mirror of https://github.com/YosysHQ/yosys.git
1850 lines
59 KiB
C++
1850 lines
59 KiB
C++
/*
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* yosys -- Yosys Open SYnthesis Suite
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*
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* Copyright (C) 2019-2020 whitequark <whitequark@whitequark.org>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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*/
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// This file is included by the designs generated with `write_cxxrtl`. It is not used in Yosys itself.
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//
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// The CXXRTL support library implements compile time specialized arbitrary width arithmetics, as well as provides
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// composite lvalues made out of bit slices and concatenations of lvalues. This allows the `write_cxxrtl` pass
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// to perform a straightforward translation of RTLIL structures to readable C++, relying on the C++ compiler
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// to unwrap the abstraction and generate efficient code.
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#ifndef CXXRTL_H
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#define CXXRTL_H
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#include <cstddef>
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#include <cstdint>
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#include <cassert>
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#include <limits>
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#include <type_traits>
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#include <tuple>
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#include <vector>
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#include <map>
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#include <algorithm>
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#include <memory>
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#include <functional>
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#include <sstream>
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#include <backends/cxxrtl/cxxrtl_capi.h>
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#ifndef __has_attribute
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# define __has_attribute(x) 0
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#endif
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// CXXRTL essentially uses the C++ compiler as a hygienic macro engine that feeds an instruction selector.
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// It generates a lot of specialized template functions with relatively large bodies that, when inlined
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// into the caller and (for those with loops) unrolled, often expose many new optimization opportunities.
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// Because of this, most of the CXXRTL runtime must be always inlined for best performance.
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#if __has_attribute(always_inline)
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#define CXXRTL_ALWAYS_INLINE inline __attribute__((__always_inline__))
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#else
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#define CXXRTL_ALWAYS_INLINE inline
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#endif
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// Conversely, some functions in the generated code are extremely large yet very cold, with both of these
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// properties being extreme enough to confuse C++ compilers into spending pathological amounts of time
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// on a futile (the code becomes worse) attempt to optimize the least important parts of code.
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#if __has_attribute(optnone)
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#define CXXRTL_EXTREMELY_COLD __attribute__((__optnone__))
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#elif __has_attribute(optimize)
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#define CXXRTL_EXTREMELY_COLD __attribute__((__optimize__(0)))
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#else
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#define CXXRTL_EXTREMELY_COLD
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#endif
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// CXXRTL uses assert() to check for C++ contract violations (which may result in e.g. undefined behavior
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// of the simulation code itself), and CXXRTL_ASSERT to check for RTL contract violations (which may at
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// most result in undefined simulation results).
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//
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// Though by default, CXXRTL_ASSERT() expands to assert(), it may be overridden e.g. when integrating
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// the simulation into another process that should survive violating RTL contracts.
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#ifndef CXXRTL_ASSERT
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#ifndef CXXRTL_NDEBUG
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#define CXXRTL_ASSERT(x) assert(x)
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#else
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#define CXXRTL_ASSERT(x)
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#endif
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#endif
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namespace cxxrtl {
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// All arbitrary-width values in CXXRTL are backed by arrays of unsigned integers called chunks. The chunk size
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// is the same regardless of the value width to simplify manipulating values via FFI interfaces, e.g. driving
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// and introspecting the simulation in Python.
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//
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// It is practical to use chunk sizes between 32 bits and platform register size because when arithmetics on
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// narrower integer types is legalized by the C++ compiler, it inserts code to clear the high bits of the register.
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// However, (a) most of our operations do not change those bits in the first place because of invariants that are
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// invisible to the compiler, (b) we often operate on non-power-of-2 values and have to clear the high bits anyway.
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// Therefore, using relatively wide chunks and clearing the high bits explicitly and only when we know they may be
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// clobbered results in simpler generated code.
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typedef uint32_t chunk_t;
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typedef uint64_t wide_chunk_t;
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template<typename T>
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struct chunk_traits {
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static_assert(std::is_integral<T>::value && std::is_unsigned<T>::value,
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"chunk type must be an unsigned integral type");
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using type = T;
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static constexpr size_t bits = std::numeric_limits<T>::digits;
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static constexpr T mask = std::numeric_limits<T>::max();
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};
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template<class T>
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struct expr_base;
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template<size_t Bits>
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struct value : public expr_base<value<Bits>> {
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static constexpr size_t bits = Bits;
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using chunk = chunk_traits<chunk_t>;
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static constexpr chunk::type msb_mask = (Bits % chunk::bits == 0) ? chunk::mask
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: chunk::mask >> (chunk::bits - (Bits % chunk::bits));
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static constexpr size_t chunks = (Bits + chunk::bits - 1) / chunk::bits;
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chunk::type data[chunks] = {};
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value() = default;
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template<typename... Init>
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explicit constexpr value(Init ...init) : data{init...} {}
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value(const value<Bits> &) = default;
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value<Bits> &operator=(const value<Bits> &) = default;
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value(value<Bits> &&) = default;
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value<Bits> &operator=(value<Bits> &&) = default;
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// A (no-op) helper that forces the cast to value<>.
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CXXRTL_ALWAYS_INLINE
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const value<Bits> &val() const {
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return *this;
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}
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std::string str() const {
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std::stringstream ss;
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ss << *this;
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return ss.str();
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}
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// Conversion operations.
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//
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// These functions ensure that a conversion is never out of range, and should be always used, if at all
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// possible, instead of direct manipulation of the `data` member. For very large types, .slice() and
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// .concat() can be used to split them into more manageable parts.
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template<class IntegerT>
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CXXRTL_ALWAYS_INLINE
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IntegerT get() const {
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static_assert(std::numeric_limits<IntegerT>::is_integer && !std::numeric_limits<IntegerT>::is_signed,
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"get<T>() requires T to be an unsigned integral type");
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static_assert(std::numeric_limits<IntegerT>::digits >= Bits,
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"get<T>() requires T to be at least as wide as the value is");
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IntegerT result = 0;
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for (size_t n = 0; n < chunks; n++)
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result |= IntegerT(data[n]) << (n * chunk::bits);
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return result;
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}
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template<class IntegerT>
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CXXRTL_ALWAYS_INLINE
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void set(IntegerT other) {
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static_assert(std::numeric_limits<IntegerT>::is_integer && !std::numeric_limits<IntegerT>::is_signed,
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"set<T>() requires T to be an unsigned integral type");
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static_assert(std::numeric_limits<IntegerT>::digits >= Bits,
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"set<T>() requires the value to be at least as wide as T is");
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for (size_t n = 0; n < chunks; n++)
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data[n] = (other >> (n * chunk::bits)) & chunk::mask;
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}
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// Operations with compile-time parameters.
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//
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// These operations are used to implement slicing, concatenation, and blitting.
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// The trunc, zext and sext operations add or remove most significant bits (i.e. on the left);
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// the rtrunc and rzext operations add or remove least significant bits (i.e. on the right).
