589 lines
20 KiB
C++
589 lines
20 KiB
C++
/**************************************************
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* This file includes member functions for the
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* data structures in mux_graph.h
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*************************************************/
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#include <cmath>
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#include <algorithm>
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#include "util.h"
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#include "vtr_assert.h"
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#include "mux_utils.h"
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#include "mux_graph.h"
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/**************************************************
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* Member functions for the class MuxGraph
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*************************************************/
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/**************************************************
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* Constructor
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*************************************************/
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/* Create an object based on a Circuit Model which is MUX */
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MuxGraph::MuxGraph(const CircuitLibrary& circuit_lib,
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const CircuitModelId& circuit_model,
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const size_t& mux_size) {
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/* Build the graph for a given multiplexer model */
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build_mux_graph(circuit_lib, circuit_model, mux_size);
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}
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/**************************************************
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* Public Accessors : Aggregates
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*************************************************/
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//Accessors
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MuxGraph::node_range MuxGraph::nodes() const {
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return vtr::make_range(node_ids_.begin(), node_ids_.end());
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}
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MuxGraph::edge_range MuxGraph::edges() const {
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return vtr::make_range(edge_ids_.begin(), edge_ids_.end());
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}
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MuxGraph::mem_range MuxGraph::memories() const {
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return vtr::make_range(mem_ids_.begin(), mem_ids_.end());
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}
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/**************************************************
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* Public Accessors: Data query
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*************************************************/
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/* Find the number of inputs in the MUX graph */
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size_t MuxGraph::num_inputs() const {
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/* need to check if the graph is valid or not */
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VTR_ASSERT_SAFE(valid_mux_graph());
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/* Sum up the number of INPUT nodes in each level */
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size_t num_inputs = 0;
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for (auto node_per_level : node_lookup_) {
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num_inputs += node_per_level[MUX_INPUT_NODE].size();
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}
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return num_inputs;
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}
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/* Find the number of levels in the MUX graph */
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size_t MuxGraph::num_levels() const {
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/* need to check if the graph is valid or not */
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VTR_ASSERT_SAFE(valid_mux_graph());
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/* The num_levels by definition excludes the level for outputs, so a deduection is applied */
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return node_lookup_.size() - 1;
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}
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/* Find the number of configuration memories in the MUX graph */
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size_t MuxGraph::num_memory_bits() const {
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/* need to check if the graph is valid or not */
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VTR_ASSERT_SAFE(valid_mux_graph());
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return mem_ids_.size();
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}
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/* Find the sizes of each branch of a MUX */
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std::vector<size_t> MuxGraph::branch_sizes() const {
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std::vector<size_t> branch;
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/* Visit each internal nodes/output nodes and find the the number of incoming edges */
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for (auto node : node_ids_ ) {
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/* Bypass input nodes */
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if ( (MUX_OUTPUT_NODE != node_types_[node])
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&& (MUX_INTERNAL_NODE != node_types_[node]) ) {
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continue;
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}
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size_t branch_size = node_in_edges_[node].size();
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/* make sure the branch size is valid */
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VTR_ASSERT_SAFE(valid_mux_implementation_num_inputs(branch_size));
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/* Nodes with the same number of incoming edges, indicate the same size of branch circuit */
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std::vector<size_t>::iterator it;
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it = std::find(branch.begin(), branch.end(), branch_size);
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/* if already exists a branch with the same size, skip updating the vector */
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if (it == branch.end()) {
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continue;
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}
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branch.push_back(branch_size);
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}
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/* Sort the branch by size */
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std::sort(branch.begin(), branch.end());
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return branch;
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}
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/* Get the node id of a given input */
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MuxNodeId MuxGraph::node_id(const MuxInputId& input_id) const {
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/* Use the node_lookup to accelerate the search */
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for (const auto& lvl : node_lookup_) {
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for (const auto& cand_node : lvl[MUX_INPUT_NODE]) {
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if (input_id == node_input_ids_[cand_node]) {
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return cand_node;
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}
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}
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}
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return MuxNodeId::INVALID();
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}
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/* Decode memory bits based on an input id */
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std::vector<size_t> MuxGraph::decode_memory_bits(const MuxInputId& input_id) const {
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/* initialize the memory bits: TODO: support default value */
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std::vector<size_t> mem_bits(mem_ids_.size(), 0);
