Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
#!/usr/bin/env python
|
Complete replacement of the Chip placement Python scripts.
Finally get rid of the demonic code from Wu Yifei...
* New: In Isobar, added encapsulation of Interval (don't know how have
forgotten it for so long).
* Change: In Isobar, In PyLayer, new PyLink_LayerDerived() function to
create/link the C++ object to the correct derived class and not the
base one (PyLayer) which then prevent to use the specialized methods.
Must replace PyLink_Layer() througout all the code.
* Change: In Isobar, in PyPoint the "setX()" & "setY()" methods where
still capitalized.
* Change: In Isobar, in PyQuery, complete the exportation of the C++
interface. remove the code belonging to a more "boost" way of
building the Python interface (will do that in a far future).
* New: In CRL Core, In PyAllianceFramework, export isPad() method.
* Change: In Unicorn, in unicornInit.py, protect the loading of each
single plugin by a "try" / "except" clause to the failing of one
plugins do not stop the loading of the next one.
Pass the same dictionnary argument to unicornHook() as for
ScripMain(), this is more uniform this way.
* New: In Cumulus, complete replacement of the chip placement scripts
from Wu Yifei (at last!). The clock-tree integration is still to
be done.
________________________________________________________________________
2014-07-21 06:18:34 -05:00
|
|
|
#
|
|
|
|
# This file is part of the Coriolis Software.
|
2018-01-06 10:55:44 -06:00
|
|
|
# Copyright (c) UPMC 2014-2018, All Rights Reserved
|
Complete replacement of the Chip placement Python scripts.
Finally get rid of the demonic code from Wu Yifei...
* New: In Isobar, added encapsulation of Interval (don't know how have
forgotten it for so long).
* Change: In Isobar, In PyLayer, new PyLink_LayerDerived() function to
create/link the C++ object to the correct derived class and not the
base one (PyLayer) which then prevent to use the specialized methods.
Must replace PyLink_Layer() througout all the code.
* Change: In Isobar, in PyPoint the "setX()" & "setY()" methods where
still capitalized.
* Change: In Isobar, in PyQuery, complete the exportation of the C++
interface. remove the code belonging to a more "boost" way of
building the Python interface (will do that in a far future).
* New: In CRL Core, In PyAllianceFramework, export isPad() method.
* Change: In Unicorn, in unicornInit.py, protect the loading of each
single plugin by a "try" / "except" clause to the failing of one
plugins do not stop the loading of the next one.
Pass the same dictionnary argument to unicornHook() as for
ScripMain(), this is more uniform this way.
* New: In Cumulus, complete replacement of the chip placement scripts
from Wu Yifei (at last!). The clock-tree integration is still to
be done.
________________________________________________________________________
2014-07-21 06:18:34 -05:00
|
|
|
#
|
|
|
|
# +-----------------------------------------------------------------+
|
|
|
|
# | C O R I O L I S |
|
|
|
|
# | U n i c o r n - M a i n G U I |
|
|
|
|
# | |
|
|
|
|
# | Author : Jean-Paul CHAPUT |
|
|
|
|
# | E-mail : Jean-Paul.Chaput@asim.lip6.fr |
|
|
|
|
# | =============================================================== |
|
|
|
|
# | Python : "./init/unicornInit.py" |
|
|
|
|
# +-----------------------------------------------------------------+
|
|
|
|
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
|
|
|
|
try:
|
Complete replacement of the Chip placement Python scripts.
Finally get rid of the demonic code from Wu Yifei...
* New: In Isobar, added encapsulation of Interval (don't know how have
forgotten it for so long).
* Change: In Isobar, In PyLayer, new PyLink_LayerDerived() function to
create/link the C++ object to the correct derived class and not the
base one (PyLayer) which then prevent to use the specialized methods.
Must replace PyLink_Layer() througout all the code.
* Change: In Isobar, in PyPoint the "setX()" & "setY()" methods where
still capitalized.
* Change: In Isobar, in PyQuery, complete the exportation of the C++
interface. remove the code belonging to a more "boost" way of
building the Python interface (will do that in a far future).
* New: In CRL Core, In PyAllianceFramework, export isPad() method.
* Change: In Unicorn, in unicornInit.py, protect the loading of each
single plugin by a "try" / "except" clause to the failing of one
plugins do not stop the loading of the next one.
Pass the same dictionnary argument to unicornHook() as for
ScripMain(), this is more uniform this way.
* New: In Cumulus, complete replacement of the chip placement scripts
from Wu Yifei (at last!). The clock-tree integration is still to
be done.
________________________________________________________________________
2014-07-21 06:18:34 -05:00
|
|
|
import traceback
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
import sys
|
|
|
|
import os.path
|
Support for mixing real pads & symbolic core. Wrapper around s2r.
* Change: In Hurricane::Error constructors disable the backtrace generation.
(*very* slow).
* Change: In Hurricane::Library::getHierarchicalname(), more compact
naming. Remove the name of the root library.
* New: In Hurricane::Net, new type "FUSED", for component with no net.