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> trunc() const {
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static_assert(NewBits <= Bits, "trunc() may not increase width");
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value<NewBits> result;
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for (size_t n = 0; n < result.chunks; n++)
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result.data[n] = data[n];
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result.data[result.chunks - 1] &= result.msb_mask;
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return result;
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}
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> zext() const {
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static_assert(NewBits >= Bits, "zext() may not decrease width");
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value<NewBits> result;
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for (size_t n = 0; n < chunks; n++)
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result.data[n] = data[n];
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return result;
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}
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> sext() const {
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static_assert(NewBits >= Bits, "sext() may not decrease width");
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value<NewBits> result;
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for (size_t n = 0; n < chunks; n++)
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result.data[n] = data[n];
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if (is_neg()) {
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result.data[chunks - 1] |= ~msb_mask;
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for (size_t n = chunks; n < result.chunks; n++)
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result.data[n] = chunk::mask;
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result.data[result.chunks - 1] &= result.msb_mask;
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}
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return result;
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}
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> rtrunc() const {
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static_assert(NewBits <= Bits, "rtrunc() may not increase width");
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value<NewBits> result;
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constexpr size_t shift_chunks = (Bits - NewBits) / chunk::bits;
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constexpr size_t shift_bits = (Bits - NewBits) % chunk::bits;
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chunk::type carry = 0;
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if (shift_chunks + result.chunks < chunks) {
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carry = (shift_bits == 0) ? 0
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: data[shift_chunks + result.chunks] << (chunk::bits - shift_bits);
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}
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for (size_t n = result.chunks; n > 0; n--) {
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result.data[n - 1] = carry | (data[shift_chunks + n - 1] >> shift_bits);
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carry = (shift_bits == 0) ? 0
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: data[shift_chunks + n - 1] << (chunk::bits - shift_bits);
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}
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return result;
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}
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> rzext() const {
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static_assert(NewBits >= Bits, "rzext() may not decrease width");
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value<NewBits> result;
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constexpr size_t shift_chunks = (NewBits - Bits) / chunk::bits;
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constexpr size_t shift_bits = (NewBits - Bits) % chunk::bits;
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chunk::type carry = 0;
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for (size_t n = 0; n < chunks; n++) {
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result.data[shift_chunks + n] = (data[n] << shift_bits) | carry;
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carry = (shift_bits == 0) ? 0
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: data[n] >> (chunk::bits - shift_bits);
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}
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if (shift_chunks + chunks < result.chunks)
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result.data[shift_chunks + chunks] = carry;
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return result;
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}
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// Bit blit operation, i.e. a partial read-modify-write.
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template<size_t Stop, size_t Start>
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CXXRTL_ALWAYS_INLINE
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value<Bits> blit(const value<Stop - Start + 1> &source) const {
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static_assert(Stop >= Start, "blit() may not reverse bit order");
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constexpr chunk::type start_mask = ~(chunk::mask << (Start % chunk::bits));
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constexpr chunk::type stop_mask = (Stop % chunk::bits + 1 == chunk::bits) ? 0
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: (chunk::mask << (Stop % chunk::bits + 1));
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value<Bits> masked = *this;
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if (Start / chunk::bits == Stop / chunk::bits) {
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masked.data[Start / chunk::bits] &= stop_mask | start_mask;
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} else {
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masked.data[Start / chunk::bits] &= start_mask;
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for (size_t n = Start / chunk::bits + 1; n < Stop / chunk::bits; n++)
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masked.data[n] = 0;
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masked.data[Stop / chunk::bits] &= stop_mask;
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}
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value<Bits> shifted = source
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.template rzext<Stop + 1>()
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.template zext<Bits>();
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return masked.bit_or(shifted);
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}
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// Helpers for selecting extending or truncating operation depending on whether the result is wider or narrower
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// than the operand. In C++17 these can be replaced with `if constexpr`.
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template<size_t NewBits, typename = void>
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struct zext_cast {
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CXXRTL_ALWAYS_INLINE
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value<NewBits> operator()(const value<Bits> &val) {
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return val.template zext<NewBits>();
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}
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};
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template<size_t NewBits>
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struct zext_cast<NewBits, typename std::enable_if<(NewBits < Bits)>::type> {
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CXXRTL_ALWAYS_INLINE
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value<NewBits> operator()(const value<Bits> &val) {
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return val.template trunc<NewBits>();
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}
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};
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template<size_t NewBits, typename = void>
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struct sext_cast {
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CXXRTL_ALWAYS_INLINE
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value<NewBits> operator()(const value<Bits> &val) {
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return val.template sext<NewBits>();
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}
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};
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template<size_t NewBits>
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struct sext_cast<NewBits, typename std::enable_if<(NewBits < Bits)>::type> {
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CXXRTL_ALWAYS_INLINE
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value<NewBits> operator()(const value<Bits> &val) {
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return val.template trunc<NewBits>();
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}
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};
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> zcast() const {
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return zext_cast<NewBits>()(*this);
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}
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template<size_t NewBits>
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CXXRTL_ALWAYS_INLINE
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value<NewBits> scast() const {
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return sext_cast<NewBits>()(*this);
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}
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// Bit replication is far more efficient than the equivalent concatenation.
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template<size_t Count>
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CXXRTL_ALWAYS_INLINE
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value<Bits * Count> repeat() const {
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static_assert(Bits == 1, "repeat() is implemented only for 1-bit values");
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return *this ? value<Bits * Count>().bit_not() : value<Bits * Count>();
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}
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// Operations with run-time parameters (offsets, amounts, etc).
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//
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// These operations are used for computations.
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bool bit(size_t offset) const {
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return data[offset / chunk::bits] & (1 << (offset % chunk::bits));
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}
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void set_bit(size_t offset, bool value = true) {
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size_t offset_chunks = offset / chunk::bits;
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size_t offset_bits = offset % chunk::bits;
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data[offset_chunks] &= ~(1 << offset_bits);
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data[offset_chunks] |= value ? 1 << offset_bits : 0;
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}
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explicit operator bool() const {
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return !is_zero();
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}
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bool is_zero() const {
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for (size_t n = 0; n < chunks; n++)
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if (data[n] != 0)
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return false;
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return true;
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}
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bool is_neg() const {
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return data[chunks - 1] & (1 << ((Bits - 1) % chunk::bits));
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}
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bool operator ==(const value<Bits> &other) const {
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for (size_t n = 0; n < chunks; n++)
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if (data[n] != other.data[n])
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return false;
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return true;
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}
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bool operator !=(const value<Bits> &other) const {
|
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return !(*this == other);
|
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}
|
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|
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value<Bits> bit_not() const {
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value<Bits> result;
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for (size_t n = 0; n < chunks; n++)
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result.data[n] = ~data[n];
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result.data[chunks - 1] &= msb_mask;
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return result;
|
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}
|
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value<Bits> bit_and(const value<Bits> &other) const {
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value<Bits> result;
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for (size_t n = 0; n < chunks; n++)
|
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result.data[n] = data[n] & other.data[n];
|
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return result;
|
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}
|
||
|
||
value<Bits> bit_or(const value<Bits> &other) const {
|
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value<Bits> result;
|
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for (size_t n = 0; n < chunks; n++)
|
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result.data[n] = data[n] | other.data[n];
|
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return result;
|
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}
|
||
|
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value<Bits> bit_xor(const value<Bits> &other) const {
|
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value<Bits> result;
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for (size_t n = 0; n < chunks; n++)
|
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result.data[n] = data[n] ^ other.data[n];
|
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return result;
|
||
}
|
||
|
||
value<Bits> update(const value<Bits> &val, const value<Bits> &mask) const {
|
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return bit_and(mask.bit_not()).bit_or(val.bit_and(mask));
|
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}
|
||
|
||
template<size_t AmountBits>
|
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value<Bits> shl(const value<AmountBits> &amount) const {
|
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// Ensure our early return is correct by prohibiting values larger than 4 Gbit.
|
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static_assert(Bits <= chunk::mask, "shl() of unreasonably large values is not supported");
|
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// Detect shifts definitely large than Bits early.
|
||
for (size_t n = 1; n < amount.chunks; n++)
|
||
if (amount.data[n] != 0)
|
||
return {};
|
||
// Past this point we can use the least significant chunk as the shift size.
