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<p>Simple loop dectector for <a class="el" href="classKite_1_1RoutingEvent.html" title="Atomic Placement Request for a TrackSegment. ">RoutingEvent</a>.
<a href="classKite_1_1RoutingEventLoop.html#details">More...</a></p>
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Public Member Functions</h2></td></tr>
<tr class="memitem:aa33efa06ccc2175e35eff7ac6dadffb6"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#aa33efa06ccc2175e35eff7ac6dadffb6">RoutingEventLoop</a> (size_t depth=10, int limit=20)</td></tr>
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<tr class="memitem:a78155a2b0119ac92d377fa404e348a98"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#a78155a2b0119ac92d377fa404e348a98">isLooping</a> () const</td></tr>
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<tr class="memitem:a5744f7f01d26947fb0765bc5d1e2c3bd"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#a5744f7f01d26947fb0765bc5d1e2c3bd">getMaxCount</a> () const</td></tr>
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<tr class="memitem:a7411a9e20edba3f3eeceb237dec86ff3"><td class="memItemLeft" align="right" valign="top">const std::vector&lt; Element &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#a7411a9e20edba3f3eeceb237dec86ff3">getElements</a> () const</td></tr>
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<tr class="memitem:ad684b7c05480897bdbd86a5fb8363c72"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#ad684b7c05480897bdbd86a5fb8363c72">update</a> (size_t id)</td></tr>
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<tr class="memitem:a9b6582ce996327c65bf532396ca11b61"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classKite_1_1RoutingEventLoop.html#a9b6582ce996327c65bf532396ca11b61">erase</a> (size_t id)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Simple loop dectector for <a class="el" href="classKite_1_1RoutingEvent.html" title="Atomic Placement Request for a TrackSegment. ">RoutingEvent</a>. </p>
<p>The <a class="el" href="classKite_1_1RoutingEventLoop.html" title="Simple loop dectector for RoutingEvent. ">RoutingEventLoop</a> can be roughly understood as a truncated histogram of the <code>depth</code> last (in the time meaning) greatest riped up elements.</p>
<p>The loop detector keep track of the <code>depth</code> <a class="el" href="classKite_1_1TrackElement.html" title="Abstract Class for all Elements inserted inside a Track. ">TrackElement</a> with the greatest processing count. <a class="el" href="classKite_1_1TrackElement.html" title="Abstract Class for all Elements inserted inside a Track. ">TrackElement</a> are just identified through the <code>id</code> of their associated AutoSegment. Each entry in the loop table contains:</p><ul>
<li>The <code>id</code> of the associated <a class="el" href="classKite_1_1TrackSegment.html" title="Derived Katabatic::AutoSegment for the router. ">TrackSegment</a> (<a class="elRef" doxygen="/dsk/l1/jpc/coriolis-2.x/src/coriolis/katabatic/doc/html/katabatic.tag:../katabatic/" href="../katabatic/classKatabatic_1_1AutoSegment.html">Katabatic::AutoSegment</a>).</li>
<li>The <code>count</code> of times it has been processed</li>
<li>The <code>timestamp</code> of the latest time it has been updated.</li>
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<p>The table (implemented as <code>vector&lt;&gt;</code>) it kept sorted on the timestamp (decreasing). Whenever there is more than <code>depth</code> elements in the table, the oldest one are discarted (regardless of their count). Obviously, there are pathological cases into which a loop cannot be detected, but so far it has not happened so a more robust approach seems not necessary at this time.</p>
<p>Whenever the count of an element reaches <code>countLimit</code>, the looping flag is set. It will remains set unless the faulty element is manually removed. </p>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#aa33efa06ccc2175e35eff7ac6dadffb6">&#9670;&nbsp;</a></span>RoutingEventLoop()</h2>
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<p>Construct a loop detector that handle <code>depth</code> differents segments and has a looping threshold of <code>countLimit</code>. </p>
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<h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a78155a2b0119ac92d377fa404e348a98">&#9670;&nbsp;</a></span>isLooping()</h2>
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<p><b>Returns:</b> <b>true</b> if the loop threshold has been reached for at least one element. </p>
<p class="reference">Referenced by <a class="el" href="classKite_1_1RoutingEvent.html#a6add4f520081c698421481bf8fe0ad1f">RoutingEvent::process()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5744f7f01d26947fb0765bc5d1e2c3bd">&#9670;&nbsp;</a></span>getMaxCount()</h2>
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<td class="memname">int getMaxCount </td>
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<p>The maximal count an element as reached so far. </p>
<p class="reference">Referenced by <a class="el" href="classKite_1_1RoutingEvent.html#a6add4f520081c698421481bf8fe0ad1f">RoutingEvent::process()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7411a9e20edba3f3eeceb237dec86ff3">&#9670;&nbsp;</a></span>getElements()</h2>
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<td class="memname">const std::vector&lt; Element &gt; &amp; getElements </td>
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<p>The complete table elements. </p>
<p class="reference">Referenced by <a class="el" href="classKite_1_1RoutingEvent.html#a6add4f520081c698421481bf8fe0ad1f">RoutingEvent::process()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad684b7c05480897bdbd86a5fb8363c72">&#9670;&nbsp;</a></span>update()</h2>
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<td class="memname">void update </td>
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<p>Update the loop, telling that element <code>id</code> has appreared one more time. </p>
<p class="reference">Referenced by <a class="el" href="classKite_1_1RoutingEvent.html#a6add4f520081c698421481bf8fe0ad1f">RoutingEvent::process()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9b6582ce996327c65bf532396ca11b61">&#9670;&nbsp;</a></span>erase()</h2>
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<td class="memname">void erase </td>
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<p>Remove the entry related to element <code>id</code> in the table. The state of the table is fully recomputed after the removal (looping flag &amp; maximum count).</p>
<p>This method is used when a loop has been encountered, presumably on element <code>id</code>, and we want to continue. To avoid the loop detector yelling at each check, the associated <a class="el" href="classKite_1_1TrackElement.html" title="Abstract Class for all Elements inserted inside a Track. ">TrackElement</a> should be invalidated and it's reference removed from the table. </p>
<p class="reference">Referenced by <a class="el" href="classKite_1_1RoutingEvent.html#a6add4f520081c698421481bf8fe0ad1f">RoutingEvent::process()</a>.</p>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="RoutingEventLoop_8h_source.html">RoutingEventLoop.h</a></li>
<li>RoutingEventLoop.cpp</li>
<li>RoutingEventLoop.dox</li>
</ul>
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