This is Info file gcc.info, produced by Makeinfo-1.47 from the input
file gcc.texinfo.

   This file documents the use and the internals of the GNU compiler.

   Copyright (C) 1988, 1989, 1990 Free Software Foundation, Inc.

   Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.

   Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the sections entitled "GNU General Public License" and "Protect
Your Freedom--Fight `Look And Feel'" are included exactly as in the
original, and provided that the entire resulting derived work is
distributed under the terms of a permission notice identical to this
one.

   Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the sections entitled "GNU General Public
License" and "Protect Your Freedom--Fight `Look And Feel'" and this
permission notice may be included in translations approved by the Free
Software Foundation instead of in the original English.


File: gcc.info,  Node: Bug Reporting,  Prev: Bug Criteria,  Up: Bugs

How to Report Bugs
==================

   Send bug reports for GNU C to one of these addresses:

     bug-gcc@prep.ai.mit.edu
     {ucbvax|mit-eddie|uunet}!prep.ai.mit.edu!bug-gcc

   *Do not send bug reports to `help-gcc', or to the newsgroup
`gnu.gcc.help'.*  Most users of GNU CC do not want to receive bug
reports.  Those that do, have asked to be on `bug-gcc'.

   The mailing list `bug-gcc' has a newsgroup which serves as a
repeater.  The mailing list and the newsgroup carry exactly the same
messages.  Often people think of posting bug reports to the newsgroup
instead of mailing them.  This appears to work, but it has one problem
which can be crucial: a newsgroup posting does not contain a mail path
back to the sender.  Thus, if I need to ask for more information, I may
be unable to reach you.  For this reason, it is better to send bug
reports to the mailing list.

   As a last resort, send bug reports on paper to:

     GNU Compiler Bugs
     Free Software Foundation
     675 Mass Ave
     Cambridge, MA 02139

   The fundamental principle of reporting bugs usefully is this:
*report all the facts*.  If you are not sure whether to state a fact or
leave it out, state it!

   Often people omit facts because they think they know what causes the
problem and they conclude that some details don't matter.  Thus, you
might assume that the name of the variable you use in an example does
not matter. Well, probably it doesn't, but one cannot be sure.  Perhaps
the bug is a stray memory reference which happens to fetch from the
location where that name is stored in memory; perhaps, if the name were
different, the contents of that location would fool the compiler into
doing the right thing despite the bug.  Play it safe and give a
specific, complete example.  That is the easiest thing for you to do,
and the most helpful.

   Keep in mind that the purpose of a bug report is to enable me to fix
the bug if it is not known.  It isn't very important what happens if
the bug is already known.  Therefore, always write your bug reports on
the assumption that the bug is not known.

   Sometimes people give a few sketchy facts and ask, "Does this ring a
bell?"  Those bug reports are useless, and I urge everyone to *refuse
to respond to them* except to chide the sender to report bugs properly.

   To enable me to fix the bug, you should include all these things:

   * The version of GNU CC.  You can get this by running it with the
     `-v' option.

     Without this, I won't know whether there is any point in looking
     for the bug in the current version of GNU CC.

   * A complete input file that will reproduce the bug.  If the bug is
     in the C preprocessor, send me a source file and any header files
     that it requires.  If the bug is in the compiler proper (`cc1'),
     run your source file through the C preprocessor by doing `gcc -E
     SOURCEFILE > OUTFILE', then include the contents of OUTFILE in the
     bug report.  (Any `-I', `-D' or `-U' options that you used in
     actual compilation should also be used when doing this.)

     A single statement is not enough of an example.  In order to
     compile it, it must be embedded in a function definition; and the
     bug might depend on the details of how this is done.

     Without a real example I can compile, all I can do about your bug
     report is wish you luck.  It would be futile to try to guess how to
     provoke the bug.  For example, bugs in register allocation and
     reloading frequently depend on every little detail of the function
     they happen in.

   * The command arguments you gave GNU CC to compile that example and
     observe the bug.  For example, did you use `-O'?  To guarantee you
     won't omit something important, list them all.

     If I were to try to guess the arguments, I would probably guess
     wrong and then I would not encounter the bug.

   * The names of the files that you used for `tm.h' and `md' when you
     installed the compiler.

   * The type of machine you are using, and the operating system name
     and version number.

   * A description of what behavior you observe that you believe is
     incorrect.  For example, "It gets a fatal signal," or, "There is an
     incorrect assembler instruction in the output."

     Of course, if the bug is that the compiler gets a fatal signal,
     then I will certainly notice it.  But if the bug is incorrect
     output, I might not notice unless it is glaringly wrong.  I won't
     study all the assembler code from a 50-line C program just on the
     off chance that it might be wrong.

     Even if the problem you experience is a fatal signal, you should
     still say so explicitly.  Suppose something strange is going on,
     such as, your copy of the compiler is out of synch, or you have
     encountered a bug in the C library on your system.  (This has
     happened!)  Your copy might crash and mine would not.  If you told
     me to expect a crash, then when mine fails to crash, I would know
     that the bug was not happening for me.  If you had not told me to
     expect a crash, then I would not be able to draw any conclusion
     from my observations.