|
||
size_t shift_chunks = amount.data[0] / chunk::bits;
|
||
size_t shift_bits = amount.data[0] % chunk::bits;
|
||
if (shift_chunks >= chunks)
|
||
return {};
|
||
value<Bits> result;
|
||
chunk::type carry = 0;
|
||
for (size_t n = 0; n < chunks - shift_chunks; n++) {
|
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result.data[shift_chunks + n] = (data[n] << shift_bits) | carry;
|
||
carry = (shift_bits == 0) ? 0
|
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: data[n] >> (chunk::bits - shift_bits);
|
||
}
|
||
return result;
|
||
}
|
||
|
||
template<size_t AmountBits, bool Signed = false>
|
||
value<Bits> shr(const value<AmountBits> &amount) const {
|
||
// Ensure our early return is correct by prohibiting values larger than 4 Gbit.
|
||
static_assert(Bits <= chunk::mask, "shr() of unreasonably large values is not supported");
|
||
// Detect shifts definitely large than Bits early.
|
||
for (size_t n = 1; n < amount.chunks; n++)
|
||
if (amount.data[n] != 0)
|
||
return {};
|
||
// Past this point we can use the least significant chunk as the shift size.
|
||
size_t shift_chunks = amount.data[0] / chunk::bits;
|
||
size_t shift_bits = amount.data[0] % chunk::bits;
|
||
if (shift_chunks >= chunks)
|
||
return {};
|
||
value<Bits> result;
|
||
chunk::type carry = 0;
|
||
for (size_t n = 0; n < chunks - shift_chunks; n++) {
|
||
result.data[chunks - shift_chunks - 1 - n] = carry | (data[chunks - 1 - n] >> shift_bits);
|
||
carry = (shift_bits == 0) ? 0
|
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: data[chunks - 1 - n] << (chunk::bits - shift_bits);
|
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}
|
||
if (Signed && is_neg()) {
|
||
size_t top_chunk_idx = (Bits - shift_bits) / chunk::bits;
|
||
size_t top_chunk_bits = (Bits - shift_bits) % chunk::bits;
|
||
for (size_t n = top_chunk_idx + 1; n < chunks; n++)
|
||
result.data[n] = chunk::mask;
|
||
if (shift_bits != 0)
|
||
result.data[top_chunk_idx] |= chunk::mask << top_chunk_bits;
|
||
}
|
||
return result;
|
||
}
|
||
|
||
template<size_t AmountBits>
|
||
value<Bits> sshr(const value<AmountBits> &amount) const {
|
||
return shr<AmountBits, /*Signed=*/true>(amount);
|
||
}
|
||
|
||
template<size_t ResultBits, size_t SelBits>
|
||
value<ResultBits> bmux(const value<SelBits> &sel) const {
|
||
static_assert(ResultBits << SelBits == Bits, "invalid sizes used in bmux()");
|
||
size_t amount = sel.data[0] * ResultBits;
|
||
size_t shift_chunks = amount / chunk::bits;
|
||
size_t shift_bits = amount % chunk::bits;
|
||
value<ResultBits> result;
|
||
chunk::type carry = 0;
|
||
if (ResultBits % chunk::bits + shift_bits > chunk::bits)
|
||
carry = data[result.chunks + shift_chunks] << (chunk::bits - shift_bits);
|
||
for (size_t n = 0; n < result.chunks; n++) {
|
||
result.data[result.chunks - 1 - n] = carry | (data[result.chunks + shift_chunks - 1 - n] >> shift_bits);
|
||
carry = (shift_bits == 0) ? 0
|
||
: data[result.chunks + shift_chunks - 1 - n] << (chunk::bits - shift_bits);
|
||
}
|
||
return result;
|
||
}
|
||
|
||
template<size_t ResultBits, size_t SelBits>
|
||
value<ResultBits> demux(const value<SelBits> &sel) const {
|
||
static_assert(Bits << SelBits == ResultBits, "invalid sizes used in demux()");
|
||
size_t amount = sel.data[0] * Bits;
|
||
size_t shift_chunks = amount / chunk::bits;
|
||
size_t shift_bits = amount % chunk::bits;
|
||
value<ResultBits> result;
|
||
chunk::type carry = 0;
|
||
for (size_t n = 0; n < chunks; n++) {
|
||
result.data[shift_chunks + n] = (data[n] << shift_bits) | carry;
|
||
carry = (shift_bits == 0) ? 0
|
||
: data[n] >> (chunk::bits - shift_bits);
|
||
}
|
||
if (Bits % chunk::bits + shift_bits > chunk::bits)
|
||
result.data[shift_chunks + chunks] = carry;
|
||
return result;
|
||
}
|
||
|
||
size_t ctpop() const {
|
||
size_t count = 0;
|
||
for (size_t n = 0; n < chunks; n++) {
|
||
// This loop implements the population count idiom as recognized by LLVM and GCC.
|
||
for (chunk::type x = data[n]; x != 0; count++)
|
||
x = x & (x - 1);
|
||
}
|
||
return count;
|
||
}
|
||
|
||
size_t ctlz() const {
|
||
size_t count = 0;
|
||
for (size_t n = 0; n < chunks; n++) {
|
||
chunk::type x = data[chunks - 1 - n];
|
||
if (x == 0) {
|
||
count += (n == 0 ? Bits % chunk::bits : chunk::bits);
|
||
} else {
|
||
// This loop implements the find first set idiom as recognized by LLVM.
|
||
for (; x != 0; count++)
|
||
x >>= 1;
|
||
}
|
||
}
|
||
return count;
|
||
}
|
||
|
||
size_t chunks_used() const {
|
||
for (size_t n = chunks; n > 0; n--) {
|
||
if (data[n - 1] != 0)
|
||
return n;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
template<bool Invert, bool CarryIn>
|
||
std::pair<value<Bits>, bool /*CarryOut*/> alu(const value<Bits> &other) const {
|
||
value<Bits> result;
|
||
bool carry = CarryIn;
|
||
for (size_t n = 0; n < result.chunks; n++) {
|
||
result.data[n] = data[n] + (Invert ? ~other.data[n] : other.data[n]) + carry;
|
||
if (result.chunks - 1 == n)
|
||
result.data[result.chunks - 1] &= result.msb_mask;
|
||
carry = (result.data[n] < data[n]) ||
|
||
(result.data[n] == data[n] && carry);
|
||
}
|
||
return {result, carry};
|
||
}
|
||
|
||
value<Bits> add(const value<Bits> &other) const {
|
||
return alu</*Invert=*/false, /*CarryIn=*/false>(other).first;
|
||
}
|
||
|
||
value<Bits> sub(const value<Bits> &other) const {
|
||
return alu</*Invert=*/true, /*CarryIn=*/true>(other).first;
|
||
}
|
||
|
||
value<Bits> neg() const {
|
||
return value<Bits> { 0u }.sub(*this);
|
||
}
|
||
|
||
bool ucmp(const value<Bits> &other) const {
|
||
bool carry;
|
||
std::tie(std::ignore, carry) = alu</*Invert=*/true, /*CarryIn=*/true>(other);
|
||
return !carry; // a.ucmp(b) ≡ a u< b
|
||
}
|
||
|
||
bool scmp(const value<Bits> &other) const {
|
||
value<Bits> result;
|
||
bool carry;
|
||
std::tie(result, carry) = alu</*Invert=*/true, /*CarryIn=*/true>(other);
|
||
bool overflow = (is_neg() == !other.is_neg()) && (is_neg() != result.is_neg());
|
||
return result.is_neg() ^ overflow; // a.scmp(b) ≡ a s< b
|
||
}
|
||
|
||
template<size_t ResultBits>
|
||
value<ResultBits> mul(const value<Bits> &other) const {
|
||
value<ResultBits> result;
|
||
wide_chunk_t wide_result[result.chunks + 1] = {};
|
||
for (size_t n = 0; n < chunks; n++) {
|
||
for (size_t m = 0; m < chunks && n + m < result.chunks; m++) {
|
||
wide_result[n + m] += wide_chunk_t(data[n]) * wide_chunk_t(other.data[m]);
|
||
wide_result[n + m + 1] += wide_result[n + m] >> chunk::bits;
|
||
wide_result[n + m] &= chunk::mask;
|
||
}
|
||
}
|
||
for (size_t n = 0; n < result.chunks; n++) {
|
||
result.data[n] = wide_result[n];
|
||
}
|
||
result.data[result.chunks - 1] &= result.msb_mask;
|
||
return result;
|
||
}
|
||
|
||
// parallel to BigUnsigned::divideWithRemainder; quotient is stored in q,
|
||
// *this is left with the remainder. See that function for commentary describing
|
||
// how/why this works.
