OpenFPGA/openfpga/src/fabric/module_manager.h

720 lines
34 KiB
C++

#ifndef MODULE_MANAGER_H
#define MODULE_MANAGER_H
#include <map>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include "module_manager_fwd.h"
#include "openfpga_port.h"
#include "physical_types.h"
#include "vtr_geometry.h"
#include "vtr_vector.h"
/* begin namespace openfpga */
namespace openfpga {
/******************************************************************************
* This files includes data structures for module management.
* It keeps a list of modules that have been generated, the port map of the
*modules, parents and children of each modules. This will ease instanciation of
*modules with explicit port map and outputting a hierarchy of modules
*
* Module includes the basic information:
* 1. unique identifier
* 2. module name: which should be unique
* 3. port list: basic information of all the ports belonging to the module
* 4. port types: types of each port, which will matter how we output the ports
* 5. parent modules: ids of parent modules
* 6. children modules: ids of child modules
******************************************************************************/
class ModuleManager {
public: /* Private data structures */
/* A type to indicate the usage of ports
* Test bench generator use this to identify
* what signals to drive
*/
enum e_module_port_type {
MODULE_GLOBAL_PORT, /* Global inputs */
MODULE_GPIN_PORT, /* General-purpose input */
MODULE_GPOUT_PORT, /* General-purpose outputs, could be used for spypads */
MODULE_GPIO_PORT, /* General-purpose IOs, which are data IOs of the fabric
*/
MODULE_INOUT_PORT, /* Normal (non-global) inout ports */
MODULE_INPUT_PORT, /* Normal (non-global) input ports */
MODULE_OUTPUT_PORT, /* Normal (non-global) output ports */
MODULE_CLOCK_PORT, /* Normal (non-global) clock ports*/
NUM_MODULE_PORT_TYPES
};
/* A type to indicate the usage of module
* This helps FPGA-SPICE to identify which VDD/VSS
* port should be applied to modules
*/
enum e_module_usage_type {
MODULE_TOP, /* Top-level module */
MODULE_CONFIG, /* Configuration modules, i.e., decoders, sram etc. */
MODULE_CONFIG_GROUP, /* Configuration modules, i.e., decoders, sram etc. */
MODULE_INTERC, /* Programmable interconnection, e.g., routing multiplexer
etc. */
MODULE_GRID, /* Grids (programmable blocks) */
MODULE_LUT, /* Look-Up Table (LUT) modules */
MODULE_HARD_IP, /* Hard IP modules */
MODULE_SB, /* Switch block modules */
MODULE_CB, /* Connection block modules */
MODULE_IO, /* I/O modules */
MODULE_VDD, /* Local VDD lines to generate constant voltages */
MODULE_VSS, /* Local VSS lines to generate constant voltages */
NUM_MODULE_USAGE_TYPES
};
/* Type of configurable child:
* - logical: represent a logical configurable block, which may not contain a
* physical memory inside
* - physical: represent a physical configurable block, which contains a
* physical memory inside
* - unified: a unified block whose physical memory is also the logical memory
*/
enum class e_config_child_type { LOGICAL, PHYSICAL, UNIFIED, NUM_TYPES };
public: /* Public Constructors */
public: /* Type implementations */
/*
* This class (forward delcared above) is a template used to represent a
* lazily calculated iterator of the specified ID type. The key assumption
* made is that the ID space is contiguous and can be walked by incrementing
* the underlying ID value. To account for invalid IDs, it keeps a reference
* to the invalid ID set and returns ID::INVALID() for ID values in the set.
*
* It is used to lazily create an iteration range (e.g. as returned by
* RRGraph::edges() RRGraph::nodes()) just based on the count of allocated
* elements (i.e. RRGraph::num_nodes_ or RRGraph::num_edges_), and the set of
* any invalid IDs (i.e. RRGraph::invalid_node_ids_,
* RRGraph::invalid_edge_ids_).