     Often the observed symptom is incorrect output when your program
     is run. Sad to say, this is not enough information for me unless
     the program is short and simple.  If you send me a large program,
     I don't have time to figure out how it would work if compiled
     correctly, much less which line of it was compiled wrong.  So you
     will have to do that.  Tell me which source line it is, and what
     incorrect result happens when that line is executed.  A person who
     understands the test program can find this as easily as a bug in
     the program itself.

   * If you send me examples of output from GNU CC, please use `-g'
     when you make them.  The debugging information includes source line
     numbers which are essential for correlating the output with the
     input.

   * If you wish to suggest changes to the GNU CC source, send me
     context diffs.  If you even discuss something in the GNU CC
     source, refer to it by context, not by line number.

     The line numbers in my development sources don't match those in
     your sources.  Your line numbers would convey no useful
     information to me.

   * Additional information from a debugger might enable me to find a
     problem on a machine which I do not have available myself.
     However, you need to think when you collect this information if
     you want it to have any chance of being useful.

     For example, many people send just a backtrace, but that is never
     useful by itself.  A simple backtrace with arguments conveys little
     about GNU CC because the compiler is largely data-driven; the same
     functions are called over and over for different RTL insns, doing
     different things depending on the details of the insn.

     Most of the arguments listed in the backtrace are useless because
     they are pointers to RTL list structure.  The numeric values of the
     pointers, which the debugger prints in the backtrace, have no
     significance whatever; all that matters is the contents of the
     objects they point to (and most of the contents are other such
     pointers).

     In addition, most compiler passes consist of one or more loops that
     scan the RTL insn sequence.  The most vital piece of information
     about such a loop--which insn it has reached--is usually in a
     local variable, not in an argument.

     What you need to provide in addition to a backtrace are the values
     of the local variables for several stack frames up.  When a local
     variable or an argument is an RTX, first print its value and then
     use the GDB command `pr' to print the RTL expression that it points
     to.  (If GDB doesn't run on your machine, use your debugger to call
     the function `debug_rtx' with the RTX as an argument.)  In
     general, whenever a variable is a pointer, its value is no use
     without the data it points to.

     In addition, include a debugging dump from just before the pass in
     which the crash happens.  Most bugs involve a series of insns, not
     just one.

   Here are some things that are not necessary:

   * A description of the envelope of the bug.

     Often people who encounter a bug spend a lot of time investigating
     which changes to the input file will make the bug go away and which
     changes will not affect it.

     This is often time consuming and not very useful, because the way I
     will find the bug is by running a single example under the debugger
     with breakpoints, not by pure deduction from a series of examples.
     I recommend that you save your time for something else.

     Of course, if you can find a simpler example to report *instead*
     of the original one, that is a convenience for me.  Errors in the
     output will be easier to spot, running under the debugger will take
     less time, etc.  Most GNU CC bugs involve just one function, so the
     most straightforward way to simplify an example is to delete all
     the function definitions except the one where the bug occurs. 
     Those earlier in the file may be replaced by external declarations
     if the crucial function depends on them.  (Exception: inline
     functions may affect compilation of functions defined later in the
     file.)

     However, simplification is not vital; if you don't want to do this,
     report the bug anyway and send me the entire test case you used.

   * A patch for the bug.

     A patch for the bug does help me if it is a good one.  But don't
     omit the necessary information, such as the test case, on the
     assumption that a patch is all I need.  I might see problems with
     your patch and decide to fix the problem another way, or I might
     not understand it at all.

     Sometimes with a program as complicated as GNU CC it is very hard
     to construct an example that will make the program follow a
     certain path through the code.  If you don't send me the example,
     I won't be able to construct one, so I won't be able to verify
     that the bug is fixed.

     And if I can't understand what bug you are trying to fix, or why
     your patch should be an improvement, I won't install it.  A test
     case will help me to understand.

   * A guess about what the bug is or what it depends on.

     Such guesses are usually wrong.  Even I can't guess right about
     such things without first using the debugger to find the facts.


File: gcc.info,  Node: Portability,  Next: Interface,  Prev: Bugs,  Up: Top

GNU CC and Portability
**********************

   The main goal of GNU CC was to make a good, fast compiler for
machines in the class that the GNU system aims to run on: 32-bit
machines that address 8-bit bytes and have several general registers. 
Elegance, theoretical power and simplicity are only secondary.

   GNU CC gets most of the information about the target machine from a
machine description which gives an algebraic formula for each of the
machine's instructions.  This is a very clean way to describe the
target.  But when the compiler needs information that is difficult to
express in this fashion, I have not hesitated to define an ad-hoc
parameter to the machine description.  The purpose of portability is to
reduce the total work needed on the compiler; it was not of interest
for its own sake.

   GNU CC does not contain machine dependent code, but it does contain
code that depends on machine parameters such as endianness (whether the
most significant byte has the highest or lowest address of the bytes in
a word) and the availability of autoincrement addressing.  In the
RTL-generation pass, it is often necessary to have multiple strategies
for generating code for a particular kind of syntax tree, strategies
that are usable for different combinations of parameters.  Often I have
not tried to address all possible cases, but only the common ones or
only the ones that I have encountered. As a result, a new target may
require additional strategies.  You will know if this happens because
the compiler will call `abort'.  Fortunately, the new strategies can be
added in a machine-independent fashion, and will affect only the target
machines that need them.