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/* valid the input */
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VTR_ASSERT_SAFE(valid_input_id(input_id));
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/* Route the input to the output and update mem */
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MuxNodeId next_node = node_id(input_id);
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while ( 0 < node_out_edges_[next_node].size() ) {
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VTR_ASSERT_SAFE (1 == node_out_edges_[next_node].size());
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MuxEdgeId edge = node_out_edges_[next_node][0];
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/* Configure the mem bits:
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* if inv_mem is enabled, it means 0 to enable this edge
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* otherwise, it is 1 to enable this edge
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*/
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MuxMemId mem = edge_mem_ids_[edge];
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VTR_ASSERT_SAFE (valid_mem_id(mem));
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if (true == edge_inv_mem_[edge]) {
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mem_bits[size_t(mem)] = 0;
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} else {
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mem_bits[size_t(mem)] = 1;
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}
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/* each edge must have 1 fan-out */
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VTR_ASSERT_SAFE (1 == edge_sink_nodes_[edge].size());
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/* Visit the next node */
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next_node = edge_sink_nodes_[edge][0];
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}
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VTR_ASSERT_SAFE(MUX_OUTPUT_NODE == node_types_[next_node]);
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return mem_bits;
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}
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/**************************************************
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* Private mutators: basic operations
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*************************************************/
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/* Add a unconfigured node to the MuxGraph */
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MuxNodeId MuxGraph::add_node(const enum e_mux_graph_node_type& node_type) {
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MuxNodeId node = MuxNodeId(node_ids_.size());
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/* Push to the node list */
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node_ids_.push_back(node);
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/* Resize the other node-related vectors */
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node_types_.push_back(node_type);
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node_input_ids_.push_back(MuxInputId::INVALID());
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node_levels_.push_back(-1);
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node_in_edges_.emplace_back();
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node_out_edges_.emplace_back();
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return node;
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}
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/* Add a edge connecting two nodes */
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MuxEdgeId MuxGraph::add_edge(const MuxNodeId& from_node, const MuxNodeId& to_node) {
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MuxEdgeId edge = MuxEdgeId(edge_ids_.size());
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/* Push to the node list */
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edge_ids_.push_back(edge);
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/* Resize the other node-related vectors */
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edge_types_.push_back(NUM_CIRCUIT_MODEL_PASS_GATE_TYPES);
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edge_mem_ids_.push_back(MuxMemId::INVALID());
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edge_inv_mem_.push_back(false);
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/* update the edge-node connections */
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VTR_ASSERT(valid_node_id(from_node));
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edge_src_nodes_.emplace_back();
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edge_src_nodes_[edge].push_back(from_node);
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node_out_edges_[from_node].push_back(edge);
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VTR_ASSERT(valid_node_id(to_node));
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edge_sink_nodes_.emplace_back();
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edge_sink_nodes_[edge].push_back(to_node);
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node_in_edges_[to_node].push_back(edge);
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return edge;
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}
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/* Add a memory bit to the MuxGraph */
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MuxMemId MuxGraph::add_mem() {
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MuxMemId mem = MuxMemId(mem_ids_.size());
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/* Push to the node list */
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mem_ids_.push_back(mem);
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/* Resize the other node-related vectors */
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return mem;
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}
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/* Link an edge to a memory bit */
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void MuxGraph::set_edge_mem_id(const MuxEdgeId& edge, const MuxMemId& mem) {
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/* Make sure we have valid edge and mem */
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VTR_ASSERT( valid_edge_id(edge) && valid_mem_id(mem) );
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edge_mem_ids_[edge] = mem;
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}
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/**************************************************
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* Private mutators: graph builders
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*************************************************/
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/* Build a graph for a multi-level multiplexer implementation
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* support both generic multi-level and tree-like multiplexers
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*
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* a N:1 multi-level MUX
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* ----------------------
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*
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* input_node --->+
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* |
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* input_node --->|
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* |--->+
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* ... | |
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* | |
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* input_node --->+ |---> ...
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* |
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* ... --->+ --->+
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* |
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* ... ... |---> output_node
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* |
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* ... --->+ --->+
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* |
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* input_node --->+ |---> ...
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* | |
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* input_node --->| |
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* |--->+
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* ... |
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* |
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* input_node --->+
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*
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* tree-like multiplexer graph will look like:
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* --------------------------------------------
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*
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* input_node --->+
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* |--->+
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* input_node --->+ |---> ...