*/
template <class ID>
class lazy_id_iterator
: public std::iterator<std::bidirectional_iterator_tag, ID> {
public:
// Since we pass ID as a template to std::iterator we need to use an
// explicit 'typename' to bring the value_type and iterator names into scope
typedef
typename std::iterator<std::bidirectional_iterator_tag, ID>::value_type
value_type;
typedef
typename std::iterator<std::bidirectional_iterator_tag, ID>::iterator
iterator;
lazy_id_iterator(value_type init, const std::unordered_set<ID>& invalid_ids)
: value_(init), invalid_ids_(invalid_ids) {}
// Advance to the next ID value
iterator operator++() {
value_ = ID(size_t(value_) + 1);
return *this;
}
// Advance to the previous ID value
iterator operator--() {
value_ = ID(size_t(value_) - 1);
return *this;
}
// Dereference the iterator
value_type operator*() const {
return (invalid_ids_.count(value_)) ? ID::INVALID() : value_;
}
friend bool operator==(const lazy_id_iterator<ID> lhs,
const lazy_id_iterator<ID> rhs) {
return lhs.value_ == rhs.value_;
}
friend bool operator!=(const lazy_id_iterator<ID> lhs,
const lazy_id_iterator<ID> rhs) {
return !(lhs == rhs);
}
private:
value_type value_;
const std::unordered_set<ID>& invalid_ids_;
};
public: /* Types and ranges */
// Lazy iterator utility forward declaration
template <class ID>
class lazy_id_iterator;
typedef vtr::vector<ModuleId, ModuleId>::const_iterator module_iterator;
typedef vtr::vector<ModulePortId, ModulePortId>::const_iterator
module_port_iterator;
typedef lazy_id_iterator<ModuleNetId> module_net_iterator;
typedef vtr::vector<ModuleNetSrcId, ModuleNetSrcId>::const_iterator
module_net_src_iterator;
typedef vtr::vector<ModuleNetSinkId, ModuleNetSinkId>::const_iterator
module_net_sink_iterator;
typedef vtr::vector<ConfigRegionId, ConfigRegionId>::const_iterator
region_iterator;
typedef vtr::Range<module_iterator> module_range;
typedef vtr::Range<module_port_iterator> module_port_range;
typedef vtr::Range<module_net_iterator> module_net_range;
typedef vtr::Range<module_net_src_iterator> module_net_src_range;
typedef vtr::Range<module_net_sink_iterator> module_net_sink_range;
typedef vtr::Range<region_iterator> region_range;
public: /* Public aggregators */
/* Find all the modules */
module_range modules() const;
/** @brief find all the modules with a given usage. Note that this function is
* not optimized when the number of modules are large. In most cases, the
* number of modules are fairly small (less than 10k). */
std::vector<ModuleId> modules_by_usage(
const ModuleManager::e_module_usage_type& usage) const;
/* Find all the ports belonging to a module */
module_port_range module_ports(const ModuleId& module) const;
/* Find all the nets belonging to a module */
module_net_range module_nets(const ModuleId& module) const;
/* Find all the child modules under a parent module */
std::vector<ModuleId> child_modules(const ModuleId& parent_module) const;
/* Find all the instances under a parent module */
std::vector<size_t> child_module_instances(
const ModuleId& parent_module, const ModuleId& child_module) const;
/* Find all the configurable child modules under a parent module */
std::vector<ModuleId> configurable_children(
const ModuleId& parent_module, const e_config_child_type& type) const;
/* Find all the instances of configurable child modules under a parent module
*/
std::vector<size_t> configurable_child_instances(
const ModuleId& parent_module, const e_config_child_type& type) const;
/* Find the coordindate of a configurable child module under a parent module
*/
std::vector<vtr::Point<int>> configurable_child_coordinates(
const ModuleId& parent_module, const e_config_child_type& type) const;
/* Find all the configurable child modules under a parent module
* Note that a physical configurable child module may be at
* another module; Only the logical child module is under the current parent
* module
*/
std::vector<ModuleId> logical2physical_configurable_children(
const ModuleId& parent_module) const;
/* Find all the instance names of configurable child modules under a parent
* module
*/
std::vector<std::string> logical2physical_configurable_child_instance_names(
const ModuleId& parent_module) const;
/* Find all the I/O child modules under a parent module */
std::vector<ModuleId> io_children(const ModuleId& parent_module) const;
