OpenFPGA/libs/EXTERNAL/libezgl/include/ezgl/application.hpp

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C++

/*
* Copyright 2019 University of Toronto
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authors: Mario Badr, Sameh Attia and Tanner Young-Schultz
*/
#ifndef EZGL_APPLICATION_HPP
#define EZGL_APPLICATION_HPP
#include "ezgl/canvas.hpp"
#include "ezgl/control.hpp"
#include "ezgl/callback.hpp"
#include "ezgl/graphics.hpp"
#include "ezgl/color.hpp"
#include <map>
#include <memory>
#include <string>
#include <gtk/gtk.h>
/**
* A library for creating a graphical user interface.
*/
namespace ezgl {
class application;
/**
* The signature of a function that connects GObject to functions via signals.
*
* @see application::get_object.
*/
using connect_g_objects_fn = void (*)(application *app);
/**
* The signature of a setup callback function
*/
using setup_callback_fn = void (*)(application *app, bool new_window);
/**
* The signature of a button callback function
*/
using button_callback_fn = void (*)(GtkWidget *widget, application *app);
/**
* The signature of a user-defined callback function for mouse events
*/
using mouse_callback_fn = void (*)(application *app, GdkEventButton *event, double x, double y);
/**
* The signature of a user-defined callback function for keyboard events
*/
using key_callback_fn = void (*)(application *app, GdkEventKey *event, char *key_name);
/**
* The core application.
*
* The GUI of an application is created from an XML file. Widgets created in the XML file can be retrieved from an
* application object, but only after the object has been initialized by GTK via application::run.
*/
class application {
public:
/**
* Configuration settings for the application.
*
* The GUI will be built from the XML description given by main_ui_resource.
* The XML file must contain a GtkWindow with the name in window_identifier.
*/
struct settings {
/**
* The resource path that contains the XML file, which describes the GUI.
*/
std::string main_ui_resource;
/**
* The name of the main window in the XML file.
*/
std::string window_identifier;
/**
* The name of the main canvas in the XML file.
*/
std::string canvas_identifier;
/**
* Specify the function that will connect GUI objects to user-defined callbacks.
*
* GUI objects (i.e., a GObject) can be retrieved from this application object. These objects can then be connected
* to specific events using g_signal_connect. A list of signals that can be used to make these connections can be
* found <a href = "https://developer.gnome.org/gtk3/stable/GtkWidget.html#GtkWidget.signals">here</a>.
*
* If not provided, application::register_default_buttons_callbacks function will be used, which assumes that the
* UI has GtkButton widgets named "ZoomFitButton", "ZoomInButton", "ZoomOutButton", "UpButton", "DownButton",
* "LeftButton", "RightButton", "ProceedButton"
*/
connect_g_objects_fn setup_callbacks;
/**
* Create the settings structure with default values
*/
settings()
: main_ui_resource("/ezgl/main.ui"), window_identifier("MainWindow"), canvas_identifier("MainCanvas"), setup_callbacks(nullptr)
{
}
/**
* Create the settings structure with user-defined values
*/
settings(std::string m_resource, std::string w_identifier, std::string c_identifier, connect_g_objects_fn s_callbacks = nullptr)
: main_ui_resource(m_resource), window_identifier(w_identifier), canvas_identifier(c_identifier), setup_callbacks(s_callbacks)
{
}
};
public:
/**
* Create an application.
*
* @param s The preconfigured settings.
*/
explicit application(application::settings s);
/**
* Add a canvas to the application.
*
* If the canvas has already been added, it will not be overwritten and a warning will be displayed.
*
* @param canvas_id The id of the GtkDrawingArea in the XML file.
* @param draw_callback The function to call that draws to this canvas.
* @param coordinate_system The initial coordinate system of this canvas.
* @param background_color (OPTIONAL) The color of the canvas background. Default is WHITE.
*
* @return A pointer to the newly created canvas.
*/
canvas *add_canvas(std::string const &canvas_id,
draw_canvas_fn draw_callback,
rectangle coordinate_system,
color background_color = WHITE);
/**
* Add a button
*
* @param button_text the new button text
* @param left the column number to attach the left side of the new button to
* @param top the row number to attach the top side of the new button to
* @param width the number of columns that the button will span
* @param height the number of rows that the button will span
* @param button_func callback function for the button
*
* The function assumes that the UI has a GtkGrid named "InnerGrid"
*/
void create_button(const char *button_text,
int left,
int top,
int width,
int height,
button_callback_fn button_func);
/**
* Add a button convenience
* Adds a button at a given row index (assuming buttons in the right bar use 1 row each)
* by inserting a row in the grid and adding the button. Uses the default width of 3 and height of 1
*
* @param button_text the new button text
* @param insert_row the row in the right bar to insert the button
* @param button_func callback function for the button
*
* The function assumes that the UI has a GtkGrid named "InnerGrid"
*/
void create_button(const char *button_text, int insert_row, button_callback_fn button_func);
/**
* Deletes a button by its label (displayed text)
*
* @param the text of the button to delete
* @return whether the button was found and deleted
*
* The function assumes that the UI has a GtkGrid named "InnerGrid"
*/
bool destroy_button(const char *button_text_to_destroy);
/**
* Change the label of the button (displayed text)
*
* @param button_text the old text of the button
* @param new_button_text the new button text
*
* The function assumes that the UI has a GtkGrid named "InnerGrid"
*/
void change_button_text(const char *button_text, const char *new_button_text);
/**
* Update the message in the status bar
*
* @param message The message that will be displayed on the status bar
*
* The function assumes that the UI has a GtkStatusbar named "StatusBar"
*/
void update_message(std::string const &message);
/**
* Change the coordinate system of a created canvas
*
* @param canvas_id The id of the GtkDrawingArea in the XML file.