|
||
void divideWithRemainder(const value<Bits> &b, value<Bits> &q) {
|
||
assert(this != &q);
|
||
|
||
if (this == &b || &q == &b) {
|
||
value<Bits> tmpB(b);
|
||
divideWithRemainder(tmpB, q);
|
||
return;
|
||
}
|
||
|
||
q = value<Bits> {0u};
|
||
|
||
size_t blen = b.chunks_used();
|
||
if (blen == 0) {
|
||
return;
|
||
}
|
||
|
||
size_t len = chunks_used();
|
||
if (len < blen) {
|
||
return;
|
||
}
|
||
|
||
size_t i, j, k;
|
||
size_t i2;
|
||
chunk_t temp;
|
||
bool borrowIn, borrowOut;
|
||
|
||
size_t origLen = len;
|
||
len++;
|
||
chunk::type blk[len];
|
||
std::copy(data, data + origLen, blk);
|
||
blk[origLen] = 0;
|
||
chunk::type subtractBuf[len];
|
||
std::fill(subtractBuf, subtractBuf + len, 0);
|
||
|
||
size_t qlen = origLen - blen + 1;
|
||
|
||
i = qlen;
|
||
while (i > 0) {
|
||
i--;
|
||
i2 = chunk::bits;
|
||
while (i2 > 0) {
|
||
i2--;
|
||
for (j = 0, k = i, borrowIn = false; j <= blen; j++, k++) {
|
||
temp = blk[k] - getShiftedBlock(b, j, i2);
|
||
borrowOut = (temp > blk[k]);
|
||
if (borrowIn) {
|
||
borrowOut |= (temp == 0);
|
||
temp--;
|
||
}
|
||
subtractBuf[k] = temp;
|
||
borrowIn = borrowOut;
|
||
}
|
||
for (; k < origLen && borrowIn; k++) {
|
||
borrowIn = (blk[k] == 0);
|
||
subtractBuf[k] = blk[k] - 1;
|
||
}
|
||
if (!borrowIn) {
|
||
q.data[i] |= (chunk::type(1) << i2);
|
||
while (k > i) {
|
||
k--;
|
||
blk[k] = subtractBuf[k];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
std::copy(blk, blk + origLen, data);
|
||
}
|
||
|
||
static chunk::type getShiftedBlock(const value<Bits> &num, size_t x, size_t y) {
|
||
chunk::type part1 = (x == 0 || y == 0) ? 0 : (num.data[x - 1] >> (chunk::bits - y));
|
||
chunk::type part2 = (x == num.chunks) ? 0 : (num.data[x] << y);
|
||
return part1 | part2;
|
||
}
|
||
};
|
||
|
||
// Expression template for a slice, usable as lvalue or rvalue, and composable with other expression templates here.
|
||
template<class T, size_t Stop, size_t Start>
|
||
struct slice_expr : public expr_base<slice_expr<T, Stop, Start>> {
|
||
static_assert(Stop >= Start, "slice_expr() may not reverse bit order");
|
||
static_assert(Start < T::bits && Stop < T::bits, "slice_expr() must be within bounds");
|
||
static constexpr size_t bits = Stop - Start + 1;
|
||
|
||
T &expr;
|
||
|
||
slice_expr(T &expr) : expr(expr) {}
|
||
slice_expr(const slice_expr<T, Stop, Start> &) = delete;
|
||
|
||
CXXRTL_ALWAYS_INLINE
|
||
operator value<bits>() const {
|
||
return static_cast<const value<T::bits> &>(expr)
|
||
.template rtrunc<T::bits - Start>()
|
||
.template trunc<bits>();
|
||
}
|
||
|
||
CXXRTL_ALWAYS_INLINE
|
||
slice_expr<T, Stop, Start> &operator=(const value<bits> &rhs) {
|
||
// Generic partial assignment implemented using a read-modify-write operation on the sliced expression.
|
||
expr = static_cast<const value<T::bits> &>(expr)
|
||
.template blit<Stop, Start>(rhs);
|
||
return *this;
|
||
}
|
||
|
||
// A helper that forces the cast to value<>, which allows deduction to work.
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<bits> val() const {
|
||
return static_cast<const value<bits> &>(*this);
|
||
}
|
||
};
|
||
|
||
// Expression template for a concatenation, usable as lvalue or rvalue, and composable with other expression templates here.
|
||
template<class T, class U>
|
||
struct concat_expr : public expr_base<concat_expr<T, U>> {
|
||
static constexpr size_t bits = T::bits + U::bits;
|
||
|
||
T &ms_expr;
|
||
U &ls_expr;
|
||
|
||
concat_expr(T &ms_expr, U &ls_expr) : ms_expr(ms_expr), ls_expr(ls_expr) {}
|
||
concat_expr(const concat_expr<T, U> &) = delete;
|
||
|
||
CXXRTL_ALWAYS_INLINE
|
||
operator value<bits>() const {
|
||
value<bits> ms_shifted = static_cast<const value<T::bits> &>(ms_expr)
|
||
.template rzext<bits>();
|
||
value<bits> ls_extended = static_cast<const value<U::bits> &>(ls_expr)
|
||
.template zext<bits>();
|
||
return ms_shifted.bit_or(ls_extended);
|
||
}
|
||
|
||
CXXRTL_ALWAYS_INLINE
|
||
concat_expr<T, U> &operator=(const value<bits> &rhs) {
|
||
ms_expr = rhs.template rtrunc<T::bits>();
|
||
ls_expr = rhs.template trunc<U::bits>();
|
||
return *this;
|
||
}
|
||
|
||
// A helper that forces the cast to value<>, which allows deduction to work.
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<bits> val() const {
|
||
return static_cast<const value<bits> &>(*this);
|
||
}
|
||
};
|
||
|
||
// Base class for expression templates, providing helper methods for operations that are valid on both rvalues and lvalues.
|
||
//
|
||
// Note that expression objects (slices and concatenations) constructed in this way should NEVER be captured because
|
||
// they refer to temporaries that will, in general, only live until the end of the statement. For example, both of
|
||
// these snippets perform use-after-free:
|
||
//
|
||
// const auto &a = val.slice<7,0>().slice<1>();
|
||
// value<1> b = a;
|
||
//
|
||
// auto &&c = val.slice<7,0>().slice<1>();
|
||
// c = value<1>{1u};
|
||
//
|
||
// An easy way to write code using slices and concatenations safely is to follow two simple rules:
|
||
// * Never explicitly name any type except `value<W>` or `const value<W> &`.
|
||
// * Never use a `const auto &` or `auto &&` in any such expression.
|
||
// Then, any code that compiles will be well-defined.