/* Find all the instances of I/O child modules under a parent module */
std::vector<size_t> io_child_instances(const ModuleId& parent_module) const;
/* Find the coordindate of an I/O child module under a parent module */
std::vector<vtr::Point<int>> io_child_coordinates(
const ModuleId& parent_module) const;
/* Find the source ids of modules */
module_net_src_range module_net_sources(const ModuleId& module,
const ModuleNetId& net) const;
/* Find the sink ids of modules */
module_net_sink_range module_net_sinks(const ModuleId& module,
const ModuleNetId& net) const;
/* Find all the regions */
region_range regions(const ModuleId& module) const;
/* Find all the configurable child modules under a region of a parent module
* Note that we use logical children here
*/
std::vector<ModuleId> region_configurable_children(
const ModuleId& parent_module, const ConfigRegionId& region) const;
/* Find all the instances of configurable child modules under a region of a
* parent module; Note that we use logical children here */
std::vector<size_t> region_configurable_child_instances(
const ModuleId& parent_module, const ConfigRegionId& region) const;
/* Find all the coordinates of configurable child modules under a region of a
* parent module; Note that we use logical children here */
std::vector<vtr::Point<int>> region_configurable_child_coordinates(
const ModuleId& parent_module, const ConfigRegionId& region) const;
public: /* Public accessors */
size_t num_modules() const;
size_t num_nets(const ModuleId& module) const;
std::string module_name(const ModuleId& module_id) const;
e_module_usage_type module_usage(const ModuleId& module_id) const;
std::string module_port_type_str(
const enum e_module_port_type& port_type) const;
std::vector<BasicPort> module_ports_by_type(
const ModuleId& module_id, const enum e_module_port_type& port_type) const;
std::vector<ModulePortId> module_port_ids_by_type(
const ModuleId& module_id, const enum e_module_port_type& port_type) const;
/* Find a port of a module by a given name */
ModulePortId find_module_port(const ModuleId& module_id,
const std::string& port_name) const;
/* Find the Port information with a given port id */
BasicPort module_port(const ModuleId& module_id,
const ModulePortId& port_id) const;
/* Find a module by a given name */
ModuleId find_module(const std::string& name) const;
/* Find the number of instances of a child module in the parent module */
size_t num_instance(const ModuleId& parent_module,
const ModuleId& child_module) const;
/* Find the instance name of a child module */
std::string instance_name(const ModuleId& parent_module,
const ModuleId& child_module,
const size_t& instance_id) const;
/* Find the instance id of a given instance name */
size_t instance_id(const ModuleId& parent_module,
const ModuleId& child_module,
const std::string& instance_name) const;
/** @brief Count the number of logical configurable children */
size_t num_configurable_children(const ModuleId& parent_module,
const e_config_child_type& type) const;
/* Find the type of a port */
ModuleManager::e_module_port_type port_type(const ModuleId& module,
const ModulePortId& port) const;
/* Get the physical side of a port. Note that not every pin has a valid side.
* An invalid value NUM_SIDES will be returned when the pin does not has a
* specific physical location */
e_side port_side(const ModuleId& module, const ModulePortId& port) const;
/* Find if a port is a wire connection */
bool port_is_wire(const ModuleId& module, const ModulePortId& port) const;
/* Find if a port is mappable to an I/O from users' implementations */
bool port_is_mappable_io(const ModuleId& module,
const ModulePortId& port) const;
/* Find if a port is register */
bool port_is_register(const ModuleId& module, const ModulePortId& port) const;
/* Return the pre-processing flag of a port */
std::string port_preproc_flag(const ModuleId& module,
const ModulePortId& port) const;
/* Find a net from an instance of a module */
ModuleNetId module_instance_port_net(const ModuleId& parent_module,
const ModuleId& child_module,
const size_t& child_instance,
const ModulePortId& child_port,
const size_t& child_pin) const;
/* Find the name of net */
std::string net_name(const ModuleId& module, const ModuleNetId& net) const;
