// -*- C++ -*- namespace Hurricane { /*! \class Polygon * \brief Polygon description (\b API) * * \section secPolygonIntro Introduction * * Polygon should be used to create huge convex and manhattanized polygons. * Manhattanization is done so the real geometric shape is completly included * in it. The memory representation has been optimized for very large shape * (compare to the foundry grid) and is inefficient for small ones. * * The minimal step length for the manhattanisation is set up with * DbU::setPolygonStep(). * * \warning Polygon objects \b cannot be exported in symbolic layout. */ /*! \typedef Polygon::Super * Useful for calling upon methods of the base class without * knowing it. */ /*! \function Polygon* Polygon::create( Net* net, const Layer* layer, const std::vector& points ); * Create a polygon of \c layer in \c net. \c points define the vertexes. */ //! \name Polygon Collection // \{ /*! \typedef Polygons * Generic collection representing a set of polygons. */ /*! \typedef PolygonLocator * Generic locator for traversing a collection of polygons. */ /*! \typedef PolygonFilter * Generic filter allowing to select a subset of polygons matching * some criteria. */ // \} }