|
||
template<class T>
|
||
struct expr_base {
|
||
template<size_t Stop, size_t Start = Stop>
|
||
CXXRTL_ALWAYS_INLINE
|
||
slice_expr<const T, Stop, Start> slice() const {
|
||
return {*static_cast<const T *>(this)};
|
||
}
|
||
|
||
template<size_t Stop, size_t Start = Stop>
|
||
CXXRTL_ALWAYS_INLINE
|
||
slice_expr<T, Stop, Start> slice() {
|
||
return {*static_cast<T *>(this)};
|
||
}
|
||
|
||
template<class U>
|
||
CXXRTL_ALWAYS_INLINE
|
||
concat_expr<const T, typename std::remove_reference<const U>::type> concat(const U &other) const {
|
||
return {*static_cast<const T *>(this), other};
|
||
}
|
||
|
||
template<class U>
|
||
CXXRTL_ALWAYS_INLINE
|
||
concat_expr<T, typename std::remove_reference<U>::type> concat(U &&other) {
|
||
return {*static_cast<T *>(this), other};
|
||
}
|
||
};
|
||
|
||
template<size_t Bits>
|
||
std::ostream &operator<<(std::ostream &os, const value<Bits> &val) {
|
||
auto old_flags = os.flags(std::ios::right);
|
||
auto old_width = os.width(0);
|
||
auto old_fill = os.fill('0');
|
||
os << val.bits << '\'' << std::hex;
|
||
for (size_t n = val.chunks - 1; n != (size_t)-1; n--) {
|
||
if (n == val.chunks - 1 && Bits % value<Bits>::chunk::bits != 0)
|
||
os.width((Bits % value<Bits>::chunk::bits + 3) / 4);
|
||
else
|
||
os.width((value<Bits>::chunk::bits + 3) / 4);
|
||
os << val.data[n];
|
||
}
|
||
os.fill(old_fill);
|
||
os.width(old_width);
|
||
os.flags(old_flags);
|
||
return os;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
struct value_formatted {
|
||
const value<Bits> &val;
|
||
bool character;
|
||
bool justify_left;
|
||
char padding;
|
||
int width;
|
||
int base;
|
||
bool signed_;
|
||
bool plus;
|
||
|
||
value_formatted(const value<Bits> &val, bool character, bool justify_left, char padding, int width, int base, bool signed_, bool plus) :
|
||
val(val), character(character), justify_left(justify_left), padding(padding), width(width), base(base), signed_(signed_), plus(plus) {}
|
||
value_formatted(const value_formatted<Bits> &) = delete;
|
||
value_formatted<Bits> &operator=(const value_formatted<Bits> &rhs) = delete;
|
||
};
|
||
|
||
template<size_t Bits>
|
||
std::ostream &operator<<(std::ostream &os, const value_formatted<Bits> &vf)
|
||
{
|
||
value<Bits> val = vf.val;
|
||
|
||
std::string buf;
|
||
|
||
// We might want to replace some of these bit() calls with direct
|
||
// chunk access if it turns out to be slow enough to matter.
|
||
|
||
if (!vf.character) {
|
||
size_t width = Bits;
|
||
if (vf.base != 10) {
|
||
width = 0;
|
||
for (size_t index = 0; index < Bits; index++)
|
||
if (val.bit(index))
|
||
width = index + 1;
|
||
}
|
||
|
||
if (vf.base == 2) {
|
||
for (size_t i = width; i > 0; i--)
|
||
buf += (val.bit(i - 1) ? '1' : '0');
|
||
} else if (vf.base == 8 || vf.base == 16) {
|
||
size_t step = (vf.base == 16) ? 4 : 3;
|
||
for (size_t index = 0; index < width; index += step) {
|
||
uint8_t value = val.bit(index) | (val.bit(index + 1) << 1) | (val.bit(index + 2) << 2);
|
||
if (step == 4)
|
||
value |= val.bit(index + 3) << 3;
|
||
buf += "0123456789abcdef"[value];
|
||
}
|
||
std::reverse(buf.begin(), buf.end());
|
||
} else if (vf.base == 10) {
|
||
bool negative = vf.signed_ && val.is_neg();
|
||
if (negative)
|
||
val = val.neg();
|
||
if (val.is_zero())
|
||
buf += '0';
|
||
while (!val.is_zero()) {
|
||
value<Bits> quotient;
|
||
val.divideWithRemainder(value<Bits>{10u}, quotient);
|
||
buf += '0' + val.template trunc<(Bits > 4 ? 4 : Bits)>().val().template get<uint8_t>();
|
||
val = quotient;
|
||
}
|
||
if (negative || vf.plus)
|
||
buf += negative ? '-' : '+';
|
||
std::reverse(buf.begin(), buf.end());
|
||
} else assert(false);
|
||
} else {
|
||
buf.reserve(Bits/8);
|
||
for (int i = 0; i < Bits; i += 8) {
|
||
char ch = 0;
|
||
for (int j = 0; j < 8 && i + j < int(Bits); j++)
|
||
if (val.bit(i + j))
|
||
ch |= 1 << j;
|
||
if (ch != 0)
|
||
buf.append({ch});
|
||
}
|
||
std::reverse(buf.begin(), buf.end());
|
||
}
|
||
|
||
assert(vf.width == 0 || vf.padding != '\0');
|
||
if (!vf.justify_left && buf.size() < vf.width) {
|
||
size_t pad_width = vf.width - buf.size();
|
||
if (vf.padding == '0' && (buf.front() == '+' || buf.front() == '-')) {
|
||
os << buf.front();
|
||
buf.erase(0, 1);
|
||
}
|
||
os << std::string(pad_width, vf.padding);
|
||
}
|
||
os << buf;
|
||
if (vf.justify_left && buf.size() < vf.width)
|
||
os << std::string(vf.width - buf.size(), vf.padding);
|
||
|
||
return os;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
struct wire {
|
||
static constexpr size_t bits = Bits;
|
||
|
||
value<Bits> curr;
|
||
value<Bits> next;
|
||
|
||
wire() = default;
|
||
explicit constexpr wire(const value<Bits> &init) : curr(init), next(init) {}
|
||
template<typename... Init>
|
||
explicit constexpr wire(Init ...init) : curr{init...}, next{init...} {}
|
||
|
||
// Copying and copy-assigning values is natural. If, however, a value is replaced with a wire,
|
||
// e.g. because a module is built with a different optimization level, then existing code could
|
||
// unintentionally copy a wire instead, which would create a subtle but serious bug. To make sure
|
||
// this doesn't happen, prohibit copying and copy-assigning wires.
|
||
wire(const wire<Bits> &) = delete;
|
||
wire<Bits> &operator=(const wire<Bits> &) = delete;
|
||
|
||
wire(wire<Bits> &&) = default;
|
||
wire<Bits> &operator=(wire<Bits> &&) = default;
|
||
|
||
template<class IntegerT>
|
||
CXXRTL_ALWAYS_INLINE
|
||
IntegerT get() const {
|
||
return curr.template get<IntegerT>();
|
||
}
|
||
|
||
template<class IntegerT>
|
||
CXXRTL_ALWAYS_INLINE
|
||
void set(IntegerT other) {
|
||
next.template set<IntegerT>(other);
|
||
}
|
||
|
||
bool commit() {
|
||
if (curr != next) {
|
||
curr = next;
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
};
|
||
|
||
template<size_t Bits>
|
||
std::ostream &operator<<(std::ostream &os, const wire<Bits> &val) {
|
||
os << val.curr;
|
||
return os;
|
||
}
|
||
|
||
template<size_t Width>
|
||
struct memory {
|
||
const size_t depth;
|
||
std::unique_ptr<value<Width>[]> data;
|
||
|
||
explicit memory(size_t depth) : depth(depth), data(new value<Width>[depth]) {}
|
||
|
||
memory(const memory<Width> &) = delete;
|
||
memory<Width> &operator=(const memory<Width> &) = delete;
|
||
|
||
memory(memory<Width> &&) = default;
|
||
memory<Width> &operator=(memory<Width> &&other) {
|
||
assert(depth == other.depth);
|
||
data = std::move(other.data);
|
||
write_queue = std::move(other.write_queue);
|
||
return *this;
|
||
}
|
||
|
||
// An operator for direct memory reads. May be used at any time during the simulation.
|
||
const value<Width> &operator [](size_t index) const {
|
||
assert(index < depth);
|
||
return data[index];
|
||
}
|
||
|
||
// An operator for direct memory writes. May only be used before the simulation is started. If used
|
||
// after the simulation is started, the design may malfunction.