/* Find the source modules of a net */
vtr::vector<ModuleNetSrcId, ModuleId> net_source_modules(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the ids of source instances of a net */
vtr::vector<ModuleNetSrcId, size_t> net_source_instances(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the source ports of a net */
vtr::vector<ModuleNetSrcId, ModulePortId> net_source_ports(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the source pin indices of a net */
vtr::vector<ModuleNetSrcId, size_t> net_source_pins(
const ModuleId& module, const ModuleNetId& net) const;
/* Identify if a pin of a port in a module already exists in the net source
* list*/
bool net_source_exist(const ModuleId& module, const ModuleNetId& net,
const ModuleId& src_module, const size_t& instance_id,
const ModulePortId& src_port, const size_t& src_pin);
/* Find the sink modules of a net */
vtr::vector<ModuleNetSinkId, ModuleId> net_sink_modules(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the ids of sink instances of a net */
vtr::vector<ModuleNetSinkId, size_t> net_sink_instances(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the sink ports of a net */
vtr::vector<ModuleNetSinkId, ModulePortId> net_sink_ports(
const ModuleId& module, const ModuleNetId& net) const;
/* Find the sink pin indices of a net */
vtr::vector<ModuleNetSinkId, size_t> net_sink_pins(
const ModuleId& module, const ModuleNetId& net) const;
/* Identify if a pin of a port in a module already exists in the net sink
* list*/
bool net_sink_exist(const ModuleId& module, const ModuleNetId& net,
const ModuleId& sink_module, const size_t& instance_id,
const ModulePortId& sink_port, const size_t& sink_pin);
/** @brief Check if the configurable children under a given module are unified
* or not. If unified, it means that the logical configurable children are the
* same as the physical configurable children */
bool unified_configurable_children(const ModuleId& curr_module) const;
private: /* Private accessors */
size_t find_child_module_index_in_parent_module(
const ModuleId& parent_module, const ModuleId& child_module) const;
public: /* Public mutators */
/* Add a module */
ModuleId add_module(const std::string& name);
/* Add a port to a module */
ModulePortId add_port(const ModuleId& module, const BasicPort& port_info,
const enum e_module_port_type& port_type);
/* Set a name for a module port */
void set_module_port_name(const ModuleId& module,
const ModulePortId& module_port,
const std::string& port_name);
/* Set a name for a module */
void set_module_name(const ModuleId& module, const std::string& name);
/* Set a usage for a module */
void set_module_usage(const ModuleId& module,
const e_module_usage_type& usage);
/* Set a port to be a wire */
void set_port_is_wire(const ModuleId& module, const std::string& port_name,
const bool& is_wire);
void set_port_is_wire(const ModuleId& module, const ModulePortId& port_id,
const bool& is_wire);
/* Set a port to be mappable to an I/O from users' implemenations */
void set_port_is_mappable_io(const ModuleId& module,
const ModulePortId& port_id,
const bool& is_mappable_io);
/* Set a port to be a register */
void set_port_is_register(const ModuleId& module,
const std::string& port_name,
const bool& is_register);
void set_port_is_register(const ModuleId& module, const ModulePortId& port_id,
const bool& is_register);
/* Set the preprocessing flag for a port */
void set_port_preproc_flag(const ModuleId& module, const ModulePortId& port,
const std::string& preproc_flag);
/* Set side to a given pin of a module port. Note that the pin id must be a
* valid one. Otherwise, abort and error out. The valid pin range can be get
* from module_port().pins() */
void set_port_side(const ModuleId& module, const ModulePortId& port,
const e_side& pin_side);
/** @brief Add a child module to a parent module.
* By default, it considers the child module as an I/O child, and update the
* children list of I/O modules inside It not needed, just turn it off. Then
* you need to call add_io_child() API to update child list
*
* .. note:: By default, we assume the I/O indexing to the same as sequence
* when adding child modules to a parent. However, it may not be true all the
* time, especially for the top-level module, where customization is needed.
