#include "cube.h" #include "bdd.h" /* set_clear -- make "r" the empty set of "size" elements */ /* pset set_clear(r, size) pset r; int size; { int i = LOOPINIT(size); *r = i; do r[i] = 0; while (--i > 0); return r; }*/ ace_cube_t * ace_cube_dup(ace_cube_t * cube) { int i; ace_cube_t * cube_copy; assert(cube != NULL); assert(cube->num_literals > 0); cube_copy = (ace_cube_t*) malloc(sizeof(ace_cube_t)); cube_copy->static_prob = cube->static_prob; cube_copy->num_literals = cube->num_literals; cube_copy->cube = set_new (2 * cube->num_literals); for (i = 0; i < cube->num_literals; i++) { switch (node_get_literal (cube->cube, i)) { case ZERO: set_insert(cube_copy->cube, 2 * i); set_remove(cube_copy->cube, 2 * i + 1); break; case ONE: set_remove(cube_copy->cube, 2 * i); set_insert(cube_copy->cube, 2 * i + 1); break; case TWO: set_insert(cube_copy->cube, 2 * i); set_insert(cube_copy->cube, 2 * i + 1); break; default: fail("Bad literal."); } } return (cube_copy); } ace_cube_t * ace_cube_new_dc(int num_literals) { int i; ace_cube_t * new_cube; new_cube = (ace_cube_t*) malloc(sizeof(ace_cube_t)); new_cube->num_literals = num_literals; new_cube->static_prob = 1.0; new_cube->cube = set_new (2 * num_literals); for (i = 0; i < num_literals; i++) { set_insert(new_cube->cube, 2 * i); set_insert(new_cube->cube, 2 * i + 1); } return (new_cube); } void ace_cube_free(ace_cube_t * cube) { assert(cube != NULL); assert(cube->cube != NULL); free(cube->cube); free(cube); }