|
||
value<Width> &operator [](size_t index) {
|
||
assert(index < depth);
|
||
return data[index];
|
||
}
|
||
|
||
// A simple way to make a writable memory would be to use an array of wires instead of an array of values.
|
||
// However, there are two significant downsides to this approach: first, it has large overhead (2× space
|
||
// overhead, and O(depth) time overhead during commit); second, it does not simplify handling write port
|
||
// priorities. Although in principle write ports could be ordered or conditionally enabled in generated
|
||
// code based on their priorities and selected addresses, the feedback arc set problem is computationally
|
||
// expensive, and the heuristic based algorithms are not easily modified to guarantee (rather than prefer)
|
||
// a particular write port evaluation order.
|
||
//
|
||
// The approach used here instead is to queue writes into a buffer during the eval phase, then perform
|
||
// the writes during the commit phase in the priority order. This approach has low overhead, with both space
|
||
// and time proportional to the amount of write ports. Because virtually every memory in a practical design
|
||
// has at most two write ports, linear search is used on every write, being the fastest and simplest approach.
|
||
struct write {
|
||
size_t index;
|
||
value<Width> val;
|
||
value<Width> mask;
|
||
int priority;
|
||
};
|
||
std::vector<write> write_queue;
|
||
|
||
void update(size_t index, const value<Width> &val, const value<Width> &mask, int priority = 0) {
|
||
assert(index < depth);
|
||
// Queue up the write while keeping the queue sorted by priority.
|
||
write_queue.insert(
|
||
std::upper_bound(write_queue.begin(), write_queue.end(), priority,
|
||
[](const int a, const write& b) { return a < b.priority; }),
|
||
write { index, val, mask, priority });
|
||
}
|
||
|
||
bool commit() {
|
||
bool changed = false;
|
||
for (const write &entry : write_queue) {
|
||
value<Width> elem = data[entry.index];
|
||
elem = elem.update(entry.val, entry.mask);
|
||
changed |= (data[entry.index] != elem);
|
||
data[entry.index] = elem;
|
||
}
|
||
write_queue.clear();
|
||
return changed;
|
||
}
|
||
};
|
||
|
||
struct metadata {
|
||
const enum {
|
||
MISSING = 0,
|
||
UINT = 1,
|
||
SINT = 2,
|
||
STRING = 3,
|
||
DOUBLE = 4,
|
||
} value_type;
|
||
|
||
// In debug mode, using the wrong .as_*() function will assert.
|
||
// In release mode, using the wrong .as_*() function will safely return a default value.
|
||
const uint64_t uint_value = 0;
|
||
const int64_t sint_value = 0;
|
||
const std::string string_value = "";
|
||
const double double_value = 0.0;
|
||
|
||
metadata() : value_type(MISSING) {}
|
||
metadata(uint64_t value) : value_type(UINT), uint_value(value) {}
|
||
metadata(int64_t value) : value_type(SINT), sint_value(value) {}
|
||
metadata(const std::string &value) : value_type(STRING), string_value(value) {}
|
||
metadata(const char *value) : value_type(STRING), string_value(value) {}
|
||
metadata(double value) : value_type(DOUBLE), double_value(value) {}
|
||
|
||
metadata(const metadata &) = default;
|
||
metadata &operator=(const metadata &) = delete;
|
||
|
||
uint64_t as_uint() const {
|
||
assert(value_type == UINT);
|
||
return uint_value;
|
||
}
|
||
|
||
int64_t as_sint() const {
|
||
assert(value_type == SINT);
|
||
return sint_value;
|
||
}
|
||
|
||
const std::string &as_string() const {
|
||
assert(value_type == STRING);
|
||
return string_value;
|
||
}
|
||
|
||
double as_double() const {
|
||
assert(value_type == DOUBLE);
|
||
return double_value;
|
||
}
|
||
};
|
||
|
||
typedef std::map<std::string, metadata> metadata_map;
|
||
|
||
// Tag class to disambiguate values/wires and their aliases.
|
||
struct debug_alias {};
|
||
|
||
// Tag declaration to disambiguate values and debug outlines.
|
||
using debug_outline = ::_cxxrtl_outline;
|
||
|
||
// This structure is intended for consumption via foreign function interfaces, like Python's ctypes.
|
||
// Because of this it uses a C-style layout that is easy to parse rather than more idiomatic C++.
|
||
//
|
||
// To avoid violating strict aliasing rules, this structure has to be a subclass of the one used
|
||
// in the C API, or it would not be possible to cast between the pointers to these.
|
||
//
|
||
// The `attrs` member cannot be owned by this structure because a `cxxrtl_object` can be created
|
||
// from external C code.
|
||
struct debug_item : ::cxxrtl_object {
|
||
// Object types.
|
||
enum : uint32_t {
|
||
VALUE = CXXRTL_VALUE,
|
||
WIRE = CXXRTL_WIRE,
|
||
MEMORY = CXXRTL_MEMORY,
|
||
ALIAS = CXXRTL_ALIAS,
|
||
OUTLINE = CXXRTL_OUTLINE,
|
||
};
|
||
|
||
// Object flags.
|
||
enum : uint32_t {
|
||
INPUT = CXXRTL_INPUT,
|
||
OUTPUT = CXXRTL_OUTPUT,
|
||
INOUT = CXXRTL_INOUT,
|
||
DRIVEN_SYNC = CXXRTL_DRIVEN_SYNC,
|
||
DRIVEN_COMB = CXXRTL_DRIVEN_COMB,
|
||
UNDRIVEN = CXXRTL_UNDRIVEN,
|
||
};
|
||
|
||
debug_item(const ::cxxrtl_object &object) : cxxrtl_object(object) {}
|
||
|
||
template<size_t Bits>
|
||
debug_item(value<Bits> &item, size_t lsb_offset = 0, uint32_t flags_ = 0) {
|
||
static_assert(sizeof(item) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"value<Bits> is not compatible with C layout");
|
||
type = VALUE;
|
||
flags = flags_;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = item.data;
|
||
next = item.data;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
debug_item(const value<Bits> &item, size_t lsb_offset = 0) {
|
||
static_assert(sizeof(item) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"value<Bits> is not compatible with C layout");
|
||
type = VALUE;
|
||
flags = DRIVEN_COMB;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = const_cast<chunk_t*>(item.data);
|
||
next = nullptr;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
debug_item(wire<Bits> &item, size_t lsb_offset = 0, uint32_t flags_ = 0) {
|
||
static_assert(sizeof(item.curr) == value<Bits>::chunks * sizeof(chunk_t) &&
|
||
sizeof(item.next) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"wire<Bits> is not compatible with C layout");
|
||
type = WIRE;
|
||
flags = flags_;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = item.curr.data;
|
||
next = item.next.data;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Width>
|
||
debug_item(memory<Width> &item, size_t zero_offset = 0) {
|
||
static_assert(sizeof(item.data[0]) == value<Width>::chunks * sizeof(chunk_t),
|
||
"memory<Width> is not compatible with C layout");
|
||
type = MEMORY;
|
||
flags = 0;
|
||
width = Width;
|
||
lsb_at = 0;
|
||
depth = item.depth;
|
||
zero_at = zero_offset;
|
||
curr = item.data ? item.data[0].data : nullptr;
|
||
next = nullptr;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
debug_item(debug_alias, const value<Bits> &item, size_t lsb_offset = 0) {
|
||
static_assert(sizeof(item) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"value<Bits> is not compatible with C layout");
|
||
type = ALIAS;
|
||
flags = DRIVEN_COMB;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = const_cast<chunk_t*>(item.data);
|
||
next = nullptr;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
debug_item(debug_alias, const wire<Bits> &item, size_t lsb_offset = 0) {
|
||
static_assert(sizeof(item.curr) == value<Bits>::chunks * sizeof(chunk_t) &&
|
||
sizeof(item.next) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"wire<Bits> is not compatible with C layout");
|
||
type = ALIAS;
|
||
flags = DRIVEN_COMB;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = const_cast<chunk_t*>(item.curr.data);
|
||
next = nullptr;
|
||
outline = nullptr;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits>
|
||
debug_item(debug_outline &group, const value<Bits> &item, size_t lsb_offset = 0) {
|
||
static_assert(sizeof(item) == value<Bits>::chunks * sizeof(chunk_t),
|
||
"value<Bits> is not compatible with C layout");
|
||
type = OUTLINE;
|
||
flags = DRIVEN_COMB;
|
||
width = Bits;
|
||
lsb_at = lsb_offset;
|
||
depth = 1;
|
||
zero_at = 0;
|
||
curr = const_cast<chunk_t*>(item.data);
|
||
next = nullptr;
|
||
outline = &group;
|
||
attrs = nullptr;
|
||
}
|
||
|
||
template<size_t Bits, class IntegerT>
|
||
IntegerT get() const {
|
||
assert(width == Bits && depth == 1);
|
||
value<Bits> item;
|
||
std::copy(curr, curr + value<Bits>::chunks, item.data);
|
||
return item.template get<IntegerT>();
|
||
}
|
||
|
||
template<size_t Bits, class IntegerT>
|
||
void set(IntegerT other) const {
|
||
assert(width == Bits && depth == 1);
|
||
value<Bits> item;
|
||
item.template set<IntegerT>(other);
|
||
std::copy(item.data, item.data + value<Bits>::chunks, next);
|
||
}
|
||
};
|
||
static_assert(std::is_standard_layout<debug_item>::value, "debug_item is not compatible with C layout");
|
||
|
||
} // namespace cxxrtl
|
||
|
||
typedef struct _cxxrtl_attr_set {
|
||
cxxrtl::metadata_map map;
|
||
} *cxxrtl_attr_set;
|
||
|
||
namespace cxxrtl {
|
||
|
||
// Representation of an attribute set in the C++ interface.