*/
void add_child_module(const ModuleId& parent_module,
const ModuleId& child_module,
const bool& is_io_child = true);
/* Set the instance name of a child module */
void set_child_instance_name(const ModuleId& parent_module,
const ModuleId& child_module,
const size_t& instance_id,
const std::string& instance_name);
/* Add a configurable child module to module
* This function also set the coordinate of a configurable child
* The coordinate is a relative position in each region, which is used to
* idenify BL/WL sharing
* By default, it is an invalid coordinate
*/
void add_configurable_child(
const ModuleId& module, const ModuleId& child_module,
const size_t& child_instance, const e_config_child_type& type,
const vtr::Point<int> coord = vtr::Point<int>(-1, -1));
/** @brief Create a pair of mapping from a logical configurable child to a
* physical configurable child */
void set_logical2physical_configurable_child(
const ModuleId& parent_module, const size_t& logical_child_id,
const ModuleId& physical_child_module);
/** @brief Create a pair of mapping from a logical configurable child to a
* physical configurable child */
void set_logical2physical_configurable_child_instance_name(
const ModuleId& parent_module, const size_t& logical_child_id,
const std::string& physical_child_instance_name);
/* Reserved a number of configurable children for memory efficiency */
void reserve_configurable_child(const ModuleId& module,
const size_t& num_children,
const e_config_child_type& type);
/* Create a new configurable region under a module */
ConfigRegionId add_config_region(const ModuleId& module);
/* Add a configurable child module to a region
* Note:
* - The child module must be added as a physical configurable child to the
* parent module before calling this function!
*/
void add_configurable_child_to_region(const ModuleId& parent_module,
const ConfigRegionId& config_region,
const ModuleId& child_module,
const size_t& child_instance,
const size_t& config_child_id);
/** @brief Add a I/O child to module
* This function also set the coordinate of a configurable child
* The coordinate is used for build I/O location map. So it is consistent with
* the VPR coordinate system By default, it is an invalid coordinate
*
* .. note:: I/O child does not necessary have to be a I/O block. It just
* provide a sequence for other functions, e.g., connect_gpio_module() to
* index the I/Os from each child module/instance.
*/
void add_io_child(const ModuleId& module, const ModuleId& child_module,
const size_t& child_instance,
const vtr::Point<int> coord = vtr::Point<int>(-1, -1));
/** @brief Reserved a number of I/O children for memory efficiency */
void reserve_io_child(const ModuleId& module, const size_t& num_children);
/* Reserved a number of module nets for a given module for memory efficiency
*/
void reserve_module_nets(const ModuleId& module, const size_t& num_nets);
/* Add a net to the connection graph of the module */
ModuleNetId create_module_net(const ModuleId& module);
/* Set the name of net */
void set_net_name(const ModuleId& module, const ModuleNetId& net,
const std::string& name);
/* Reserved a number of sources for a module net for a given module for memory
* efficiency */
void reserve_module_net_sources(const ModuleId& module,
const ModuleNetId& net,
const size_t& num_sources);
/* Add a source to a net in the connection graph */
ModuleNetSrcId add_module_net_source(const ModuleId& module,
const ModuleNetId& net,
const ModuleId& src_module,
const size_t& instance_id,
const ModulePortId& src_port,
const size_t& src_pin);
/* Reserved a number of sinks for a module net for a given module for memory
* efficiency */
void reserve_module_net_sinks(const ModuleId& module, const ModuleNetId& net,
const size_t& num_sinks);
/* Add a sink to a net in the connection graph */
ModuleNetSinkId add_module_net_sink(const ModuleId& module,
const ModuleNetId& net,
const ModuleId& sink_module,
const size_t& instance_id,
const ModulePortId& sink_port,
const size_t& sink_pin);
/** @brief Create a wrapper module on an existing module. The wrapper module
* will herit all the ports with the same direction, width and names from the
* selected module. The wrapper module will contain the existing module. For
* example,
*
* Wrapper module
* +------------------------+
* | existing module |
* | +------------------+ |
* | | | |
* a ->+->+ a b-+--+-> b
* | | | |
* | +------------------+ |
* +------------------------+
*/
ModuleId create_wrapper_module(const ModuleId& existing_module,
const std::string& wrapper_module_name,
const std::string& instance_name,
const bool& add_nets);
public: /* Public deconstructors */
/* This is a strong function which will remove all the configurable children
* under a given parent module
* It is mainly used by loading fabric keys
* Do NOT use unless you know what you are doing!!!
*/
void clear_configurable_children(const ModuleId& parent_module);
/* This is a strong function which will remove all the configurable regions
* under a given parent module
* It is mainly used by loading fabric keys
* Do NOT use unless you know what you are doing!!!