File: gcc.info,  Node: Interface,  Next: Passes,  Prev: Portability,  Up: Top

Interfacing to GNU CC Output
****************************

   GNU CC is normally configured to use the same function calling
convention normally in use on the target system.  This is done with the
machine-description macros described (*note Machine Macros::.).

   However, returning of structure and union values is done differently
on some target machines.  As a result, functions compiled with PCC
returning such types cannot be called from code compiled with GNU CC,
and vice versa.  This does not cause trouble often because few Unix
library routines return structures or unions.

   GNU CC code returns structures and unions that are 1, 2, 4 or 8 bytes
long in the same registers used for `int' or `double' return values. 
(GNU CC typically allocates variables of such types in registers also.)
 Structures and unions of other sizes are returned by storing them into
an address passed by the caller (usually in a register).  The
machine-description macros `STRUCT_VALUE' and `STRUCT_INCOMING_VALUE'
tell GNU CC where to pass this address.

   By contrast, PCC on most target machines returns structures and
unions of any size by copying the data into an area of static storage,
and then returning the address of that storage as if it were a pointer
value. The caller must copy the data from that memory area to the place
where the value is wanted.  This is slower than the method used by GNU
CC, and fails to be reentrant.

   On some target machines, such as RISC machines and the 80386, the
standard system convention is to pass to the subroutine the address of
where to return the value.  On these machines, GNU CC has been
configured to be compatible with the standard compiler, when this method
is used.  It may not be compatible for structures of 1, 2, 4 or 8 bytes.

   GNU CC uses the system's standard convention for passing arguments. 
On some machines, the first few arguments are passed in registers; in
others, all are passed on the stack.  It would be possible to use
registers for argument passing on any machine, and this would probably
result in a significant speedup.  But the result would be complete
incompatibility with code that follows the standard convention.  So this
change is practical only if you are switching to GNU CC as the sole C
compiler for the system.  We may implement register argument passing on
certain machines once we have a complete GNU system so that we can
compile the libraries with GNU CC.

   If you use `longjmp', beware of automatic variables.  ANSI C says
that automatic variables that are not declared `volatile' have undefined
values after a `longjmp'.  And this is all GNU CC promises to do,
because it is very difficult to restore register variables correctly,
and one of GNU CC's features is that it can put variables in registers
without your asking it to.

   If you want a variable to be unaltered by `longjmp', and you don't
want to write `volatile' because old C compilers don't accept it, just
take the address of the variable.  If a variable's address is ever
taken, even if just to compute it and ignore it, then the variable
cannot go in a register:

     {
       int careful;
       &careful;
       ...
     }

   Code compiled with GNU CC may call certain library routines.  Most of
them handle arithmetic for which there are no instructions.  This
includes multiply and divide on some machines, and floating point
operations on any machine for which floating point support is disabled
with `-msoft-float'.  Some standard parts of the C library, such as
`bcopy' or `memcpy', are also called automatically.  The usual function
call interface is used for calling the library routines.

   These library routines should be defined in the library `gnulib',
which GNU CC automatically searches whenever it links a program.  On
machines that have multiply and divide instructions, if hardware
floating point is in use, normally `gnulib' is not needed, but it is
searched just in case.

   Each arithmetic function is defined in `gnulib.c' to use the
corresponding C arithmetic operator.  As long as the file is compiled
with another C compiler, which supports all the C arithmetic operators,
this file will work portably.  However, `gnulib.c' does not work if
compiled with GNU CC, because each arithmetic function would compile
into a call to itself!


File: gcc.info,  Node: Passes,  Next: RTL,  Prev: Interface,  Up: Top

Passes and Files of the Compiler
********************************

   The overall control structure of the compiler is in `toplev.c'.  This
file is responsible for initialization, decoding arguments, opening and
closing files, and sequencing the passes.

   The parsing pass is invoked only once, to parse the entire input. 
The RTL intermediate code for a function is generated as the function
is parsed, a statement at a time.  Each statement is read in as a
syntax tree and then converted to RTL; then the storage for the tree
for the statement is reclaimed.  Storage for types (and the expressions
for their sizes), declarations, and a representation of the binding
contours and how they nest, remains until the function is finished
being compiled; these are all needed to output the debugging
information.

   Each time the parsing pass reads a complete function definition or
top-level declaration, it calls the function `rest_of_compilation' or
`rest_of_decl_compilation' in `toplev.c', which are responsible for all
further processing necessary, ending with output of the assembler
language.  All other compiler passes run, in sequence, within
`rest_of_compilation'. When that function returns from compiling a
function definition, the storage used for that function definition's
compilation is entirely freed, unless it is an inline function (*note
Inline::.).

   Here is a list of all the passes of the compiler and their source
files. Also included is a description of where debugging dumps can be
requested with `-d' options.

   * Parsing.  This pass reads the entire text of a function definition,
     constructing partial syntax trees.  This and RTL generation are no
     longer truly separate passes (formerly they were), but it is
     easier to think of them as separate.