* @param coordinate_system The new coordinate system of this canvas.
*/
void change_canvas_world_coordinates(std::string const &canvas_id, rectangle coordinate_system);
/**
* redraw the main canvas
*/
void refresh_drawing();
/**
* Get a renderer that can be used to draw on top of the main canvas
*/
renderer *get_renderer();
/**
* Flush the drawings done by the renderer, returned from get_renderer(), to the on-screen buffer
*
* The flushing is done immediately
*/
void flush_drawing();
/**
* Run the application.
*
* Once this is called, the application will be initialized first. Initialization will build the GUI based on the XML
* resource given in the constructor. Once the GUI has been created, the function initial_setup_user_callback will be
* called.
*
* After initialization, control of the program will be given to GTK. You will only regain control for the signals
* that you have registered callbacks for.
*
* @param initial_setup_user_callback A user-defined function that is called before application activation
* @param mouse_press_user_callback The user-defined callback function for mouse press
* @param mouse_move_user_callback The user-defined callback function for mouse move
* @param key_press_user_callback The user-defined callback function for keyboard press
*
* @return The exit status.
*/
int run(setup_callback_fn initial_setup_user_callback,
mouse_callback_fn mouse_press_user_callback,
mouse_callback_fn mouse_move_user_callback,
key_callback_fn key_press_user_callback);
/**
* Destructor.
*/
~application();
/**
* Copies are disabled.
*/
application(application const &) = delete;
/**
* Copies are disabled.
*/
application &operator=(application const &) = delete;
/**
* Ownership of an application is transferrable.
*/
application(application &&) = default;
/**
* Ownership of an application is transferrable.
*/
application &operator=(application &&) = default;
/**
* Retrieve a pointer to a canvas that was previously added to the application.
*
* Calling this function before application::run results in undefined behaviour.
*
* @param canvas_id The key used when the canvas was added.
*
* @return A non-owning pointer, or nullptr if not found.
*
* @see application::get_object
*/
canvas *get_canvas(std::string const &canvas_id) const;
/**
* Retrieve a GLib Object (i.e., a GObject).
*
* This is useful for retrieving GUI elements specified in your XML file(s). You should only call this function after
* the application has been run, otherwise the GUI elements will have not been created yet.
*
* @param name The ID of the object.
* @return The object with the ID, or NULL if it could not be found.
*
* @see application::run
*/
GObject *get_object(gchar const *name) const;
/**
* Get the ID of the main window
*/
std::string get_main_window_id() const
{
return m_window_id;
}
/**
* Get the ID of the main canvas
*/
std::string get_main_canvas_id() const
{
return m_canvas_id;
}
/**
* Quit the application
*/
void quit();
private:
// The package path to the XML file that describes the UI.
std::string m_main_ui;
// The ID of the main window to add to our GTK application.
std::string m_window_id;
// The ID of the main canvas
std::string m_canvas_id;
// The GTK application.
GtkApplication *m_application;
// The GUI builder that parses an XML user interface.
GtkBuilder *m_builder;
// The function to call when the application is starting up.
connect_g_objects_fn m_register_callbacks;
// The collection of canvases added to the application.
std::map<std::string, std::unique_ptr<canvas>> m_canvases;
// A flag that indicates if the run() was called before or not to allow multiple reruns
bool first_run;
// A flag that indicates if we are resuming an older run to allow proper quitting
bool resume_run;
private:
// Called when our GtkApplication is initialized for the first time.
static void startup(GtkApplication *gtk_app, gpointer user_data);
// Called when GTK activates our application for the first time.
static void activate(GtkApplication *gtk_app, gpointer user_data);
// Called during application activation to setup the default callbacks for the prebuilt buttons
static void register_default_buttons_callbacks(application *application);
// Called during application activation to setup the default callbacks for the mouse and key events
static void register_default_events_callbacks(application *application);
public:
// The user-defined initial setup callback function
setup_callback_fn initial_setup_callback;
// The user-defined callback function for handling mouse press
mouse_callback_fn mouse_press_callback;
// The user-defined callback function for handling mouse move
mouse_callback_fn mouse_move_callback;
// The user-defined callback function for handling keyboard press
key_callback_fn key_press_callback;
};
/**
* Set the disable_event_loop flag to new_setting
* Call with new_setting == true to make the event_loop immediately return.
* Needed only for auto-marking
*
* @param new_setting The new state of disable_event_loop flag
*/
void set_disable_event_loop(bool new_setting);
}
#endif //EZGL_APPLICATION_HPP