|
||
using debug_attrs = ::_cxxrtl_attr_set;
|
||
|
||
struct debug_items {
|
||
std::map<std::string, std::vector<debug_item>> table;
|
||
std::map<std::string, std::unique_ptr<debug_attrs>> attrs_table;
|
||
|
||
void add(const std::string &name, debug_item &&item, metadata_map &&item_attrs = {}) {
|
||
std::unique_ptr<debug_attrs> &attrs = attrs_table[name];
|
||
if (attrs.get() == nullptr)
|
||
attrs = std::unique_ptr<debug_attrs>(new debug_attrs);
|
||
for (auto attr : item_attrs)
|
||
attrs->map.insert(attr);
|
||
item.attrs = attrs.get();
|
||
std::vector<debug_item> &parts = table[name];
|
||
parts.emplace_back(item);
|
||
std::sort(parts.begin(), parts.end(),
|
||
[](const debug_item &a, const debug_item &b) {
|
||
return a.lsb_at < b.lsb_at;
|
||
});
|
||
}
|
||
|
||
size_t count(const std::string &name) const {
|
||
if (table.count(name) == 0)
|
||
return 0;
|
||
return table.at(name).size();
|
||
}
|
||
|
||
const std::vector<debug_item> &parts_at(const std::string &name) const {
|
||
return table.at(name);
|
||
}
|
||
|
||
const debug_item &at(const std::string &name) const {
|
||
const std::vector<debug_item> &parts = table.at(name);
|
||
assert(parts.size() == 1);
|
||
return parts.at(0);
|
||
}
|
||
|
||
const debug_item &operator [](const std::string &name) const {
|
||
return at(name);
|
||
}
|
||
|
||
const metadata_map &attrs(const std::string &name) const {
|
||
return attrs_table.at(name)->map;
|
||
}
|
||
};
|
||
|
||
// Tag class to disambiguate the default constructor used by the toplevel module that calls reset(),
|
||
// and the constructor of interior modules that should not call it.
|
||
struct interior {};
|
||
|
||
struct module {
|
||
module() {}
|
||
virtual ~module() {}
|
||
|
||
// Modules with black boxes cannot be copied. Although not all designs include black boxes,
|
||
// delete the copy constructor and copy assignment operator to make sure that any downstream
|
||
// code that manipulates modules doesn't accidentally depend on their availability.
|
||
module(const module &) = delete;
|
||
module &operator=(const module &) = delete;
|
||
|
||
module(module &&) = default;
|
||
module &operator=(module &&) = default;
|
||
|
||
virtual void reset() = 0;
|
||
|
||
virtual bool eval() = 0;
|
||
virtual bool commit() = 0;
|
||
|
||
unsigned int steps = 0;
|
||
|
||
size_t step() {
|
||
++steps;
|
||
size_t deltas = 0;
|
||
bool converged = false;
|
||
do {
|
||
converged = eval();
|
||
deltas++;
|
||
} while (commit() && !converged);
|
||
return deltas;
|
||
}
|
||
|
||
virtual void debug_info(debug_items &items, std::string path = "") {
|
||
(void)items, (void)path;
|
||
}
|
||
};
|
||
|
||
} // namespace cxxrtl
|
||
|
||
// Internal structures used to communicate with the implementation of the C interface.
|
||
|
||
typedef struct _cxxrtl_toplevel {
|
||
std::unique_ptr<cxxrtl::module> module;
|
||
} *cxxrtl_toplevel;
|
||
|
||
typedef struct _cxxrtl_outline {
|
||
std::function<void()> eval;
|
||
} *cxxrtl_outline;
|
||
|
||
// Definitions of internal Yosys cells. Other than the functions in this namespace, CXXRTL is fully generic
|
||
// and indepenent of Yosys implementation details.
|
||
//
|
||
// The `write_cxxrtl` pass translates internal cells (cells with names that start with `$`) to calls of these
|
||
// functions. All of Yosys arithmetic and logical cells perform sign or zero extension on their operands,
|
||
// whereas basic operations on arbitrary width values require operands to be of the same width. These functions
|
||
// bridge the gap by performing the necessary casts. They are named similar to `cell_A[B]`, where A and B are `u`
|
||
// if the corresponding operand is unsigned, and `s` if it is signed.
|
||
namespace cxxrtl_yosys {
|
||
|
||
using namespace cxxrtl;
|
||
|
||
// std::max isn't constexpr until C++14 for no particular reason (it's an oversight), so we define our own.