     The tree representation does not entirely follow C syntax, because
     it is intended to support other languages as well.

     C data type analysis is also done in this pass, and every tree node
     that represents an expression has a data type attached.  Variables
     are represented as declaration nodes.

     Constant folding and associative-law simplifications are also done
     during this pass.

     The source files for parsing are `c-parse.y', `c-decl.c',
     `c-typeck.c', `c-convert.c', `stor-layout.c', `fold-const.c', and
     `tree.c'.  The last three files are intended to be
     language-independent.  There are also header files `c-parse.h',
     `c-tree.h', `tree.h' and `tree.def'. The last two define the
     format of the tree representation.

   * RTL generation.  This is the conversion of syntax tree into RTL
     code. It is actually done statement-by-statement during parsing,
     but for most purposes it can be thought of as a separate pass.

     This is where the bulk of target-parameter-dependent code is found,
     since often it is necessary for strategies to apply only when
     certain standard kinds of instructions are available.  The purpose
     of named instruction patterns is to provide this information to
     the RTL generation pass.

     Optimization is done in this pass for `if'-conditions that are
     comparisons, boolean operations or conditional expressions.  Tail
     recursion is detected at this time also.  Decisions are made about
     how best to arrange loops and how to output `switch' statements.

     The source files for RTL generation are `stmt.c', `expr.c',
     `explow.c', `expmed.c', `optabs.c' and `emit-rtl.c'. Also, the
     file `insn-emit.c', generated from the machine description by the
     program `genemit', is used in this pass.  The header files
     `expr.h' is used for communication within this pass.

     The header files `insn-flags.h' and `insn-codes.h', generated from
     the machine description by the programs `genflags' and `gencodes',
     tell this pass which standard names are available for use and
     which patterns correspond to them.

     Aside from debugging information output, none of the following
     passes refers to the tree structure representation of the function
     (only part of which is saved).

     The decision of whether the function can and should be expanded
     inline in its subsequent callers is made at the end of rtl
     generation.  The function must meet certain criteria, currently
     related to the size of the function and the types and number of
     parameters it has.  Note that this function may contain loops,
     recursive calls to itself (tail-recursive functions can be
     inlined!), gotos, in short, all constructs supported by GNU CC.

     The option `-dr' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.rtl' to
     the input file name.

   * Jump optimization.  This pass simplifies jumps to the following
     instruction, jumps across jumps, and jumps to jumps.  It deletes
     unreferenced labels and unreachable code, except that unreachable
     code that contains a loop is not recognized as unreachable in this
     pass. (Such loops are deleted later in the basic block analysis.)

     Jump optimization is performed two or three times.  The first time
     is immediately following RTL generation.  The second time is after
     CSE, but only if CSE says repeated jump optimization is needed. 
     The last time is right before the final pass.  That time,
     cross-jumping and deletion of no-op move instructions are done
     together with the optimizations described above.

     The source file of this pass is `jump.c'.

     The option `-dj' causes a debugging dump of the RTL code after
     this pass is run for the first time.  This dump file's name is
     made by appending `.jump' to the input file name.

   * Register scan.  This pass finds the first and last use of each
     register, as a guide for common subexpression elimination.  Its
     source is in `regclass.c'.

   * Common subexpression elimination.  This pass also does constant
     propagation.  Its source file is `cse.c'.  If constant propagation
     causes conditional jumps to become unconditional or to become
     no-ops, jump optimization is run again when CSE is finished.

     The option `-ds' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.cse' to
     the input file name.

   * Loop optimization.  This pass moves constant expressions out of
     loops, and optionally does strength-reduction as well.  Its source
     file is `loop.c'.

     The option `-dL' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.loop' to
     the input file name.

   * Stupid register allocation is performed at this point in a
     nonoptimizing compilation.  It does a little data flow analysis as
     well.  When stupid register allocation is in use, the next pass
     executed is the reloading pass; the others in between are skipped.
     The source file is `stupid.c'.

   * Data flow analysis (`flow.c').  This pass divides the program into
     basic blocks (and in the process deletes unreachable loops); then
     it computes which pseudo-registers are live at each point in the
     program, and makes the first instruction that uses a value point at
     the instruction that computed the value.

     This pass also deletes computations whose results are never used,
     and combines memory references with add or subtract instructions
     to make autoincrement or autodecrement addressing.

     The option `-df' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.flow' to
     the input file name.  If stupid register allocation is in use, this
     dump file reflects the full results of such allocation.

   * Instruction combination (`combine.c').  This pass attempts to
     combine groups of two or three instructions that are related by
     data flow into single instructions.  It combines the RTL
     expressions for the instructions by substitution, simplifies the
     result using algebra, and then attempts to match the result
     against the machine description.

     The option `-dc' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.combine'
     to the input file name.

   * Register class preferencing.  The RTL code is scanned to find out
     which register class is best for each pseudo register.  The source
     file is `regclass.c'.

   * Local register allocation (`local-alloc.c').  This pass allocates
     hard registers to pseudo registers that are used only within one
     basic block.  Because the basic block is linear, it can use fast
     and powerful techniques to do a very good job.

