Use c_str(), not str() for IdString/std::string == and != operators

These operators work by fetching the string from the global string
table and then comparing with the std::string that was passed in as
rhs.

Using str() means that we create a std::string (strlen; malloc;
memcpy), compare for equality (another memcmp if they have the same
length) and then finally free the string.

Using c_str() means that we pass the const char* straight to
std::string's equality operator. This ends up as a call to
std::string::compare (the const char* flavour), which is essentially
strcmp.
This commit is contained in:
Rupert Swarbrick 2020-05-26 11:51:06 +01:00
parent a7f2ef6d34
commit 8f87ccec9b
1 changed files with 2 additions and 2 deletions

View File

@ -296,8 +296,8 @@ namespace RTLIL
// The methods below are just convenience functions for better compatibility with std::string.
bool operator==(const std::string &rhs) const { return str() == rhs; }
bool operator!=(const std::string &rhs) const { return str() != rhs; }
bool operator==(const std::string &rhs) const { return c_str() == rhs; }
bool operator!=(const std::string &rhs) const { return c_str() != rhs; }
bool operator==(const char *rhs) const { return strcmp(c_str(), rhs) == 0; }
bool operator!=(const char *rhs) const { return strcmp(c_str(), rhs) != 0; }