bug fix for tile directs
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@ -203,9 +203,9 @@ vtr::Point<size_t> find_inter_direct_destination_coordinate(const DeviceGrid& gr
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* +------+
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* | Grid | ny
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* +------+
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* ^ .
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* | .
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* | .
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* v .
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* +------+
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* | Grid | 1
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* +------+
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@ -219,14 +219,14 @@ vtr::Point<size_t> find_inter_direct_destination_coordinate(const DeviceGrid& gr
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* +------+
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* | Grid | ny
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* +------+
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* ^ .
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* | .
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* | .
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* v .
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* +------+
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* | Grid | 1
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* +------+
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*/
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if (NEGATIVE_DIR == arch_direct.y_dir(arch_direct_id)) {
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if (POSITIVE_DIR == arch_direct.y_dir(arch_direct_id)) {
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std::reverse(second_search_space.begin(), second_search_space.end());
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}
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}
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@ -279,7 +279,7 @@ vtr::Point<size_t> find_inter_direct_destination_coordinate(const DeviceGrid& gr
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*
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* 1 ... nx
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* +------+ +------+
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* | Grid |------>| Grid |
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* | Grid |<------| Grid |
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* +------+ +------+
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*/
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for (size_t ix = 1 ; ix < grids.width() - 1; ++ix) {
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@ -291,10 +291,10 @@ vtr::Point<size_t> find_inter_direct_destination_coordinate(const DeviceGrid& gr
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*
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* 1 ... nx
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* +------+ +------+
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* | Grid |<------| Grid |
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* | Grid |------>| Grid |
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* +------+ +------+
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*/
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if (NEGATIVE_DIR == arch_direct.x_dir(arch_direct_id)) {
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if (POSITIVE_DIR == arch_direct.x_dir(arch_direct_id)) {
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std::reverse(second_search_space.begin(), second_search_space.end());
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}
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}
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@ -515,7 +515,7 @@ void build_inter_column_row_tile_direct(TileDirect& tile_direct,
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next_col_src_grid_coords.push_back(vtr::Point<size_t>(ix, iy));
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}
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/* For positive y- direction, we should start from y = 1 */
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if (POSITIVE_DIR == arch_direct.y_dir(arch_direct_id)) {
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if (NEGATIVE_DIR == arch_direct.y_dir(arch_direct_id)) {
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std::reverse(next_col_src_grid_coords.begin(), next_col_src_grid_coords.end());
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}
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