More efficient than having one net for each.
* Change: In CellViewer, BreakpointWidget, use Angry Birds icons.
* Change: In CellWidget::State, use the hierarchical name (cached) as key
to the state. This allow to load two cells with the same name but from
different libraries in the widget history.
* Change: In PyGraphics, export "isEnabled()" and "isHighDpi()" functions.
* Change: In CRL/etc/symbolic/cmos/plugin.conf, and
CRL/etc/common/plugin.conf use the physical dimensions converters.
* Change: In CRL/etc/symbolic/cmos/technology.conf, make the GDS layer
table coherent with the default Alliance cmos.rds.
* New: CRL/python/helpers/io.py, put ErrorMessage new implementation here,
along with a new ErrorWidget written in PyQt4. It seems finally that
PyQt4 can be used alongside Coriolis Qt widgets.
New ErrorMessage.catch() static function to manage all exceptions
in except clauses.
* Change: In CRL/python/helpers/, no longer use ErrorMessage.wrapPrint(),
directly print it.
Rewrite the utilities to display Python stack traces "textStacktrace()"
and "showStacktrace()".
* Change: In CRL::AllianceFramework, shorten the names of the libraries.
* Change: In CRL::ApParser & CRL::ApDriver, more accurate translation between
Alliance connectors (C record) and Hurricane::Pin objects. Pin are no
longer made square but thin and oriented in the connecting direction.
Use the new fused net for unnamed components.
* New: In CRL::GdsParser, implementation of SREF parsing, i.e. instances.
Due to the unordered nature of the GDS stream, instances creation are
delayed until the whole stream has been parsed and only then are they
created.
For the sake of reading back Alliance s2r GDS, we assume that any
TEXT following a boundary is the Net name the boundary (component)
belongs to.
Create abutment box for Cells, computed from the bounding box, so
the Hurricane QuadTree could work properly.
Make use of the fused net for unnamed components.
* New: In Cumulus/plugins/chip, complete rewrite of the I/O pad management.
Now we can mix real (foundry) pads and a symbolic core.
To cleanly support the de-coupling between the real part and the
symbolic one we introduce a new intermediary hierarchical level, the
corona. We have now:
Chip --> Pads + Corona --> Core.
At chip level (and if we are using real pads) the layout is fully
real (excepting the corona).
The Corona contains everything that is symbolic. It has symbolic
wires extending outward the abutment box to make contact with the
real wires coming from the pads.
In the pad ring we can use corners instances (or not), pad spacers
or directly draw wires between connectors ring pads.
Provide two flavors: placement only or full place & route.
WARNING: If routing in a second step, *do not route* the *Chip* but
the *Corona*.
* Change: In Cumulus/plugins/clocktree, give the modified Cell an
additional extension of "_cts" (Clock Tree Synthesis) instead of
"_clocked", to follow the common convention.
* New: In cumulus/plugins/S2R.py, encapsulate call to Alliance S2R and
reload the translated Cell in the editor.
* New: In cumulus/plugins/core2chip, provide an utility to automatically
create a chip from a core. To work this plugins must have a basic
understanding of the pad functionalities which may differs from
foundry to foundry. So a base class CoreToChip is created, then for
each supported pad foundry a derived class is added. Currently we
support AMS c35b4 and Alliance symbolic cmos.
* Bug: In Anabatic::Configuration, read the right configuration parameter
"anabatic.topRoutinglayer" (Katana), and not the one for Katabatic...
* Change: In Unicorn/cgt.py, process the plugins in alphabetical order
to ensure a reproductible ordering of the menus...
2019-05-22 07:34:32 -05:00
|
|
|
import helpers
|
|
|
|
from helpers.io import ErrorMessage
|
|
|
|
from helpers.io import WarningMessage
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
import plugins
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
import Viewer
|
|
|
|
except ImportError, e:
|
2014-09-07 16:16:04 -05:00
|
|
|
serror = str(e)
|
|
|
|
if serror.startswith('No module named'):
|
|
|
|
module = serror.split()[-1]
|
|
|
|
print '[ERROR] The <%s> python module or symbol cannot be loaded.' % module
|
|
|
|
print ' Please check the integrity of the <coriolis> package.'
|
|
|
|
if str(e).find('cannot open shared object file'):
|
|
|
|
library = serror.split(':')[0]
|
|
|
|
print '[ERROR] The <%s> shared library cannot be loaded.' % library
|
|
|
|
print ' Under RHEL 6, you must be under devtoolset-2.'