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* |
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* --->+ --->+
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* ... ... ... |----> output_node
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* ... --->+ --->+
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* |---> ...
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* input_node --->+ |
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* |--->+
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* input_node --->+
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*
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*/
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void MuxGraph::build_multilevel_mux_graph(const size_t& mux_size,
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const size_t& num_levels, const size_t& num_inputs_per_branch,
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const enum e_spice_model_pass_gate_logic_type& pgl_type) {
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/* Make sure mux_size for each branch is valid */
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VTR_ASSERT(valid_mux_implementation_num_inputs(num_inputs_per_branch));
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/* In regular cases, there is 1 mem bit for each input of a branch */
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size_t num_mems_per_level = num_inputs_per_branch;
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/* For 2-input branch, only 1 mem bit is needed for each level! */
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if (2 == num_inputs_per_branch) {
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num_mems_per_level = 1;
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}
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/* Number of memory bits is definite, add them */
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for (size_t i = 0; i < num_mems_per_level * num_levels; ++i) {
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add_mem();
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}
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/* Create a fast node lookup locally.
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* Only used for building the graph
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* it sorts the nodes by levels and ids at each level
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*/
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std::vector<std::vector<MuxNodeId>> node_lookup; /* [num_levels][num_nodes_per_level] */
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node_lookup.resize(num_levels + 1);
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/* Number of outputs is definite, add and configure */
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MuxNodeId output_node = add_node(MUX_OUTPUT_NODE);
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node_levels_[output_node] = num_levels;
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/* Update node lookup */
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node_lookup[num_levels].push_back(output_node);
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/* keep a list of node ids which can be candidates for input nodes */
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std::vector<MuxNodeId> input_node_ids;
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/* Add internal nodes level by level,
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* we start from the last level, following a strategy like tree growing
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*/
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for (size_t lvl = num_levels - 1; ; --lvl) {
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/* Expand from the existing nodes
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* Last level should expand from output_node
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* Other levels will expand from internal nodes!
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*/
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for (MuxNodeId seed_node : node_lookup[lvl + 1]) {
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/* Add a new node and connect to seed_node, until we reach the num_inputs_per_branch */
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for (size_t i = 0; i < num_inputs_per_branch; ++i) {
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/* We deposite a type of INTERNAL_NODE,
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* later it will be configured to INPUT if it is in the input list
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*/
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MuxNodeId expand_node = add_node(MUX_INTERNAL_NODE);
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/* Node level is deterministic */
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node_levels_[expand_node] = lvl;
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/* Create an edge and connect the two nodes */
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MuxEdgeId edge = add_edge(expand_node, seed_node);
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/* Configure the edge */
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edge_types_[edge] = pgl_type;
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/* Memory id depends on the level and offset in the current branch
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* if number of inputs per branch is 2, it indicates a tree-like multiplexer,
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* every two edges will share one memory bit
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* otherwise, each edge corresponds to a memory bit
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*/
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if ( 2 == num_inputs_per_branch) {
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MuxMemId mem_id = MuxMemId(lvl);
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set_edge_mem_id(edge, mem_id);
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/* If this is a second edge in the branch, we will assign it to an inverted edge */
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if (0 != i % num_inputs_per_branch) {
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edge_inv_mem_[edge] = true;
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}
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} else {
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MuxMemId mem_id = MuxMemId( lvl * num_inputs_per_branch + i );
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set_edge_mem_id(edge, mem_id);
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}
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/* Update node lookup */
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node_lookup[lvl].push_back(expand_node);