|
||
template<class T>
|
||
CXXRTL_ALWAYS_INLINE
|
||
constexpr T max(const T &a, const T &b) {
|
||
return a > b ? a : b;
|
||
}
|
||
|
||
// Logic operations
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> logic_not(const value<BitsA> &a) {
|
||
return value<BitsY> { a ? 0u : 1u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> logic_and(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return value<BitsY> { (bool(a) && bool(b)) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> logic_or(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return value<BitsY> { (bool(a) || bool(b)) ? 1u : 0u };
|
||
}
|
||
|
||
// Reduction operations
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> reduce_and(const value<BitsA> &a) {
|
||
return value<BitsY> { a.bit_not().is_zero() ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> reduce_or(const value<BitsA> &a) {
|
||
return value<BitsY> { a ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> reduce_xor(const value<BitsA> &a) {
|
||
return value<BitsY> { (a.ctpop() % 2) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> reduce_xnor(const value<BitsA> &a) {
|
||
return value<BitsY> { (a.ctpop() % 2) ? 0u : 1u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> reduce_bool(const value<BitsA> &a) {
|
||
return value<BitsY> { a ? 1u : 0u };
|
||
}
|
||
|
||
// Bitwise operations
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> not_u(const value<BitsA> &a) {
|
||
return a.template zcast<BitsY>().bit_not();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> not_s(const value<BitsA> &a) {
|
||
return a.template scast<BitsY>().bit_not();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> and_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().bit_and(b.template zcast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> and_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().bit_and(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> or_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().bit_or(b.template zcast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> or_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().bit_or(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> xor_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().bit_xor(b.template zcast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> xor_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().bit_xor(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> xnor_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().bit_xor(b.template zcast<BitsY>()).bit_not();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> xnor_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().bit_xor(b.template scast<BitsY>()).bit_not();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shl_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().shl(b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shl_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().shl(b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sshl_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().shl(b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sshl_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().shl(b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shr_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.shr(b).template zcast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shr_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.shr(b).template scast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sshr_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.shr(b).template zcast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sshr_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.sshr(b).template scast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shift_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shr_uu<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shift_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shr_su<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shift_us(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return b.is_neg() ? shl_uu<BitsY>(a, b.template sext<BitsB + 1>().neg()) : shr_uu<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shift_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return b.is_neg() ? shl_su<BitsY>(a, b.template sext<BitsB + 1>().neg()) : shr_su<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shiftx_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shift_uu<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shiftx_su(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shift_su<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shiftx_us(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shift_us<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> shiftx_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return shift_ss<BitsY>(a, b);
|
||
}
|
||
|
||
// Comparison operations
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> eq_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY>{ a.template zext<BitsExt>() == b.template zext<BitsExt>() ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> eq_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY>{ a.template sext<BitsExt>() == b.template sext<BitsExt>() ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> ne_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY>{ a.template zext<BitsExt>() != b.template zext<BitsExt>() ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> ne_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY>{ a.template sext<BitsExt>() != b.template sext<BitsExt>() ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> eqx_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return eq_uu<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> eqx_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return eq_ss<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> nex_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return ne_uu<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> nex_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return ne_ss<BitsY>(a, b);
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> gt_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { b.template zext<BitsExt>().ucmp(a.template zext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> gt_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { b.template sext<BitsExt>().scmp(a.template sext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> ge_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { !a.template zext<BitsExt>().ucmp(b.template zext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> ge_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { !a.template sext<BitsExt>().scmp(b.template sext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> lt_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { a.template zext<BitsExt>().ucmp(b.template zext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> lt_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { a.template sext<BitsExt>().scmp(b.template sext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> le_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { !b.template zext<BitsExt>().ucmp(a.template zext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> le_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsExt = max(BitsA, BitsB);
|
||
return value<BitsY> { !b.template sext<BitsExt>().scmp(a.template sext<BitsExt>()) ? 1u : 0u };
|
||
}
|
||
|
||
// Arithmetic operations
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> pos_u(const value<BitsA> &a) {
|
||
return a.template zcast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> pos_s(const value<BitsA> &a) {
|
||
return a.template scast<BitsY>();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> neg_u(const value<BitsA> &a) {
|
||
return a.template zcast<BitsY>().neg();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> neg_s(const value<BitsA> &a) {
|
||
return a.template scast<BitsY>().neg();
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> add_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().add(b.template zcast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> add_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().add(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sub_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template zcast<BitsY>().sub(b.template zcast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> sub_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().sub(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> mul_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t BitsM = BitsA >= BitsB ? BitsA : BitsB;
|
||
return a.template zcast<BitsM>().template mul<BitsY>(b.template zcast<BitsM>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> mul_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return a.template scast<BitsY>().template mul<BitsY>(b.template scast<BitsY>());
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
std::pair<value<BitsY>, value<BitsY>> divmod_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
constexpr size_t Bits = max(BitsY, max(BitsA, BitsB));
|
||
value<Bits> quotient;
|
||
value<Bits> dividend = a.template zext<Bits>();
|
||
value<Bits> divisor = b.template zext<Bits>();
|
||
if (dividend.ucmp(divisor))
|
||
return {/*quotient=*/value<BitsY> { 0u }, /*remainder=*/dividend.template trunc<BitsY>()};
|
||
uint32_t divisor_shift = dividend.ctlz() - divisor.ctlz();
|
||
divisor = divisor.shl(value<32> { divisor_shift });
|
||
for (size_t step = 0; step <= divisor_shift; step++) {
|
||
quotient = quotient.shl(value<1> { 1u });
|
||
if (!dividend.ucmp(divisor)) {
|
||
dividend = dividend.sub(divisor);
|
||
quotient.set_bit(0, true);
|
||
}
|
||
divisor = divisor.shr(value<1> { 1u });
|
||
}
|
||
return {quotient.template trunc<BitsY>(), /*remainder=*/dividend.template trunc<BitsY>()};
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
std::pair<value<BitsY>, value<BitsY>> divmod_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
value<BitsA + 1> ua = a.template sext<BitsA + 1>();
|
||
value<BitsB + 1> ub = b.template sext<BitsB + 1>();
|
||
if (ua.is_neg()) ua = ua.neg();
|
||
if (ub.is_neg()) ub = ub.neg();
|
||
value<BitsY> y, r;
|
||
std::tie(y, r) = divmod_uu<BitsY>(ua, ub);
|
||
if (a.is_neg() != b.is_neg()) y = y.neg();
|
||
if (a.is_neg()) r = r.neg();
|
||
return {y, r};
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> div_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_uu<BitsY>(a, b).first;
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> div_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_ss<BitsY>(a, b).first;
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> mod_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_uu<BitsY>(a, b).second;
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> mod_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_ss<BitsY>(a, b).second;
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> modfloor_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_uu<BitsY>(a, b).second;
|
||
}
|
||
|
||
// GHDL Modfloor operator. Returns r=a mod b, such that r has the same sign as b and
|
||
// a=b*N+r where N is some integer
|
||
// In practical terms, when a and b have different signs and the remainder returned by divmod_ss is not 0
|
||
// then return the remainder + b
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> modfloor_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
value<BitsY> r;
|
||
r = divmod_ss<BitsY>(a, b).second;
|
||
if((b.is_neg() != a.is_neg()) && !r.is_zero())
|
||
return add_ss<BitsY>(b, r);
|
||
return r;
|
||
}
|
||
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> divfloor_uu(const value<BitsA> &a, const value<BitsB> &b) {
|
||
return divmod_uu<BitsY>(a, b).first;
|
||
}
|
||
|
||
// Divfloor. Similar to above: returns q=a//b, where q has the sign of a*b and a=b*q+N.
|
||
// In other words, returns (truncating) a/b, except if a and b have different signs
|
||
// and there's non-zero remainder, subtract one more towards floor.
|
||
template<size_t BitsY, size_t BitsA, size_t BitsB>
|
||
CXXRTL_ALWAYS_INLINE
|
||
value<BitsY> divfloor_ss(const value<BitsA> &a, const value<BitsB> &b) {
|
||
value<BitsY> q, r;
|
||
std::tie(q, r) = divmod_ss<BitsY>(a, b);
|
||
if ((b.is_neg() != a.is_neg()) && !r.is_zero())
|
||
return sub_uu<BitsY>(q, value<1> { 1u });
|
||
return q;
|
||
|
||
}
|
||
|
||
// Memory helper
|
||
struct memory_index {
|
||
bool valid;
|
||
size_t index;
|
||
|
||
template<size_t BitsAddr>
|
||
memory_index(const value<BitsAddr> &addr, size_t offset, size_t depth) {
|
||
static_assert(value<BitsAddr>::chunks <= 1, "memory address is too wide");
|
||
size_t offset_index = addr.data[0];
|
||
|
||
valid = (offset_index >= offset && offset_index < offset + depth);
|
||
index = offset_index - offset;
|
||
}
|
||
};
|
||
|
||
} // namespace cxxrtl_yosys
|
||
|
||
#endif
|