- New: In RoutingEvent, while routing a full chip, transient full blockages
may happens due to the initial position of some perpandiculars on theirs
optimal positions. Check for it and perform a "ripupPerpandicular" with
the perpandiculars re-routed first (on normal operation, this is the
reverse).
- Change: In NegociateWindow::NegociateOverlapCost(), do not account terminals
if the layer is *above* METAL3 as it is unlikely that it's truly directly
connected to a terminal (true at least for our designs).
- Change: In RoutingEvent::State, add a "fullBlocked" flag to perform the
full blockage direction while building the state object.
- Change: In RoutingEvent::cacheAxisHint(), when the TrackSegment has parent,
uses the parent current axis position and not it's axis hint.
- Change: In Manipulator::insertInTrack(), when the overlapped segment is a
Local and is completly enclosed (shrinkLeft & shrinkRight), no longer
rip it up but force a shrink left/right instead.
- Bug: In RoutingEvent, the event sorting function was sorting in the *wrong*
order! The less prioritary first! With the correct sort, we won an
additionnal 30% in speed (total: 69%). From the "reference" time we have
a 3.2 speed-up. And we can successfully process denser designs...
./coriolis/src/crlcore,
./coriolis/src/knik,
./coriolis/src/katabatic,
./coriolis/src/kite,
./coriolis/src/equinox,
./coriolis/src/solstice,
./coriolis/src/ispd:
- SVN MOVE: Source tree simplification & uniformisation. Now all tools
are at the same level, directly under the root of the repository.
No more "coriolis/src".