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@ -25,7 +25,8 @@ ClockNetwork::clock_tree_range ClockNetwork::trees() const {
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return vtr::make_range(tree_ids_.begin(), tree_ids_.end());
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}
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std::vector<ClockLevelId> ClockNetwork::levels(const ClockTreeId& tree_id) const {
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std::vector<ClockLevelId> ClockNetwork::levels(
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const ClockTreeId& tree_id) const {
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std::vector<ClockLevelId> ret;
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for (size_t ilvl = 0; ilvl < tree_depth(tree_id); ++ilvl) {
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ret.push_back(ClockLevelId(ilvl));
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@ -59,7 +60,9 @@ Direction ClockNetwork::spine_direction(const ClockSpineId& spine_id) const {
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return Direction::DEC;
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}
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size_t ClockNetwork::num_tracks(const ClockTreeId& tree_id, const ClockLevelId& level, const t_rr_type& direction) const {
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size_t ClockNetwork::num_tracks(const ClockTreeId& tree_id,
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const ClockLevelId& level,
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const t_rr_type& direction) const {
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size_t num_tracks = 0;
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for (ClockSpineId curr_spine : spines(tree_id)) {
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if (spine_levels_[curr_spine] != size_t(level)) {
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@ -383,9 +386,11 @@ bool ClockNetwork::valid_spine_switch_point_id(
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return size_t(switch_point_id) < spine_switch_points_[spine_id].size();
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}
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bool ClockNetwork::valid_spine_start_end_points(const ClockSpineId& spine_id) const {
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bool ClockNetwork::valid_spine_start_end_points(
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const ClockSpineId& spine_id) const {
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VTR_ASSERT(valid_spine_id(spine_id));
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if ((spine_start_point(spine_id).x() != spine_end_point(spine_id).x()) && (spine_start_point(spine_id).y() != spine_end_point(spine_id).y())) {
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if ((spine_start_point(spine_id).x() != spine_end_point(spine_id).x()) &&
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(spine_start_point(spine_id).y() != spine_end_point(spine_id).y())) {
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return false;
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}
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return true;
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@ -55,8 +55,10 @@ class ClockNetwork {
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std::vector<ClockSpineId> spines(const ClockTreeId& tree_id) const;
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public: /* Public Accessors: Basic data query */
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/* Return the number of routing tracks required by a selected clock tree at a given level and direction */
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size_t num_tracks(const ClockTreeId& tree_id, const ClockLevelId& level, const t_rr_type& direction) const;
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/* Return the number of routing tracks required by a selected clock tree at a
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* given level and direction */
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size_t num_tracks(const ClockTreeId& tree_id, const ClockLevelId& level,
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const t_rr_type& direction) const;
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std::string default_segment_name() const;
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std::string default_switch_name() const;
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std::string tree_name(const ClockTreeId& tree_id) const;
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@ -65,13 +67,14 @@ class ClockNetwork {
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std::string spine_name(const ClockSpineId& spine_id) const;
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vtr::Point<int> spine_start_point(const ClockSpineId& spine_id) const;
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vtr::Point<int> spine_end_point(const ClockSpineId& spine_id) const;
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/* Identify the direction of a spine, depending on its starting and ending points
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/* Identify the direction of a spine, depending on its starting and ending
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* points
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* - CHANX represents a horizental routing track
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* - CHANY represents a vertical routing track
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*/
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t_rr_type spine_track_type(const ClockSpineId& spine_id) const;
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/* Identify the direction of a spine, depending on its starting and ending points
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* INC represents
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/* Identify the direction of a spine, depending on its starting and ending
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* points INC represents
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* - a CHANX track goes from left to right, or
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* - a CHANY track goes from bottom to top
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* DEC represents
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@ -135,7 +138,9 @@ class ClockNetwork {
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bool valid_spine_switch_point_id(
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const ClockSpineId& spine_id,
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const ClockSwitchPointId& switch_point_id) const;
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/* Valid starting and ending point should indicate either this is a X-direction spine or a Y-direction spine. Diagonal spine is not supported! */
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/* Valid starting and ending point should indicate either this is a
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* X-direction spine or a Y-direction spine. Diagonal spine is not supported!
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*/
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bool valid_spine_start_end_points(const ClockSpineId& spine_id) const;
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private: /* Private mutators */
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@ -1,6 +1,7 @@
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#include "append_clock_rr_graph.h"
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#include "rr_graph_builder_utils.h"
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#include "command_exit_codes.h"
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#include "rr_graph_builder_utils.h"
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#include "vtr_assert.h"
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#include "vtr_geometry.h"
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#include "vtr_log.h"
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@ -10,19 +11,19 @@
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namespace openfpga {
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/********************************************************************
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* Estimate the number of clock nodes to be added for a given tile and clock structure
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* For each layer/level of a clock network, we need
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* Estimate the number of clock nodes to be added for a given tile and clock
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*structure For each layer/level of a clock network, we need
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* - the clock nodes are paired in INC and DEC directions
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* - the number of clock nodes depend on the width of clock tree (number of clock signals)
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* - Note that some layer only need CHANX or CHANY clock nodes since clock nodes cannot make turns in the same layer.
