void update_screen(int priority, char *msg, enum pic_type pic_on_screen_val, boolean crit_path_button_enabled); void alloc_draw_structs(void); void init_draw_coords(float clb_width); void set_graphics_state(boolean show_graphics_val, int gr_automode_val, enum e_route_type route_type); void free_draw_structs(void);