improve fabric key loader to reduce runtime

This commit is contained in:
tangxifan 2020-07-07 10:19:34 -06:00
parent 7615db2be6
commit 66e5e141a1
1 changed files with 9 additions and 2 deletions

View File

@ -426,8 +426,15 @@ int load_top_module_memory_modules_from_fabric_key(ModuleManager& module_manager
std::pair<ModuleId, size_t> instance_info(ModuleId::INVALID(), 0);
/* If we have an alias, we try to find a instance in this name */
if (!fabric_key.key_alias(key).empty()) {
/* Find the module id and instance id */
instance_info = find_module_manager_instance_module_info(module_manager, top_module, fabric_key.key_alias(key));
/* If we have the key, we can quickly spot instance id.
* Otherwise, we have to exhaustively find the module id and instance id
*/
if (!fabric_key.key_name(key).empty()) {
instance_info.first = module_manager.find_module(fabric_key.key_name(key));
instance_info.second = module_manager.instance_id(top_module, instance_info.first, fabric_key.key_alias(key));
} else {
instance_info = find_module_manager_instance_module_info(module_manager, top_module, fabric_key.key_alias(key));
}
} else {
/* If we do not have an alias, we use the name and value to build the info deck */
instance_info.first = module_manager.find_module(fabric_key.key_name(key));