OpenFPGA/libs/libfabrickey/src/fabric_key.h

205 lines
7.6 KiB
C++

#ifndef FABRIC_KEY_H
#define FABRIC_KEY_H
/********************************************************************
* This file include the declaration of fabric key
*******************************************************************/
#include <array>
#include <map>
#include <string>
/* Headers from vtrutil library */
#include "vtr_geometry.h"
#include "vtr_vector.h"
/* Headers from openfpgautil library */
#include "fabric_key_fwd.h"
#include "openfpga_port.h"
/********************************************************************
* A data structure to describe a secure key for fabric organization
* A fabric may consist of multiple regions
* Each region contains a number of keys
*
* Note that:
* - each key can only be defined in one unique region
*
* Typical usage:
* --------------
* // Create an empty fabric key
* FabricKey fabric_key;
* // Create a region
* FabricRegionId region = fabric_key.create_region();
* // Add a key with name and value
* FabricKeyId key = fabric_key.create_key(key_name, key_value);
* // Affilate a key to a region
* fabric_key.add_key_to_region(region, key);
*
*******************************************************************/
class FabricKey {
public: /* Types */
typedef vtr::vector<FabricKeyId, FabricKeyId>::const_iterator
fabric_key_iterator;
typedef vtr::vector<FabricRegionId, FabricRegionId>::const_iterator
fabric_region_iterator;
typedef vtr::vector<FabricBitLineBankId, FabricBitLineBankId>::const_iterator
fabric_bit_line_bank_iterator;
typedef vtr::vector<FabricWordLineBankId,
FabricWordLineBankId>::const_iterator
fabric_word_line_bank_iterator;
/* Create range */
typedef vtr::Range<fabric_region_iterator> fabric_region_range;
typedef vtr::Range<fabric_key_iterator> fabric_key_range;
typedef vtr::Range<fabric_bit_line_bank_iterator> fabric_bit_line_bank_range;
typedef vtr::Range<fabric_word_line_bank_iterator>
fabric_word_line_bank_range;
public: /* Constructors */
FabricKey();
public: /* Accessors: aggregates */
fabric_key_range keys() const;
fabric_region_range regions() const;
fabric_bit_line_bank_range bl_banks(const FabricRegionId& region_id) const;
fabric_word_line_bank_range wl_banks(const FabricRegionId& region_id) const;
public: /* Public Accessors: Basic data query */
/* Access all the keys of a region */
std::vector<FabricKeyId> region_keys(const FabricRegionId& region_id) const;
/* Access the name of a key */
std::string key_name(const FabricKeyId& key_id) const;
/* Access the value of a key */
size_t key_value(const FabricKeyId& key_id) const;
/* Access the alias of a key */
std::string key_alias(const FabricKeyId& key_id) const;
/* Access the coordinate of a key */
vtr::Point<int> key_coordinate(const FabricKeyId& key_id) const;
/* Check if there are any keys */
bool empty() const;
/* Return a list of data ports which will be driven by a BL shift register
* bank */
std::vector<openfpga::BasicPort> bl_bank_data_ports(
const FabricRegionId& region_id, const FabricBitLineBankId& bank_id) const;
/* Return a list of data ports which will be driven by a WL shift register
* bank */
std::vector<openfpga::BasicPort> wl_bank_data_ports(
const FabricRegionId& region_id, const FabricWordLineBankId& bank_id) const;
public: /* Public Mutators: model-related */
/* Reserve a number of regions to be memory efficent */
void reserve_regions(const size_t& num_regions);
/* Create a new region and add it to the library, return an id */
FabricRegionId create_region();
/* Reserve the memory space for keys under a region, to be memory efficient */
void reserve_region_keys(const FabricRegionId& region_id,
const size_t& num_keys);
/* Add a key to a region */
void add_key_to_region(const FabricRegionId& region_id,
const FabricKeyId& key_id);
/* Reserve a number of keys to be memory efficent */
void reserve_keys(const size_t& num_keys);
/* Create a new key and add it to the library, return an id */
FabricKeyId create_key();
/* Configure attributes of a key */
void set_key_name(const FabricKeyId& key_id, const std::string& name);
void set_key_value(const FabricKeyId& key_id, const size_t& value);
void set_key_alias(const FabricKeyId& key_id, const std::string& alias);
void set_key_coordinate(const FabricKeyId& key_id,
const vtr::Point<int>& coord);
/* Reserve a number of banks to be memory efficent */
void reserve_bl_shift_register_banks(const FabricRegionId& region_id,
const size_t& num_banks);
void reserve_wl_shift_register_banks(const FabricRegionId& region_id,
const size_t& num_banks);
/* Create a new shift register bank for BLs and return an id */
FabricBitLineBankId create_bl_shift_register_bank(
const FabricRegionId& region_id);
/* Add a data port to a given BL shift register bank */
void add_data_port_to_bl_shift_register_bank(
const FabricRegionId& region_id, const FabricBitLineBankId& bank_id,
const openfpga::BasicPort& data_port);
/* Create a new shift register bank for WLs and return an id */
FabricWordLineBankId create_wl_shift_register_bank(
const FabricRegionId& region_id);
/* Add a data port to a given WL shift register bank */
void add_data_port_to_wl_shift_register_bank(
const FabricRegionId& region_id, const FabricWordLineBankId& bank_id,
const openfpga::BasicPort& data_port);
public: /* Public invalidators/validators */
bool valid_region_id(const FabricRegionId& region_id) const;
bool valid_key_id(const FabricKeyId& key_id) const;
/* Identify if key coordinate is acceptable to fabric key convention */
bool valid_key_coordinate(const vtr::Point<int>& coord) const;
bool valid_bl_bank_id(const FabricRegionId& region_id,
const FabricBitLineBankId& bank_id) const;
bool valid_wl_bank_id(const FabricRegionId& region_id,
const FabricWordLineBankId& bank_id) const;
private: /* Internal data */
/* Unique ids for each region */
vtr::vector<FabricRegionId, FabricRegionId> region_ids_;
/* Key ids for each region */
vtr::vector<FabricRegionId, std::vector<FabricKeyId>> region_key_ids_;
/* Unique ids for each key */
vtr::vector<FabricKeyId, FabricKeyId> key_ids_;
/* Names for each key */
vtr::vector<FabricKeyId, std::string> key_names_;
/* Values for each key */
vtr::vector<FabricKeyId, size_t> key_values_;
/* Values for each key */
vtr::vector<FabricKeyId, vtr::Point<int>> key_coordinates_;
/* Region for each key */
vtr::vector<FabricKeyId, FabricRegionId> key_regions_;
/* Optional alias for each key, with which a key can also be represented */
vtr::vector<FabricKeyId, std::string> key_alias_;
/* Unique ids for each BL shift register bank */
vtr::vector<FabricRegionId,
vtr::vector<FabricBitLineBankId, FabricBitLineBankId>>
bl_bank_ids_;
/* Data ports to be connected to each BL shift register bank */
vtr::vector<FabricRegionId, vtr::vector<FabricBitLineBankId,
std::vector<openfpga::BasicPort>>>
bl_bank_data_ports_;
/* Unique ids for each WL shift register bank */
vtr::vector<FabricRegionId,
vtr::vector<FabricWordLineBankId, FabricWordLineBankId>>
wl_bank_ids_;
/* Data ports to be connected to each WL shift register bank */
vtr::vector<FabricRegionId, vtr::vector<FabricWordLineBankId,
std::vector<openfpga::BasicPort>>>
wl_bank_data_ports_;
};
#endif