*/
void clear_config_region(const ModuleId& parent_module);
/* This is a strong function which will remove all the io children
* under a given parent module
* It is mainly used by other functions which want to force an I/O sequence
* Do NOT use unless you know what you are doing!!!
*/
void clear_io_children(const ModuleId& parent_module);
/* Remove all the sinks for a given net under a module */
void clear_module_net_sinks(const ModuleId& parent_module,
const ModuleNetId& net);
public: /* Public validators/invalidators */
bool valid_module_id(const ModuleId& module) const;
bool valid_module_port_id(const ModuleId& module,
const ModulePortId& port) const;
bool valid_module_net_id(const ModuleId& module,
const ModuleNetId& net) const;
bool valid_module_instance_id(const ModuleId& parent_module,
const ModuleId& child_module,
const size_t& instance_id) const;
bool valid_region_id(const ModuleId& module,
const ConfigRegionId& region) const;
private: /* Private validators/invalidators */
void invalidate_name2id_map();
void invalidate_port_lookup();
void invalidate_net_lookup();
private: /* Internal data */
/* Module-level data */
vtr::vector<ModuleId, ModuleId> ids_; /* Unique identifier for each Module */
vtr::vector<ModuleId, std::string>
names_; /* Unique identifier for each Module */
vtr::vector<ModuleId, e_module_usage_type> usages_; /* Usage of each module */
vtr::vector<ModuleId, std::vector<ModuleId>>
parents_; /* Parent modules that include the module */
vtr::vector<ModuleId, std::vector<ModuleId>>
children_; /* Child modules that this module contain */
vtr::vector<ModuleId, std::vector<size_t>>
num_child_instances_; /* Number of children instance in each child module */
vtr::vector<ModuleId, std::vector<std::vector<std::string>>>
child_instance_names_; /* Number of children instance in each child module
*/
/* Configurable child modules are used to record the position of configurable
* modules in bitstream The sequence of children in the list denotes which one
* is configured first, etc. Note that the sequence can be totally different
* from the children_ list This is really dependent how the configuration
* protocol is organized which should be made by users/designers
* Note that there could be two types of configurable children under a module
* - logical: only contains virtual/feedthough memory blocks. A logical
* configurable child can only contain logical subchild. Logical memory block
* is required for architecture bitstream generation, because it carries
* logical information (the location of memory to its programmable resources)
* - physical: contains physical memory blocks. Logical memory blocks are
* mapped to the physical memory block. A physical memory block may contain
* coordinates and configuration regions which are required for fabric
* bitstream generation.
*/
vtr::vector<ModuleId, std::vector<ModuleId>>
logical_configurable_children_; /* Child modules with configurable memory
bits that this module contain */
vtr::vector<ModuleId, std::vector<size_t>>
logical_configurable_child_instances_; /* Instances of child modules with
configurable memory bits that this module
contain */
vtr::vector<ModuleId, std::vector<ModuleId>>
logical2physical_configurable_children_; /* Child modules with configurable
memory bits that this module contain */
vtr::vector<ModuleId, std::vector<std::string>>
logical2physical_configurable_child_instance_names_; /* Instances of child
modules with configurable memory bits that
this module contain */
vtr::vector<ModuleId, std::vector<ModuleId>>
physical_configurable_children_; /* Child modules with configurable memory
bits that this module contain */
vtr::vector<ModuleId, std::vector<size_t>>
physical_configurable_child_instances_; /* Instances of child modules with
configurable memory bits that this module
contain */
vtr::vector<ModuleId, std::vector<ConfigRegionId>>
physical_configurable_child_regions_; /* Instances of child modules with
configurable memory bits that this module
contain */
vtr::vector<ModuleId, std::vector<vtr::Point<int>>>
physical_configurable_child_coordinates_; /* Relative coorindates of child
modules with configurable memory bits
that this module contain */
/* Configurable regions to group the physical configurable children
