// -*- C++ -*- namespace Hurricane { /*! \class CellViewer * \brief A simple top level window embedding the CellWidget. * * This classe group together a CellWidget to view layout and * a ControllerWidget that enables to control it. It should * be used as the base for complete viewer. */ /*! \function CellViewer::CellViewer(QWidget* parent=NULL); * Construct a CellView window no Cell is actually loaded. */ /*! \function CellViewer::~CellViewer(); * Destructor. */ /*! \function bool CellViewer::isToolInterrupted() const; * \Return \true if the viewer has received an interruption request, * in that case it will abort it's current redrawing pass * (if any) and process the next drawing request. */ /*! \function void CellViewer::setEnableRedrawInterrupt(bool state); * Allows/disallow the redrawing interruptions. If disabled, * the viewer will not abort it's drawing passes. */ /*! \function void CellViewer::setApplicationName(const QString& name); * Sets the Qt application name. The name under which the application * will appears for window managers. */ /*! \function Cell* CellViewer::getCell() const; * \Return The Cell currently viewer (may be \c NULL if there is none). */ /*! \function void CellViewer::setCell(Cell* cell); * Load \c cell into the viewer. */ /*! \function void CellViewer::renameCell(const char* name); * Change the name of the currently loaded Cell. */ /*! \function Cell* CellViewer::getCellFromDb(const char* name); * \Return Load through a framework the Cell \c name. * * \important This function is virtual and actually empty. It is a placeholder * for derived classes. It has not be made pure virtual as not * every derived classes needs it. Instead it display a warning * message. */ /*! \function CellWidget* CellViewer::getCellWidget(); * \Return The associated CellWidget (the actual widget that do the display). */ /*! \function const CellWidget* CellViewer::getCellWidget() const; * \Return The associated CellWidget (the actual widget that do the display). * This is the \e const flavor. */ /*! \function ControllerWidget* CellViewer::getControllerWidget(); * \Return The associated ControllerWidget. */ /*! \function void CellViewer::setAnonNetSelectable(bool state); * Allows/disallow the selection of anonymous nets whith the * selection menu. */ /*! \function void CellViewer::select(Occurrence& occurrence); * Add \c occurrence the set of selected occurrences. Also * switch the viewer in selection mode (if not already on). */ /*! \function void CellViewer::unselect(Occurrence& occurrence); * Whidraw \c occurrence from the set of selected occurrences. */ /*! \function void CellViewer::unselectAll(); * Clear the whole set of selected occurrences. */ /*! \function void CellViewer::setLayerVisible(const Name& layer, bool visible); * Sets the visibility state of \c layer. This is the programatic * equivalent of the ControllerWidget. */ }