2008-07-02 10:13:40 -05:00
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// -*- C++ -*-
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namespace Hurricane {
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/*! \class CellViewer
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* \brief A simple top level window embedding the CellWidget.
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2012-11-16 06:48:38 -06:00
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*
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* This classe group together a CellWidget to view layout and
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* a ControllerWidget that enables to control it. It should
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* be used as the base for complete viewer.
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2008-07-02 10:13:40 -05:00
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*/
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/*! \function CellViewer::CellViewer(QWidget* parent=NULL);
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* Construct a CellView window no Cell is actually loaded.
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*/
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2012-11-16 06:48:38 -06:00
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/*! \function CellViewer::~CellViewer();
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* Destructor.
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*/
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/*! \function bool CellViewer::isToolInterrupted() const;
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* \Return \true if the viewer has received an interruption request,
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* in that case it will abort it's current redrawing pass
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* (if any) and process the next drawing request.
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*/
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/*! \function void CellViewer::setEnableRedrawInterrupt(bool state);
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* Allows/disallow the redrawing interruptions. If disabled,
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* the viewer will not abort it's drawing passes.
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*/
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/*! \function void CellViewer::setApplicationName(const QString& name);
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* Sets the Qt application name. The name under which the application
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* will appears for window managers.
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*/
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/*! \function Cell* CellViewer::getCell() const;
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* \Return The Cell currently viewer (may be \c NULL if there is none).
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*/
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/*! \function void CellViewer::setCell(Cell* cell);
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* Load \c cell into the viewer.
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*/
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/*! \function void CellViewer::renameCell(const char* name);
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* Change the name of the currently loaded Cell.
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*/
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/*! \function Cell* CellViewer::getCellFromDb(const char* name);
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* \Return Load through a framework the Cell \c name.
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*
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* \important This function is virtual and actually empty. It is a placeholder
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* for derived classes. It has not be made pure virtual as not
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* every derived classes needs it. Instead it display a warning
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* message.
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*/
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/*! \function CellWidget* CellViewer::getCellWidget();
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* \Return The associated CellWidget (the actual widget that do the display).
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*/
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/*! \function const CellWidget* CellViewer::getCellWidget() const;
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* \Return The associated CellWidget (the actual widget that do the display).
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* This is the \e const flavor.
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*/
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/*! \function ControllerWidget* CellViewer::getControllerWidget();
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* \Return The associated ControllerWidget.
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*/
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/*! \function void CellViewer::setAnonNetSelectable(bool state);
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* Allows/disallow the selection of anonymous nets whith the
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* selection menu.
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*/
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/*! \function void CellViewer::select(Occurrence& occurrence);
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* Add \c occurrence the set of selected occurrences. Also
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* switch the viewer in selection mode (if not already on).
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*/
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/*! \function void CellViewer::unselect(Occurrence& occurrence);
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* Whidraw \c occurrence from the set of selected occurrences.
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*/
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/*! \function void CellViewer::unselectAll();
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* Clear the whole set of selected occurrences.
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*/
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/*! \function void CellViewer::setLayerVisible(const Name& layer, bool visible);
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* Sets the visibility state of \c layer. This is the programatic
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* equivalent of the ControllerWidget.
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*/
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2008-07-02 10:13:40 -05:00
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}
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