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Installation: Tools and C++ Runtime
The Cap'n Proto tools, including the compiler (which takes .capnp
files and generates source code
for them), are written in C++. Therefore, you must install the C++ package even if your actual
development language is something else.
This package is licensed under the MIT License.
Prerequisites
Supported Compilers
Cap'n Proto makes extensive use of C++11 language features. As a result, it requires a relatively new version of a well-supported compiler. The minimum versions are:
- GCC 4.8
- Clang 3.5
- Visual C++ 2015
If your system's default compiler is older that the above, you will need to install a newer
compiler and set the CXX
environment variable before trying to build Cap'n Proto. For example,
after installing GCC 4.8, you could set CXX=g++-4.8
to use this compiler.
Supported Operating Systems
In theory, Cap'n Proto should work on any POSIX platform supporting one of the above compilers, as well as on Windows. We test every Cap'n Proto release on the following platforms:
- Android
- Linux
- Mac OS X
- Windows - Cygwin
- Windows - MinGW-w64
- Windows - Visual C++
Windows users: Cap'n Proto requires Visual Studio 2015 Update 3 or newer. All features of Cap'n Proto -- including serialization, dynamic API, RPC, and schema parser -- are now supported.
Mac OS X users: You should use the latest Xcode with the Xcode command-line tools (Xcode menu > Preferences > Downloads). Alternatively, the command-line tools package from Apple or compiler builds from Macports, Fink, or Homebrew are reported to work.
Installation: Unix
From Release Tarball
You may download and install the release version of Cap'n Proto like so:
curl -O https://capnproto.org/capnproto-c++-0.7.0.tar.gz
tar zxf capnproto-c++-0.7.0.tar.gz
cd capnproto-c++-0.7.0
./configure
make -j6 check
sudo make install
This will install capnp
, the Cap'n Proto command-line tool. It will also install libcapnp
,
libcapnpc
, and libkj
in /usr/local/lib
and headers in /usr/local/include/capnp
and
/usr/local/include/kj
.
From Package Managers
Some package managers include Cap'n Proto packages.
Note: These packages are not maintained by us and are sometimes not up to date with the latest Cap'n Proto release.
- Debian / Ubuntu:
apt-get install capnproto
- Homebrew (OSX):
brew install capnp
From Git
If you download directly from Git, you will need to have the GNU autotools -- autoconf, automake, and libtool -- installed.
git clone https://github.com/sandstorm-io/capnproto.git
cd capnproto/c++
autoreconf -i
./configure
make -j6 check
sudo make install
Installation: Windows
From Release Zip
-
Download Cap'n Proto Win32 build:
https://capnproto.org/capnproto-c++-win32-0.7.0.zip
-
Find
capnp.exe
,capnpc-c++.exe
, andcapnpc-capnp.exe
undercapnproto-tools-win32-0.7.0
in the zip and copy them somewhere.
If you don't care about C++ support, you can stop here. The compiler exe can be used with plugins provided by projects implementing Cap'n Proto in other languages.
If you want to use Cap'n Proto in C++ with Visual Studio, do the following:
-
Make sure that you are using Visual Studio 2015 or newer, with all updates installed. Cap'n Proto uses C++11 language features that did not work in previous versions of Visual Studio, and the updates include many bug fixes that Cap'n Proto requires.
-
Install CMake version 3.1 or later.
-
Use CMake to generate Visual Studio project files under
capnproto-c++-0.7.0
in the zip file. You can use the CMake UI for this or run this shell command:cmake -G "Visual Studio 14 2015"
(For VS2017, you can use "Visual Studio 15 2017" as the generator name.)
-
Open the "Cap'n Proto" solution in Visual Studio.
-
Adjust the project build options (e.g., choice of C++ runtime library, enable/disable exceptions and RTTI) to match the options of the project in which you plan to use Cap'n Proto.
-
Build the solution (
ALL_BUILD
). -
Build the
INSTALL
project to copy the compiled libraries, tools, and header files intoCMAKE_INSTALL_PREFIX
.Alternatively, find the compiled
.lib
files in the build directory undersrc/{capnp,kj}/{Debug,Release}
and place them somewhere where your project can link against them. Also add thesrc
directory to your search path for#include
s, or copy all the headers to your project's include directory.
Cap'n Proto can also be built with MinGW or Cygwin, using the Unix/autotools build instructions.
From Git
The C++ sources are located under c++
directory in the git repository. The build instructions are
otherwise the same as for the release zip.