     The option `-dl' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.lreg' to
     the input file name.

   * Global register allocation (`global-alloc.c').  This pass
     allocates hard registers for the remaining pseudo registers (those
     whose life spans are not contained in one basic block).

   * Reloading.  This pass renumbers pseudo registers with the hardware
     registers numbers they were allocated.  Pseudo registers that did
     not get hard registers are replaced with stack slots.  Then it
     finds instructions that are invalid because a value has failed to
     end up in a register, or has ended up in a register of the wrong
     kind.  It fixes up these instructions by reloading the
     problematical values temporarily into registers.  Additional
     instructions are generated to do the copying.

     Source files are `reload.c' and `reload1.c', plus the header
     `reload.h' used for communication between them.

     The option `-dg' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.greg' to
     the input file name.

   * Jump optimization is repeated, this time including cross-jumping
     and deletion of no-op move instructions.

     The option `-dJ' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.jump2' to
     the input file name.

   * Delayed branch scheduling may be done at this point.  The source
     file name is `dbranch.c'.

     The option `-dd' causes a debugging dump of the RTL code after
     this pass.  This dump file's name is made by appending `.dbr' to
     the input file name.

   * Final.  This pass outputs the assembler code for the function.  It
     is also responsible for identifying spurious test and compare
     instructions.  Machine-specific peephole optimizations are
     performed at the same time.  The function entry and exit sequences
     are generated directly as assembler code in this pass; they never
     exist as RTL.

     The source files are `final.c' plus `insn-output.c'; the latter is
     generated automatically from the machine description by the tool
     `genoutput'.  The header file `conditions.h' is used for
     communication between these files.

   * Debugging information output.  This is run after final because it
     must output the stack slot offsets for pseudo registers that did
     not get hard registers.  Source files are `dbxout.c' for DBX
     symbol table format and `symout.c' for GDB's own symbol table
     format.

   Some additional files are used by all or many passes:

   * Every pass uses `machmode.def', which defines the machine modes.

   * All the passes that work with RTL use the header files `rtl.h' and
     `rtl.def', and subroutines in file `rtl.c'.  The tools `gen*' also
     use these files to read and work with the machine description RTL.

   * Several passes refer to the header file `insn-config.h' which
     contains a few parameters (C macro definitions) generated
     automatically from the machine description RTL by the tool
     `genconfig'.

   * Several passes use the instruction recognizer, which consists of
     `recog.c' and `recog.h', plus the files `insn-recog.c' and
     `insn-extract.c' that are generated automatically from the machine
     description by the tools `genrecog' and `genextract'.

   * Several passes use the header files `regs.h' which defines the
     information recorded about pseudo register usage, and
     `basic-block.h' which defines the information recorded about basic
     blocks.

   * `hard-reg-set.h' defines the type `HARD_REG_SET', a bit-vector
     with a bit for each hard register, and some macros to manipulate
     it. This type is just `int' if the machine has few enough hard
     registers; otherwise it is an array of `int' and some of the
     macros expand into loops.


File: gcc.info,  Node: RTL,  Next: Machine Desc,  Prev: Passes,  Up: Top

RTL Representation
******************

   Most of the work of the compiler is done on an intermediate
representation called register transfer language.  In this language,
the instructions to be output are described, pretty much one by one, in
an algebraic form that describes what the instruction does.

   RTL is inspired by Lisp lists.  It has both an internal form, made
up of structures that point at other structures, and a textual form
that is used in the machine description and in printed debugging dumps.
 The textual form uses nested parentheses to indicate the pointers in
the internal form.

* Menu:

* RTL Objects::       Expressions vs vectors vs strings vs integers.
* Accessors::         Macros to access expression operands or vector elts.
* Flags::             Other flags in an RTL expression.
* Machine Modes::     Describing the size and format of a datum.
* Constants::         Expressions with constant values.
* Regs and Memory::   Expressions representing register contents or memory.
* Arithmetic::        Expressions representing arithmetic on other expressions.
* Comparisons::       Expressions representing comparison of expressions.
* Bit Fields::        Expressions representing bit-fields in memory or reg.
* Conversions::       Extending, truncating, floating or fixing.
* RTL Declarations::  Declaring volatility, constancy, etc.
* Side Effects::      Expressions for storing in registers, etc.
* Incdec::            Embedded side-effects for autoincrement addressing.
* Assembler::         Representing `asm' with operands.
* Insns::             Expression types for entire insns.
* Calls::             RTL representation of function call insns.
* Sharing::           Some expressions are unique; others *must* be copied.


File: gcc.info,  Node: RTL Objects,  Next: Accessors,  Prev: RTL,  Up: RTL

RTL Object Types
================

   RTL uses four kinds of objects: expressions, integers, strings and
vectors. Expressions are the most important ones.  An RTL expression
("RTX", for short) is a C structure, but it is usually referred to with
a pointer; a type that is given the typedef name `rtx'.

   An integer is simply an `int', and a string is a `char *'. Within
RTL code, strings appear only inside `symbol_ref' expressions, but they
appear in other contexts in the RTL expressions that make up machine
descriptions.  Their written form uses decimal digits.