* Note:
* - Each child can only be added a group
*/
vtr::vector<ModuleId, vtr::vector<ConfigRegionId, ConfigRegionId>>
config_region_ids_;
vtr::vector<ModuleId, vtr::vector<ConfigRegionId, std::vector<size_t>>>
config_region_children_;
/* I/O child modules are used to record the position of I/O modules in GPIO
* indexing The sequence of children in the list denotes which one is indexed
* in the GPIO first, etc. Note that the sequence can be totally different
* from the children_ list This is really dependent how the I/O indexing is
* organized which should be made by users/designers
*/
vtr::vector<ModuleId, std::vector<ModuleId>> io_children_;
vtr::vector<ModuleId, std::vector<size_t>> io_child_instances_;
vtr::vector<ModuleId, std::vector<vtr::Point<int>>> io_child_coordinates_;
/* Port-level data */
vtr::vector<ModuleId, vtr::vector<ModulePortId, ModulePortId>>
port_ids_; /* List of ports for each Module */
vtr::vector<ModuleId, vtr::vector<ModulePortId, BasicPort>>
ports_; /* List of ports for each Module */
vtr::vector<ModuleId, vtr::vector<ModulePortId, enum e_module_port_type>>
port_types_; /* Type of ports */
vtr::vector<ModuleId, vtr::vector<ModulePortId, e_side>>
port_sides_; /* Type of ports */
vtr::vector<ModuleId, vtr::vector<ModulePortId, bool>>
port_is_mappable_io_; /* If the port is mappable to an I/O for user's
implementations */
vtr::vector<ModuleId, vtr::vector<ModulePortId, bool>>
port_is_wire_; /* If the port is a wire, use for Verilog port definition. If
enabled: <port_type> reg <port_name> */
vtr::vector<ModuleId, vtr::vector<ModulePortId, bool>>
port_is_register_; /* If the port is a register, use for Verilog port
definition. If enabled: <port_type> reg <port_name>
*/
vtr::vector<ModuleId, vtr::vector<ModulePortId, std::string>>
port_preproc_flags_; /* If a port is available only when a pre-processing
flag is enabled. This is to record the
pre-processing flags */
/* Graph-level data:
* We use nets to model the connection between pins of modules and instances.
* To avoid large memory footprint, we do NOT create pins,
* To enable fast look-up on pins, we create a fast look-up
*/
vtr::vector<ModuleId, size_t> num_nets_; /* List of nets for each Module */
vtr::vector<ModuleId, std::unordered_set<ModuleNetId>>
invalid_net_ids_; /* Invalid net ids */
vtr::vector<ModuleId, vtr::vector<ModuleNetId, std::string>>
net_names_; /* Name of net */
vtr::vector<
ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSrcId, ModuleNetSrcId>>>
net_src_ids_; /* Unique id of the source that drive the net */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSrcId, size_t>>>
net_src_terminal_ids_; /* Pin ids that drive the net */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSrcId, size_t>>>
net_src_instance_ids_; /* Pin ids that drive the net */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSrcId, size_t>>>
net_src_pin_ids_; /* Pin ids that drive the net */
vtr::vector<
ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSinkId, ModuleNetSinkId>>>
net_sink_ids_; /* Unique ids of the sink that the net drives */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSinkId, size_t>>>
net_sink_terminal_ids_; /* Pin ids that the net drives */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSinkId, size_t>>>
net_sink_instance_ids_; /* Pin ids that drive the net */
vtr::vector<ModuleId,
vtr::vector<ModuleNetId, vtr::vector<ModuleNetSinkId, size_t>>>
net_sink_pin_ids_; /* Pin ids that drive the net */
/* fast look-up for module */
std::map<std::string, ModuleId> name_id_map_;
/* fast look-up for ports */
typedef vtr::vector<ModuleId, std::vector<std::vector<ModulePortId>>>
PortLookup;
mutable PortLookup port_lookup_; /* [module_ids][port_types][port_ids] */
/* fast look-up for nets */
typedef vtr::vector<
ModuleId,
std::map<ModuleId,
std::vector<std::map<ModulePortId, std::vector<ModuleNetId>>>>>
NetLookup;
mutable NetLookup
net_lookup_; /* [module_ids][module_ids][instance_ids][port_ids][pin_ids] */
/* Store pairs of a module and a port, which are frequently used in net
* terminals (either source or sink)
*/
std::vector<std::pair<ModuleId, ModulePortId>> net_terminal_storage_;
};
} /* end namespace openfpga */
#endif