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* For instance
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* - the number of clock nodes depend on the width of clock tree (number of
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*clock signals)
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* - Note that some layer only need CHANX or CHANY clock nodes since clock nodes
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*cannot make turns in the same layer. For instance
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* - Layer 0: CHANX
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* - Layer 1: CHANY
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* - Layer 2: CHANX
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*******************************************************************/
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static
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size_t estimate_clock_rr_graph_num_chan_nodes(const ClockNetwork& clk_ntwk,
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const t_rr_type& chan_type) {
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static size_t estimate_clock_rr_graph_num_chan_nodes(
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const ClockNetwork& clk_ntwk, const t_rr_type& chan_type) {
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size_t num_nodes = 0;
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for (auto itree : clk_ntwk.trees()) {
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@ -40,8 +41,7 @@ size_t estimate_clock_rr_graph_num_chan_nodes(const ClockNetwork& clk_ntwk,
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* which are in the type of CHANX and CHANY
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* Note that switch blocks do not require any new nodes but new edges
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*******************************************************************/
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static
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size_t estimate_clock_rr_graph_num_nodes(const DeviceGrid& grids,
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static size_t estimate_clock_rr_graph_num_nodes(const DeviceGrid& grids,
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const bool& through_channel,
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const ClockNetwork& clk_ntwk) {
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size_t num_nodes = 0;
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@ -49,9 +49,10 @@ size_t estimate_clock_rr_graph_num_nodes(const DeviceGrid& grids,
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for (size_t iy = 0; iy < grids.height() - 1; ++iy) {
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for (size_t ix = 1; ix < grids.width() - 1; ++ix) {
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vtr::Point<size_t> chanx_coord(ix, iy);
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/* Bypass if the routing channel does not exist when through channels are not allowed */
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if ((false == through_channel)
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&& (false == is_chanx_exist(grids, chanx_coord))) {
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/* Bypass if the routing channel does not exist when through channels are
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* not allowed */
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if ((false == through_channel) &&
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(false == is_chanx_exist(grids, chanx_coord))) {
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continue;
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}
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/* Estimate the routing tracks required by clock routing only */
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@ -62,9 +63,10 @@ size_t estimate_clock_rr_graph_num_nodes(const DeviceGrid& grids,
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for (size_t ix = 0; ix < grids.width() - 1; ++ix) {
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for (size_t iy = 1; iy < grids.height() - 1; ++iy) {
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vtr::Point<size_t> chany_coord(ix, iy);
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/* Bypass if the routing channel does not exist when through channel are not allowed */
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if ((false == through_channel)
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&& (false == is_chany_exist(grids, chany_coord))) {
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/* Bypass if the routing channel does not exist when through channel are
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* not allowed */
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if ((false == through_channel) &&
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(false == is_chany_exist(grids, chany_coord))) {
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continue;
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}
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/* Estimate the routing tracks required by clock routing only */
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@ -100,8 +102,10 @@ int append_clock_rr_graph(DeviceContext& vpr_device_ctx,
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/* Estimate the number of nodes and pre-allocate */
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size_t orig_num_nodes = vpr_device_ctx.rr_graph.num_nodes();
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size_t num_clock_nodes = estimate_clock_rr_graph_num_nodes(vpr_device_ctx.grid, vpr_device_ctx.arch->through_channel, clk_ntwk);
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vpr_device_ctx.rr_graph_builder.reserve_nodes(num_clock_nodes + orig_num_nodes);
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size_t num_clock_nodes = estimate_clock_rr_graph_num_nodes(
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vpr_device_ctx.grid, vpr_device_ctx.arch->through_channel, clk_ntwk);
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vpr_device_ctx.rr_graph_builder.reserve_nodes(num_clock_nodes +
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orig_num_nodes);
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/* TODO: Add clock nodes */
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@ -111,10 +115,11 @@ int append_clock_rr_graph(DeviceContext& vpr_device_ctx,
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/* TODO: Sanity checks */
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/* Report number of added clock nodes and edges */
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VTR_LOGV(
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verbose,
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"Appended %lu clock nodes (+%.2f%) and %lu clock edges to routing resource graph.\n",
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num_clock_nodes, (float)(num_clock_nodes / orig_num_nodes), num_clock_edges);
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VTR_LOGV(verbose,
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"Appended %lu clock nodes (+%.2f%) and %lu clock edges to routing "
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"resource graph.\n",
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num_clock_nodes, (float)(num_clock_nodes / orig_num_nodes),
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num_clock_edges);
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return CMD_EXEC_SUCCESS;
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}
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