   A string is a sequence of characters.  In core it is represented as a
`char *' in usual C fashion, and it is written in C syntax as well.
However, strings in RTL may never be null.  If you write an empty
string in a machine description, it is represented in core as a null
pointer rather than as a pointer to a null character.  In certain
contexts, these null pointers instead of strings are valid.

   A vector contains an arbitrary, specified number of pointers to
expressions.  The number of elements in the vector is explicitly
present in the vector.  The written form of a vector consists of square
brackets (`[...]') surrounding the elements, in sequence and with
whitespace separating them.  Vectors of length zero are not created;
null pointers are used instead.

   Expressions are classified by "expression codes" (also called RTX
codes).  The expression code is a name defined in `rtl.def', which is
also (in upper case) a C enumeration constant.  The possible expression
codes and their meanings are machine-independent.  The code of an RTX
can be extracted with the macro `GET_CODE (X)' and altered with
`PUT_CODE (X, NEWCODE)'.

   The expression code determines how many operands the expression
contains, and what kinds of objects they are.  In RTL, unlike Lisp, you
cannot tell by looking at an operand what kind of object it is. 
Instead, you must know from its context--from the expression code of
the containing expression. For example, in an expression of code
`subreg', the first operand is to be regarded as an expression and the
second operand as an integer.  In an expression of code `plus', there
are two operands, both of which are to be regarded as expressions.  In
a `symbol_ref' expression, there is one operand, which is to be
regarded as a string.

   Expressions are written as parentheses containing the name of the
expression type, its flags and machine mode if any, and then the
operands of the expression (separated by spaces).

   Expression code names in the `md' file are written in lower case,
but when they appear in C code they are written in upper case.  In this
manual, they are shown as follows: `const_int'.

   In a few contexts a null pointer is valid where an expression is
normally wanted.  The written form of this is `(nil)'.


File: gcc.info,  Node: Accessors,  Next: Flags,  Prev: RTL Objects,  Up: RTL

Access to Operands
==================

   For each expression type `rtl.def' specifies the number of contained
objects and their kinds, with four possibilities: `e' for expression
(actually a pointer to an expression), `i' for integer, `s' for string,
and `E' for vector of expressions.  The sequence of letters for an
expression code is called its "format".  Thus, the format of `subreg'
is `ei'.

   Two other format characters are used occasionally: `u' and `0'. `u'
is equivalent to `e' except that it is printed differently in debugging
dumps, and `0' means a slot whose contents do not fit any normal
category.  `0' slots are not printed at all in dumps, and are often
used in special ways by small parts of the compiler.

   There are macros to get the number of operands and the format of an
expression code:

`GET_RTX_LENGTH (CODE)'
     Number of operands of an RTX of code CODE.

`GET_RTX_FORMAT (CODE)'
     The format of an RTX of code CODE, as a C string.

   Operands of expressions are accessed using the macros `XEXP', `XINT'
and `XSTR'.  Each of these macros takes two arguments: an
expression-pointer (RTX) and an operand number (counting from zero).
Thus,

     XEXP (X, 2)

accesses operand 2 of expression X, as an expression.

     XINT (X, 2)

accesses the same operand as an integer.  `XSTR', used in the same
fashion, would access it as a string.

   Any operand can be accessed as an integer, as an expression or as a
string. You must choose the correct method of access for the kind of
value actually stored in the operand.  You would do this based on the
expression code of the containing expression.  That is also how you
would know how many operands there are.

   For example, if X is a `subreg' expression, you know that it has two
operands which can be correctly accessed as `XEXP (X, 0)' and `XINT (X,
1)'.  If you did `XINT (X, 0)', you would get the address of the
expression operand but cast as an integer; that might occasionally be
useful, but it would be cleaner to write `(int) XEXP (X, 0)'.  `XEXP
(X, 1)' would also compile without error, and would return the second,
integer operand cast as an expression pointer, which would probably
result in a crash when accessed.  Nothing stops you from writing `XEXP
(X, 28)' either, but this will access memory past the end of the
expression with unpredictable results.

   Access to operands which are vectors is more complicated.  You can
use the macro `XVEC' to get the vector-pointer itself, or the macros
`XVECEXP' and `XVECLEN' to access the elements and length of a vector.

`XVEC (EXP, IDX)'
     Access the vector-pointer which is operand number IDX in EXP.

`XVECLEN (EXP, IDX)'
     Access the length (number of elements) in the vector which is in
     operand number IDX in EXP.  This value is an `int'.

`XVECEXP (EXP, IDX, ELTNUM)'
     Access element number ELTNUM in the vector which is in operand
     number IDX in EXP.  This value is an RTX.

     It is up to you to make sure that ELTNUM is not negative and is
     less than `XVECLEN (EXP, IDX)'.

   All the macros defined in this section expand into lvalues and
therefore can be used to assign the operands, lengths and vector
elements as well as to access them.


