OpenFPGA/libs/EXTERNAL/libezgl/src/control.cpp

131 lines
3.8 KiB
C++

/*
* Copyright 2019 University of Toronto
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authors: Mario Badr, Sameh Attia and Tanner Young-Schultz
*/
#include "ezgl/control.hpp"
#include "ezgl/camera.hpp"
#include "ezgl/canvas.hpp"
namespace ezgl {
static rectangle zoom_in_world(point2d zoom_point, rectangle world, double zoom_factor)
{
double const left = zoom_point.x - (zoom_point.x - world.left()) / zoom_factor;
double const bottom = zoom_point.y + (world.bottom() - zoom_point.y) / zoom_factor;
double const right = zoom_point.x + (world.right() - zoom_point.x) / zoom_factor;
double const top = zoom_point.y - (zoom_point.y - world.top()) / zoom_factor;
return {{left, bottom}, {right, top}};
}
static rectangle zoom_out_world(point2d zoom_point, rectangle world, double zoom_factor)
{
double const left = zoom_point.x - (zoom_point.x - world.left()) * zoom_factor;
double const bottom = zoom_point.y + (world.bottom() - zoom_point.y) * zoom_factor;
double const right = zoom_point.x + (world.right() - zoom_point.x) * zoom_factor;
double const top = zoom_point.y - (zoom_point.y - world.top()) * zoom_factor;
return {{left, bottom}, {right, top}};
}
void zoom_in(canvas *cnv, double zoom_factor)
{
point2d const zoom_point = cnv->get_camera().get_world().center();
rectangle const world = cnv->get_camera().get_world();
cnv->get_camera().set_world(zoom_in_world(zoom_point, world, zoom_factor));
cnv->redraw();
}
void zoom_in(canvas *cnv, point2d zoom_point, double zoom_factor)
{
zoom_point = cnv->get_camera().widget_to_world(zoom_point);
rectangle const world = cnv->get_camera().get_world();
cnv->get_camera().set_world(zoom_in_world(zoom_point, world, zoom_factor));
cnv->redraw();
}
void zoom_out(canvas *cnv, double zoom_factor)
{
point2d const zoom_point = cnv->get_camera().get_world().center();
rectangle const world = cnv->get_camera().get_world();
cnv->get_camera().set_world(zoom_out_world(zoom_point, world, zoom_factor));
cnv->redraw();
}
void zoom_out(canvas *cnv, point2d zoom_point, double zoom_factor)
{
zoom_point = cnv->get_camera().widget_to_world(zoom_point);
rectangle const world = cnv->get_camera().get_world();
cnv->get_camera().set_world(zoom_out_world(zoom_point, world, zoom_factor));
cnv->redraw();
}
void zoom_fit(canvas *cnv, rectangle region)
{
cnv->get_camera().set_world(region);
cnv->redraw();
}
void translate(canvas *cnv, double dx, double dy)
{
rectangle new_world = cnv->get_camera().get_world();
new_world += ezgl::point2d(dx, dy);
cnv->get_camera().set_world(new_world);
cnv->redraw();
}
void translate_up(canvas *cnv, double translate_factor)
{
rectangle new_world = cnv->get_camera().get_world();
double dy = new_world.height() / translate_factor;
translate(cnv, 0.0, dy);
}
void translate_down(canvas *cnv, double translate_factor)
{
rectangle new_world = cnv->get_camera().get_world();
double dy = new_world.height() / translate_factor;
translate(cnv, 0.0, -dy);
}
void translate_left(canvas *cnv, double translate_factor)
{
rectangle new_world = cnv->get_camera().get_world();
double dx = new_world.width() / translate_factor;
translate(cnv, -dx, 0.0);
}
void translate_right(canvas *cnv, double translate_factor)
{
rectangle new_world = cnv->get_camera().get_world();
double dx = new_world.width() / translate_factor;
translate(cnv, dx, 0.0);
}
}