openfpga shell will stay in interactive mode after executing a script
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5ecb771673
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@ -115,7 +115,7 @@ class Shell {
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bool valid_command_class_id(const ShellCommandClassId& cmd_class_id) const;
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public: /* Public executors */
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/* Start the interactive mode, where users will type-in command by command */
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void run_interactive_mode(T& context);
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void run_interactive_mode(T& context, const bool& quiet_mode = false);
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/* Start the script mode, where users provide a file which includes all the commands to run */
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void run_script_mode(const char* script_file_name, T& context);
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/* Print all the commands by their classes. This is actually the help desk */
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@ -239,13 +239,15 @@ ShellCommandClassId Shell<T>::add_command_class(const char* name) {
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* Public executors
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***********************************************************************/
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template <class T>
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void Shell<T>::run_interactive_mode(T& context) {
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VTR_LOG("Start interactive mode of %s...\n",
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name().c_str());
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void Shell<T>::run_interactive_mode(T& context, const bool& quiet_mode) {
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if (false == quiet_mode) {
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VTR_LOG("Start interactive mode of %s...\n",
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name().c_str());
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/* Print the title of the shell */
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if (!title().empty()) {
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VTR_LOG("%s\n", title().c_str());
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/* Print the title of the shell */
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if (!title().empty()) {
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VTR_LOG("%s\n", title().c_str());
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}
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}
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/* Wait for users input and execute the command */
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@ -306,6 +308,9 @@ void Shell<T>::run_script_mode(const char* script_file_name, T& context) {
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}
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}
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fp.close();
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/* Return to interactive mode, stay tuned */
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run_interactive_mode(context, true);
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}
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template <class T>
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@ -143,6 +143,7 @@ void build_vpr_physical_pb_type_annotation(const DeviceContext& vpr_device_ctx,
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/* Not found, error out! */
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VTR_LOG_ERROR("Unable to find the pb_type '%s' in VPR architecture definition!\n",
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target_pb_type_names.back().c_str());
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break;
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}
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/* Found, we update the annotation by assigning the physical mode */
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