File: gcc.info,  Node: Flags,  Next: Machine Modes,  Prev: Accessors,  Up: RTL

Flags in an RTL Expression
==========================

   RTL expressions contain several flags (one-bit bit-fields) that are
used in certain types of expression.  Most often they are accessed with
the following macros:

`EXTERNAL_SYMBOL_P (X)'
     In a `symbol_ref' expression, nonzero if it corresponds to a
     variable declared extern in the users code.  Zero for all other
     variables. Stored in the `volatil' field and printed as `/v'.

`MEM_VOLATILE_P (X)'
     In `mem' expressions, nonzero for volatile memory references.
     Stored in the `volatil' field and printed as `/v'.

`MEM_IN_STRUCT_P (X)'
     In `mem' expressions, nonzero for reference to an entire
     structure, union or array, or to a component of one.  Zero for
     references to a scalar variable or through a pointer to a scalar.
     Stored in the `in_struct' field and printed as `/s'.

`REG_USER_VAR_P (X)'
     In a `reg', nonzero if it corresponds to a variable present in the
     user's source code.  Zero for temporaries generated internally by
     the compiler.  Stored in the `volatil' field and printed as `/v'.

`REG_FUNCTION_VALUE_P (X)'
     Nonzero in a `reg' if it is the place in which this function's
     value is going to be returned.  (This happens only in a hard
     register.)  Stored in the `integrated' field and printed as `/i'.

     The same hard register may be used also for collecting the values
     of functions called by this one, but `REG_FUNCTION_VALUE_P' is zero
     in this kind of use.

`RTX_UNCHANGING_P (X)'
     Nonzero in a `reg' or `mem' if the value is not changed explicitly
     by the current function.  (If it is a memory reference then it may
     be changed by other functions or by aliasing.)  Stored in the
     `unchanging' field and printed as `/u'.

`RTX_INTEGRATED_P (INSN)'
     Nonzero in an insn if it resulted from an in-line function call.
     Stored in the `integrated' field and printed as `/i'.  This may be
     deleted; nothing currently depends on it.

`INSN_DELETED_P (INSN)'
     In an insn, nonzero if the insn has been deleted.  Stored in the
     `volatil' field and printed as `/v'.

`CONSTANT_POOL_ADDRESS_P (X)'
     Nonzero in a `symbol_ref' if it refers to part of the current
     function's "constants pool".  These are addresses close to the
     beginning of the function, and GNU CC assumes they can be addressed
     directly (perhaps with the help of base registers).  Stored in the
     `unchanging' field and printed as `/u'.

   These are the fields which the above macros refer to:

`used'
     This flag is used only momentarily, at the end of RTL generation
     for a function, to count the number of times an expression appears
     in insns. Expressions that appear more than once are copied,
     according to the rules for shared structure (*note Sharing::.).

`volatil'
     This flag is used in `mem',`symbol_ref' and `reg' expressions and
     in insns.  In RTL dump files, it is printed as `/v'.

     In a `mem' expression, it is 1 if the memory reference is volatile.
     Volatile memory references may not be deleted, reordered or
     combined.

     In a `reg' expression, it is 1 if the value is a user-level
     variable. 0 indicates an internal compiler temporary.

     In a `symbol_ref' expression, it is 1 if the symbol is declared
     `extern'.

     In an insn, 1 means the insn has been deleted.

`in_struct'
     This flag is used in `mem' expressions.  It is 1 if the memory
     datum referred to is all or part of a structure or array; 0 if it
     is (or might be) a scalar variable.  A reference through a C
     pointer has 0 because the pointer might point to a scalar variable.

     This information allows the compiler to determine something about
     possible cases of aliasing.

     In an RTL dump, this flag is represented as `/s'.

`unchanging'
     This flag is used in `reg' and `mem' expressions.  1 means that
     the value of the expression never changes (at least within the
     current function).

     In an RTL dump, this flag is represented as `/u'.

`integrated'
     In some kinds of expressions, including insns, this flag means the
     rtl was produced by procedure integration.

     In a `reg' expression, this flag indicates the register containing
     the value to be returned by the current function.  On machines
     that pass parameters in registers, the same register number may be
     used for parameters as well, but this flag is not set on such uses.


File: gcc.info,  Node: Machine Modes,  Next: Constants,  Prev: Flags,  Up: RTL

Machine Modes
=============

   A machine mode describes a size of data object and the
representation used for it.  In the C code, machine modes are
represented by an enumeration type, `enum machine_mode', defined in
`machmode.def'.  Each RTL expression has room for a machine mode and so
do certain kinds of tree expressions (declarations and types, to be
precise).

   In debugging dumps and machine descriptions, the machine mode of an
RTL expression is written after the expression code with a colon to
separate them.  The letters `mode' which appear at the end of each
machine mode name are omitted.  For example, `(reg:SI 38)' is a `reg'
expression with machine mode `SImode'.  If the mode is `VOIDmode', it
is not written at all.

   Here is a table of machine modes.

`QImode'
     "Quarter-Integer" mode represents a single byte treated as an
     integer.

`HImode'
     "Half-Integer" mode represents a two-byte integer.

`PSImode'
     "Partial Single Integer" mode represents an integer which occupies
     four bytes but which doesn't really use all four.  On some
     machines, this is the right mode to use for pointers.

`SImode'
     "Single Integer" mode represents a four-byte integer.