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/* Push the node to input list, and then remove the seed_node from the list */
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input_node_ids.push_back(expand_node);
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/* Remove the node if the seed node is the list */
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std::vector<MuxNodeId>::iterator it = find(input_node_ids.begin(), input_node_ids.end(), seed_node);
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if (it != input_node_ids.end()) {
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input_node_ids.erase(it);
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}
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/* Check the number of input nodes, if already meet the demand, we can finish here */
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if (mux_size != input_node_ids.size()) {
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continue; /* We need more inputs, keep looping */
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}
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/* The graph is done, we configure the input nodes and then we can return */
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/* We must be in level 0 !*/
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VTR_ASSERT( 0 == lvl ) ;
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for (MuxNodeId input_node : input_node_ids) {
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node_types_[input_node] = MUX_INPUT_NODE;
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}
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/* Sort the nodes by the levels and offset */
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size_t input_cnt = 0;
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for (auto lvl_nodes : node_lookup) {
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for (MuxNodeId cand_node : lvl_nodes) {
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if (MUX_INPUT_NODE != node_types_[cand_node]) {
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continue;
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}
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/* Update the input node ids */
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node_input_ids_[cand_node] = MuxInputId(input_cnt);
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/* Update the counter */
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input_cnt++;
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}
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}
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/* Make sure we visited all the inputs in the cache */
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VTR_ASSERT(input_cnt == input_node_ids.size());
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/* Finish building the graph for a multi-level multiplexer */
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return;
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}
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}
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}
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/* Finish building the graph for a multi-level multiplexer */
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}
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/* Build the graph for a given one-level multiplexer implementation
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* a N:1 one-level MUX
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*
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* input_node --->+
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* |
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* input_node --->|
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* |--> output_node
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* ... |
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* |
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* input_node --->+
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*/
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void MuxGraph::build_onelevel_mux_graph(const size_t& mux_size,
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const enum e_spice_model_pass_gate_logic_type& pgl_type) {
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/* Make sure mux_size is valid */
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VTR_ASSERT(valid_mux_implementation_num_inputs(mux_size));
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/* We definitely know how many nodes we need,
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* N inputs, 1 output and 0 internal nodes
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*/
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MuxNodeId output_node = add_node(MUX_OUTPUT_NODE);
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node_levels_[output_node] = 1;
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for (size_t i = 0; i < mux_size; ++i) {
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MuxNodeId input_node = add_node(MUX_INPUT_NODE);
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/* All the node belong to level 0 (we have only 1 level) */
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node_input_ids_[input_node] = MuxInputId(i);
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node_levels_[input_node] = 0;
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/* We definitely know how many edges we need,
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* the same as mux_size, add a edge connecting two nodes
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*/
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MuxEdgeId edge = add_edge(input_node, output_node);
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/* Configure the edge */
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edge_types_[edge] = pgl_type;
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/* Create a memory bit*/
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MuxMemId mem = add_mem();
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/* Link the edge to a memory bit */
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set_edge_mem_id(edge, mem);
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}
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/* Finish building the graph for a one-level multiplexer */
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}
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/* Build the graph for a given multiplexer model */
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void MuxGraph::build_mux_graph(const CircuitLibrary& circuit_lib,
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const CircuitModelId& circuit_model,
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const size_t& mux_size) {
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/* Make sure this model is a MUX */