|
|
|
|
print ' (scl enable devtoolset-2 bash)'
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
sys.exit(1)
|
|
|
|
except Exception, e:
|
|
|
|
print '[ERROR] A strange exception occurred while loading the basic Coriolis/Python'
|
|
|
|
print ' modules. Something may be wrong at Python/C API level.\n'
|
|
|
|
print ' %s' % e
|
|
|
|
sys.exit(2)
|
|
|
|
|
|
|
|
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
#helpers.staticInitialization( quiet=True )
|
|
|
|
|
|
|
|
|
2014-07-05 08:49:32 -05:00
|
|
|
def unicornConfigure ( **kw ):
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
editor = None
|
2014-07-05 08:49:32 -05:00
|
|
|
if kw.has_key('editor'):
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
editor = kw['editor']
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
else:
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
print ErrorMessage( 3, 'unicornConfigure.py: Must be run from a CellView derived class.' )
|
|
|
|
return
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
|
|
|
|
if editor.hasMenu( 'plugins' ):
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
print WarningMessage( 'The <plugins> menu has already been created.' )
|
|
|
|
return
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
|
2019-03-05 16:23:14 -06:00
|
|
|
#editor.addMenu( 'plugins', 'Plu&gins', Viewer.CellViewer.TopMenu )
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
|
Support for separated NDA tree. Big cleanup of the Python init system.
* Change: In Hurricane::Script, when running a script, no longer do it
inside a Python sun-interpreter, use the current one. This way we
no longer have our modules initialized twice or more, which was
starting to be unmanageable (with the NDA support).
The settings were re-read multiple time to the same value, so it
was working, but still...
I hope I didn't left some dangling Python objects now.
* Bug: In Hurricane::LayoutGenerator::drawLayout(), get the device abutment
box though a Pyhon object *before* finalizing which removes that objet.
* New: In cumulus/plugins/__init__.py, add a "loadPlugins()" and static
initialisation to preload plugins modules.
We use that pre-loading step to append to the module __path__ attribute
the alternate directory where a NDA covered may be found. This assume that
the directory tree under the NDA root is identical to the one under the
public root.
* New: In cumulus/plugins/chip/__init__.py, small utility function
importContants() to import the constants inside another module namespace,
to have more consise notations.
* Change: In cumulus/plugins/, in the various plugins sub-modules import
use the full path from plugins, that is, for example:
from plugins.core2chip.CoreToChip import IoPad
* Change: In Unicorn/python/unicornInit.py, no longer directly load the
plugins modules, this is now done by cumulus/plugins/__init__.py.
Instead, iterate through sys.modules for the ones starting by "plugins/"
and try to execute a Unicorn hook, if present.
* Change: In Karakaze/python/AnalogDesign.py, update for the new Instance.create()
prototype (added placement parameter).
2019-10-11 10:36:54 -05:00
|
|
|
for moduleName in sys.modules:
|
|
|
|
if moduleName.startswith('plugins.'):
|
|
|
|
try:
|
|
|
|
module = sys.modules[ moduleName ]
|
|
|
|
if not module:
|
|
|
|
#print WarningMessage( 'Plugin "%s" not found in Python sys/modules[].' \
|
|
|
|
# % moduleName )
|
|
|
|
continue
|
|
|
|
|
|
|
|
if not module.__dict__.has_key('unicornHook'):
|
|
|
|
elements = module.__file__.split( os.sep )
|
|
|
|
if elements[-2] == 'plugins':
|
|
|
|
print WarningMessage( 'Plugin "%s" do not provides the unicornHook() method, skipped.' \
|
|
|
|
% moduleName )
|
|
|
|
continue
|
|
|
|
|
|
|
|
module.__dict__['unicornHook']( **kw )
|
|
|
|
except ErrorMessage, e:
|
|
|
|
print e
|
|
|
|
helpers.showStackTrace( e.trace )
|
|
|
|
except Exception, e:
|
|
|
|
helpers.showPythonTrace( __file__, e )
|
Support for Python plugins in CellViewer/Unicorn. ClockTree plugin.
* New: In Hurricane, in CellViewer, create a simpler API to graft menu
and actions into the menubar. Mainly addToMenu() which take care of
the QAction creation but also locate the relevant QMenu, base on
the Qt object name. Regroup all the widget & action creation inside
the body of the constructor, this way almost all actions can be
removed from the attributes of the CellViewer.
addToMenu() is supplied in three flavors:
1. For C++ callbacks in GraphicToolEngines (with a binded
member function method).
2. For running Python scripts to be used by the plugin system.
3. To insert separator in menus (to give a more homogeneous
look).
Remove the last remnants of Stratus scripts (unificated with basic
Python scripts).
* New: In Hurricane, in PyCellViewer, export the interface to graft
Python scripts into the CellViewer menu tree.
* Change: In Etesian, in GraphicEtesianEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Mauka, in GraphicMaukaEngine, use the new API to
graft menus & callbacks into the CellViewer.
* Change: In Kite, in GraphicKiteEngine, use the new API to
graft menus & callbacks into the CellViewer.
* New: In Cumulus, install Python scripts as plugins for Unicorn under
<PYTHON_SITE_PACKAGES>/cumulus/plugins/.
* New: In Unicorn, in UnicornGui, make uses of the new API for creating
menus in the CellViewer. Creates the stem menu for the P&R tools.
Add a Python initialization mechanism to read the plugins
installeds into <PYTHON_SITE_PACKAGES>/cumulus/plugins/.
2014-06-25 12:50:34 -05:00
|
|
|
|
|
|
|
return
|