`PDImode'
     "Partial Double Integer" mode represents an integer which occupies
     eight bytes but which doesn't really use all eight.  On some
     machines, this is the right mode to use for certain pointers.

`DImode'
     "Double Integer" mode represents an eight-byte integer.

`TImode'
     "Tetra Integer" (?) mode represents a sixteen-byte integer.

`SFmode'
     "Single Floating" mode represents a single-precision (four byte)
     floating point number.

`DFmode'
     "Double Floating" mode represents a double-precision (eight byte)
     floating point number.

`XFmode'
     "Extended Floating" mode represents a triple-precision (twelve
     byte) floating point number.  This mode is used for IEEE extended
     floating point.

`TFmode'
     "Tetra Floating" mode represents a quadruple-precision (sixteen
     byte) floating point number.

`BLKmode'
     "Block" mode represents values that are aggregates to which none of
     the other modes apply.  In RTL, only memory references can have
     this mode, and only if they appear in string-move or vector
     instructions.  On machines which have no such instructions,
     `BLKmode' will not appear in RTL.

`VOIDmode'
     Void mode means the absence of a mode or an unspecified mode. For
     example, RTL expressions of code `const_int' have mode `VOIDmode'
     because they can be taken to have whatever mode the context
     requires.  In debugging dumps of RTL, `VOIDmode' is expressed by
     the absence of any mode.

`EPmode'
     "Entry Pointer" mode is intended to be used for function variables
     in Pascal and other block structured languages.  Such values
     contain both a function address and a static chain pointer for
     access to automatic variables of outer levels.  This mode is only
     partially implemented since C does not use it.

`CSImode, ...'
     "Complex Single Integer" mode stands for a complex number
     represented as a pair of `SImode' integers.  Any of the integer
     and floating modes may have `C' prefixed to its name to obtain a
     complex number mode. For example, there are `CQImode', `CSFmode',
     and `CDFmode'. Since C does not support complex numbers, these
     machine modes are only partially implemented.

`BImode'
     This is the machine mode of a bit-field in a structure.  It is used
     only in the syntax tree, never in RTL, and in the syntax tree it
     appears only in declaration nodes.  In C, it appears only in
     `FIELD_DECL' nodes for structure fields defined with a bit size.

   The machine description defines `Pmode' as a C macro which expands
into the machine mode used for addresses.  Normally this is `SImode'.

   The only modes which a machine description must support are
`QImode', `SImode', `SFmode' and `DFmode'.  The compiler will attempt
to use `DImode' for two-word structures and unions, but this can be
prevented by overriding the definition of `MAX_FIXED_MODE_SIZE'. 
Likewise, you can arrange for the C type `short int' to avoid using
`HImode'.  In the long term it might be desirable to make the set of
available machine modes machine-dependent and eliminate all assumptions
about specific machine modes or their uses from the machine-independent
code of the compiler.

   To help begin this process, the machine modes are divided into mode
classes.  These are represented by the enumeration type `enum
mode_class' defined in `rtl.h'.  The possible mode classes are:

`MODE_INT'
     Integer modes.  By default these are `QImode', `HImode', `SImode',
     `DImode', `TImode', and also `BImode'.

`MODE_FLOAT'
     Floating-point modes.  By default these are `QFmode', `HFmode',
     `SFmode', `DFmode' and `TFmode', but the MC68881 also defines
     `XFmode' to be an 80-bit extended-precision floating-point mode.

`MODE_COMPLEX_INT'
     Complex integer modes.  By default these are `CQImode', `CHImode',
     `CSImode', `CDImode' and `CTImode'.

`MODE_COMPLEX_FLOAT'
     Complex floating-point modes.  By default these are `CQFmode',
     `CHFmode', `CSFmode', `CDFmode' and `CTFmode',

`MODE_FUNCTION'
     Algol or Pascal function variables including a static chain.
     (These are not currently implemented).

`MODE_RANDOM'
     This is a catchall mode class for modes which don't fit into the
     above classes.  Currently `VOIDmode', `BLKmode' and `EPmode' are
     in `MODE_RANDOM'.

   Here are some C macros that relate to machine modes:

`GET_MODE (X)'
     Returns the machine mode of the RTX X.

`PUT_MODE (X, NEWMODE)'
     Alters the machine mode of the RTX X to be NEWMODE.

`NUM_MACHINE_MODES'
     Stands for the number of machine modes available on the target
     machine.  This is one greater than the largest numeric value of any
     machine mode.

`GET_MODE_NAME (M)'
     Returns the name of mode M as a string.

`GET_MODE_CLASS (M)'
     Returns the mode class of mode M.

`GET_MODE_SIZE (M)'
     Returns the size in bytes of a datum of mode M.

`GET_MODE_BITSIZE (M)'
     Returns the size in bits of a datum of mode M.

`GET_MODE_UNIT_SIZE (M)'
     Returns the size in bits of the subunits of a datum of mode M.
     This is the same as `GET_MODE_SIZE' except in the case of complex
     modes and `EPmode'.  For them, the unit size is the size of the
     real or imaginary part, or the size of the function pointer or the
     context pointer.

