87 lines
3.7 KiB
Plaintext
87 lines
3.7 KiB
Plaintext
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// -*- C++ -*-
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namespace Katabatic {
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/*! \class Observable
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*
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* \brief Observer Design Pattern, Subject part.
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*
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*
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* Observable is the implementation of the \e subject part of the
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* Observer design pattern. For the time beeing it's a simplificated
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* version that allows only one Observer to watch the subject.
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*
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* Observable is designed to be an attribute of the subject, not one
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* of it's base class.
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*
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* This implantation is completly generic and has nothing specific
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* to Katabatic. It may be moved sometimes in Hurricane at Property
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* level in Hurricane::DBo.
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*
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* <b>Note to Myself:</b> Observer pattern is the one behind signal/slots.
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*/
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//! \function Observable::Observable ();
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//! Default and only constructor. The copy constructor is disabled
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//! (made private and unimplemented).
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//! \function T* Observable::getObserver ();
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//! \sreturn The (only) observer, \c NULL if there is none. It is the object
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//! of which the Observer is an attribute, that is, it's \e owner, and not
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//! the Observer itself which is returned.
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//! \function void Observable::addObserver ( BaseObserver* observer );
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//! Adds an observer. If more than one is added, throw an error.
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//! \function void Observable::removeObserver ( BaseObserver* observer );
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//! Removes an observer. If the observer do not belong to this observable,
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//! throw an exception.
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//! \function void Observable::notify ( unsigned int flags );
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//! Used by the subject to signal a change in it's state to the observers.
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//! The \c flags parameter can be used to indicates what kind of change
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//! is occuring. Values for \c flags are defined between the subject and
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//! the observers.
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/*! \class BaseObserver
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*
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* \brief Observer Design Pattern, Observer part.
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*
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* This class is used as a non-template base class for the templatized
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* Observer one. It is used to avoid propagating template to the whole
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* Observable class. It only contains the Observer::notify() virtual
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* method.
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*/
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//! \function void BaseObserver::notify ( unsigned int flags );
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//! The method which will be called whenever a change occurs on the Observable.
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/*! \class Observer
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*
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* \brief Observer Design Pattern, Observer part.
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*
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* <b>First, a warning about names:</b> although this class is named
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* Observer, it is intended to be an attribute nested inside the
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* whole object which is indeed, the true Observer. This nesting object
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* is called, most of the time the \b owner in the following. But
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* sometimes, for simplification it may also be called the Observer.
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*
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* \section secImplObserver Observer Implementation Notes
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*
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* To retrieve the \e owner from the Observer attribute, we uses the
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* offset from the attribute in the \e owner. This offset is computed
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* once and for all the first time the template constructor is called.
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*/
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//! \function Observer::Observer ( const T* owner );
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//! The owner of the oberver is needed to compute, on the first creation
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//! only, the offset of the Observer attribute inside the \c owner complete
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//! object.
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//! \function T* Observer::getOwner () const;
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//! \sreturn The owner of the observer.
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}
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