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VTR_ASSERT((SPICE_MODEL_MUX == circuit_lib.circuit_model_type(circuit_model))
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|| (SPICE_MODEL_LUT == circuit_lib.circuit_model_type(circuit_model)) );
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/* Make sure mux_size is valid */
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VTR_ASSERT(valid_mux_implementation_num_inputs(mux_size));
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size_t impl_mux_size = find_mux_implementation_num_inputs(circuit_lib, circuit_model, mux_size);
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/* Depends on the mux size, the implemented multiplexer structure may change! */
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enum e_spice_model_structure impl_structure = find_mux_implementation_structure(circuit_lib, circuit_model, impl_mux_size);
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/* Branch on multiplexer structures, leading to different building strategies */
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switch (impl_structure) {
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case SPICE_MODEL_STRUCTURE_TREE: {
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/* Find the number of levels */
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size_t num_levels = find_treelike_mux_num_levels(impl_mux_size);
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/* Find the number of inputs per branch, this is not final */
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size_t num_inputs_per_branch = 2;
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/* Build a multilevel mux graph */
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build_multilevel_mux_graph(impl_mux_size, num_levels, num_inputs_per_branch, circuit_lib.pass_gate_logic_type(circuit_model));
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break;
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}
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case SPICE_MODEL_STRUCTURE_ONELEVEL: {
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build_onelevel_mux_graph(impl_mux_size, circuit_lib.pass_gate_logic_type(circuit_model));
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break;
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}
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case SPICE_MODEL_STRUCTURE_MULTILEVEL: {
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/* Find the number of inputs per branch, this is not final */
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size_t num_inputs_per_branch = find_multilevel_mux_branch_num_inputs(impl_mux_size, circuit_lib.mux_num_levels(circuit_model));
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/* Build a multilevel mux graph */
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build_multilevel_mux_graph(impl_mux_size, circuit_lib.mux_num_levels(circuit_model),
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num_inputs_per_branch,
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circuit_lib.pass_gate_logic_type(circuit_model));
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break;
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}
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default:
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vpr_printf(TIO_MESSAGE_ERROR,
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"(File:%s, [LINE%d]) Invalid multiplexer structure for circuit model (name=%s)!\n",
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__FILE__, __LINE__, circuit_lib.circuit_model_name(circuit_model));
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exit(1);
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}
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/* Since the graph is finalized, it is time to build the fast look-up */
|
|
build_node_lookup();
|
|
}
|
|
|
|
/* Build fast node lookup */
|
|
void MuxGraph::build_node_lookup() {
|
|
/* Invalidate the node lookup if necessary */
|
|
invalidate_node_lookup();
|
|
|
|
/* Find the maximum number of levels */
|
|
size_t num_levels = 0;
|
|
for (auto node : nodes()) {
|
|
num_levels = std::max((int)node_levels_[node], (int)num_levels);
|
|
}
|
|
|
|
/* Resize node_lookup */
|
|
node_lookup_.resize(num_levels + 1);
|
|
for (size_t lvl = 0; lvl < node_lookup_.size(); ++lvl) {
|
|
/* Resize by number of node types */
|
|
node_lookup_[lvl].resize(NUM_MUX_NODE_TYPES);
|
|
}
|
|
|
|
/* Fill the node lookup */
|
|
for (auto node : nodes()) {
|
|
node_lookup_[node_levels_[node]][size_t(node_types_[node])].push_back(node);
|
|
}
|
|
}
|
|
|
|
/* Invalidate (empty) the node fast lookup*/
|
|
void MuxGraph::invalidate_node_lookup() {
|
|
node_lookup_.clear();
|
|
}
|
|
|
|
/**************************************************
|
|
* Private validators
|
|
*************************************************/
|
|
|
|
/* valid ids */
|
|
bool MuxGraph::valid_node_id(const MuxNodeId& node) const {
|
|
return size_t(node) < node_ids_.size() && node_ids_[node] == node;
|
|
}
|
|
|
|
bool MuxGraph::valid_edge_id(const MuxEdgeId& edge) const {
|
|
return size_t(edge) < edge_ids_.size() && edge_ids_[edge] == edge;
|
|
}
|
|
|
|
bool MuxGraph::valid_mem_id(const MuxMemId& mem) const {
|
|
return size_t(mem) < mem_ids_.size() && mem_ids_[mem] == mem;
|
|
}
|
|
|
|
/* validate an input id (from which data path signal will be progagated to the output */
|
|
bool MuxGraph::valid_input_id(const MuxInputId& input_id) const {
|
|
for (const auto& lvl : node_lookup_) {
|
|
for (const auto& node : lvl[MUX_INPUT_NODE]) {
|
|
if (size_t(input_id) > size_t(node_input_ids_[node])) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MuxGraph::valid_node_lookup() const {
|
|
return node_lookup_.empty();
|
|
}
|
|
|
|
/* validate a mux graph and see if it is valid */
|
|
bool MuxGraph::valid_mux_graph() const {
|
|
/* A valid MUX graph should be
|
|
* 1. every node has 1 fan-out except output node
|
|
* 2. every input can be routed to the output node
|
|
*/
|
|
for (const auto& node : nodes()) {
|
|
/* output node has 0 fan-out*/
|
|
if (MUX_OUTPUT_NODE == node_types_[node]) {
|
|
continue;
|
|
}
|
|
/* other nodes should have 1 fan-out */
|
|
if (1 != node_out_edges_[node].size()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Try to route to output */
|
|
for (const auto& node : nodes()) {
|
|
if (MUX_INPUT_NODE == node_types_[node]) {
|
|
MuxNodeId next_node = node;
|
|
while ( 0 < node_out_edges_[next_node].size() ) {
|
|
MuxEdgeId edge = node_out_edges_[next_node][0];
|
|
/* each edge must have 1 fan-out */
|
|
if (1 != edge_sink_nodes_[edge].size()) {
|
|
return false;
|
|
}
|
|
next_node = edge_sink_nodes_[edge][0];
|
|
}
|
|
if (MUX_OUTPUT_NODE != node_types_[next_node]) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**************************************************
|
|
* End of Member functions for the class MuxGraph
|
|
*************************************************/
|