Refactor bit2aig for less lookups

This commit is contained in:
Eddie Hung 2019-06-20 22:09:13 -07:00
parent eb13663698
commit a9ce9193a1
1 changed files with 28 additions and 25 deletions

View File

@ -86,33 +86,36 @@ struct XAigerWriter
int bit2aig(SigBit bit)
{
if (aig_map.count(bit) == 0)
{
aig_map[bit] = -1;
if (not_map.count(bit)) {
int a = bit2aig(not_map.at(bit)) ^ 1;
aig_map[bit] = a;
} else
if (and_map.count(bit)) {
auto args = and_map.at(bit);
int a0 = bit2aig(args.first);
int a1 = bit2aig(args.second);
aig_map[bit] = mkgate(a0, a1);
} else
if (alias_map.count(bit)) {
int a = bit2aig(alias_map.at(bit));
aig_map[bit] = a;
}
if (bit == State::Sx || bit == State::Sz) {
log_debug("Bit '%s' contains 'x' or 'z' bits. Treating as 1'b0.\n", log_signal(bit));
aig_map[bit] = aig_map.at(State::S0);
}
// NB: Cannot use iterator returned from aig_map.insert()
// since this function is called recursively
auto it = aig_map.find(bit);
if (it != aig_map.end()) {
log_assert(it->second >= 0);
return it->second;
}
log_assert(aig_map.at(bit) >= 0);
return aig_map.at(bit);
int a = -1;
if (not_map.count(bit)) {
a = bit2aig(not_map.at(bit)) ^ 1;
} else
if (and_map.count(bit)) {
auto args = and_map.at(bit);
int a0 = bit2aig(args.first);
int a1 = bit2aig(args.second);
a = mkgate(a0, a1);
} else
if (alias_map.count(bit)) {
a = bit2aig(alias_map.at(bit));
}
if (bit == State::Sx || bit == State::Sz) {
log_debug("Bit '%s' contains 'x' or 'z' bits. Treating as 1'b0.\n", log_signal(bit));
a = aig_map.at(State::S0);
}
log_assert(a >= 0);
aig_map[bit] = a;
return a;
}
XAigerWriter(Module *module, bool holes_mode=false) : module(module), sigmap(module)