OpenFPGA/libs/EXTERNAL/libezgl/include/ezgl/camera.hpp

158 lines
4.1 KiB
C++

/*
* Copyright 2019 University of Toronto
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authors: Mario Badr, Sameh Attia and Tanner Young-Schultz
*/
#ifndef EZGL_CAMERA_HPP
#define EZGL_CAMERA_HPP
#include "ezgl/point.hpp"
#include "ezgl/rectangle.hpp"
namespace ezgl {
/**
* Manages the transformations between coordinate systems.
* Application code doesn't (and can't) call these functions; they are for ezgl internal use.
*
* The camera class manages transformations between a GTK widget, world, and "screen" coordinate system. A GTK widget
* has dimensions that change based on the user, and its aspect ratio may not match the world coordinate system. The
* camera maintains a "screen" within the widget that keeps the same aspect ratio as the world coordinate system,
* regardless of the dimensions of the widget.
*
* A camera object can only be created by an ezgl::canvas object, who has the responsibility of updating the camera with
* changes to the widget's dimensions. The only state that can be mutated outside the library is the camera's world
* coordinate system.
*/
class camera {
public:
/**
* Convert a point in world coordinates to screen coordinates.
*/
point2d world_to_screen(point2d world_coordinates) const;
/**
* Convert a point in widget coordinates to screen coordinates.
*/
point2d widget_to_screen(point2d widget_coordinates) const;
/**
* Convert a point in widget coordinates to world coordinates.
*/
point2d widget_to_world(point2d widget_coordinates) const;
/**
* Get the currently visible bounds of the world.
*/
rectangle get_world() const
{
return m_world;
}
/**
* Get the dimensions of the screen.
*/
rectangle get_screen() const
{
return m_screen;
}
/**
* Get the dimensions of the widget.
*/
rectangle get_widget() const
{
return m_widget;
}
/**
* Get the initial bounds of the world. Needed for zoom_fit
*/
rectangle get_initial_world() const
{
return m_initial_world;
}
/**
* Update the visible bounds of the world.
*
* Used in panning and zooming.
*/
void set_world(rectangle new_world);
/**
* Reset the world coordinates
*
* Used by change_canvas_world_coordinates().
*/
void reset_world(rectangle new_world);
/**
* Get the screen to world scaling factor.
*/
point2d get_world_scale_factor() const
{
return m_screen_to_world;
}
protected:
// Only an ezgl::canvas can create a camera.
friend class canvas;
/**
* Create a camera.
*
* @param bounds The initial bounds of the coordinate system.
*/
explicit camera(rectangle bounds);
/**
* Update the dimensions of the widget.
*
* This will change the screen where the world is projected. The screen will maintain the aspect ratio of the world's
* coordinate system while being centered within the screen.
*
* @see canvas::configure_event
*/
void update_widget(int width, int height);
/**
* Update the scaling factors.
*/
void update_scale_factors();
private:
// The dimensions of the parent widget.
rectangle m_widget = {{0, 0}, 1.0, 1.0};
// The dimensions of the world (user-defined bounding box).
rectangle m_world;
// The dimensions of the screen, which may not match the widget.
rectangle m_screen;
// The dimensions of the initial world (user-defined bounding box). Needed for zoom_fit
rectangle m_initial_world;
// The x and y scaling factors.
point2d m_world_to_widget = {1.0, 1.0};
point2d m_widget_to_screen = {1.0, 1.0};
point2d m_screen_to_world = {1.0, 1.0};
};
}
#endif //EZGL_CAMERA_HPP