = fileMenu->addAction(tr("&Open..."));
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openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
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QAction *quitAction = fileMenu->addAction(tr("E&xit"));
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quitAction->setShortcuts(QKeySequence::Quit);
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menuBar()->addMenu(fileMenu);
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QMenu *viewMenu = new QMenu(tr("&View"), this);
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m_backgroundAction = viewMenu->addAction(tr("&Background"));
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m_backgroundAction->setEnabled(false);
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m_backgroundAction->setCheckable(true);
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m_backgroundAction->setChecked(false);
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connect(m_backgroundAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewBackground(bool)));
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m_outlineAction = viewMenu->addAction(tr("&Outline"));
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m_outlineAction->setEnabled(false);
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m_outlineAction->setCheckable(true);
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m_outlineAction->setChecked(true);
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connect(m_outlineAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewOutline(bool)));
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menuBar()->addMenu(viewMenu);
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QMenu *rendererMenu = new QMenu(tr("&Renderer"), this);
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m_nativeAction = rendererMenu->addAction(tr("&Native"));
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m_nativeAction->setCheckable(true);
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m_nativeAction->setChecked(true);
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#ifndef QT_NO_OPENGL
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m_glAction = rendererMenu->addAction(tr("&OpenGL"));
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m_glAction->setCheckable(true);
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#endif
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m_imageAction = rendererMenu->addAction(tr("&Image"));
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m_imageAction->setCheckable(true);
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#ifndef QT_NO_OPENGL
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rendererMenu->addSeparator();
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m_highQualityAntialiasingAction = rendererMenu->addAction(tr("&High Quality Antialiasing"));
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m_highQualityAntialiasingAction->setEnabled(false);
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m_highQualityAntialiasingAction->setCheckable(true);
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m_highQualityAntialiasingAction->setChecked(false);
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connect(m_highQualityAntialiasingAction, SIGNAL(toggled(bool)), m_view, SLOT(setHighQualityAntialiasing(bool)));
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#endif
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QActionGroup *rendererGroup = new QActionGroup(this);
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rendererGroup->addAction(m_nativeAction);
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#ifndef QT_NO_OPENGL
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rendererGroup->addAction(m_glAction);
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#endif
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rendererGroup->addAction(m_imageAction);
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menuBar()->addMenu(rendererMenu);
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connect(openAction, SIGNAL(triggered()), this, SLOT(openFile()));
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connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
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connect(rendererGroup, SIGNAL(triggered(QAction*)),
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this, SLOT(setRenderer(QAction*)));
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setCentralWidget(m_view);
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setWindowTitle(tr("SVG Viewer"));
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}
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void MainWindow::openFile(const QString &path, bool reload)
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{
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QString fileName;
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if (path.isNull())
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fileName = QFileDialog::getOpenFileName(this, tr("Open SVG File"),
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m_currentPath, "SVG files (*.svg *.svgz *.svg.gz)");
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else
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fileName = path;
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if (m_watcher) {
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delete m_watcher;
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m_watcher = NULL;
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}
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if (m_filehandle) {
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fclose(m_filehandle);
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m_filehandle = NULL;
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}
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if (!fileName.isEmpty()) {
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QFile file(fileName);
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if (!file.exists()) {
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QMessageBox::critical(this, tr("Open SVG File"),
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QString("Could not open file '%1'.").arg(fileName));
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m_outlineAction->setEnabled(false);
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m_backgroundAction->setEnabled(false);
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return;
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}
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QTransform oldTransform = m_view->transform();
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m_view->openFile(file);
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if (!fileName.startsWith(":/"))
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{
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m_currentPath = fileName;
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setWindowTitle(tr("%1 - SVGViewer").arg(m_currentPath));
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// just keep the file open so this process is found using 'fuser'
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m_filehandle = fopen(fileName.toAscii(), "r");
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m_watcher = new QFileSystemWatcher(this);
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m_watcher->addPath(fileName);
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connect(m_watcher, SIGNAL(fileChanged(const QString&)), this, SLOT(reloadFile()));
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}
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m_outlineAction->setEnabled(true);
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m_backgroundAction->setEnabled(true);
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if (reload)
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m_view->setTransform(oldTransform);
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else
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resize(m_view->sizeHint() + QSize(80, 80 + menuBar()->height()));
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}
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}
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void MainWindow::reloadFile()
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{
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openFile(m_currentPath, true);
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}
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void MainWindow::setRenderer(QAction *action)
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{
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#ifndef QT_NO_OPENGL
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m_highQualityAntialiasingAction->setEnabled(false);
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#endif
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if (action == m_nativeAction)
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m_view->setRenderer(SvgView::Native);
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#ifndef QT_NO_OPENGL
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else if (action == m_glAction) {
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m_highQualityAntialiasingAction->setEnabled(true);
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m_view->setRenderer(SvgView::OpenGL);
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}
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#endif
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else if (action == m_imageAction) {
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m_view->setRenderer(SvgView::Image);
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}
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}
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