[lib] adding linker

This commit is contained in:
tangxifan 2023-02-22 20:29:32 -08:00
parent bf2876c60e
commit 1c8a5eb098
2 changed files with 52 additions and 11 deletions

View File

@ -41,7 +41,7 @@ size_t ClockNetwork::tree_width(const ClockTreeId& tree_id) const {
std::vector<ClockSpineId> ClockNetwork::spines(const ClockTreeId& tree_id) const {
std::vector<ClockSpineId> ret;
for (ClockSpineId spine_id : spine_ids_) {
if (spine_parent_tree_[spine_id] == tree_id) {
if (spine_parent_trees_[spine_id] == tree_id) {
ret.push_back(spine_id);
}
}
@ -105,8 +105,9 @@ void ClockNetwork::reserve_spines(const size_t& num_spines) {
spine_end_points_.reserve(num_spines);
spine_switch_points_.reserve(num_spines);
spine_switch_coords_.reserve(num_spines);
spine_parent_.reserve(num_spines);
spine_parent_tree_.reserve(num_spines);
spine_parents_.reserve(num_spines);
spine_children_.reserve(num_spines);
spine_parent_trees_.reserve(num_spines);
}
void ClockNetwork::reserve_trees(const size_t& num_trees) {
@ -153,13 +154,14 @@ ClockSpineId ClockNetwork::create_spine(const std::string& name) {
spine_ids_.push_back(spine_id);
spine_names_.push_back(name);
spine_levels_.emplace_back();
spine_levels_.emplace_back(0);
spine_start_points_.emplace_back();
spine_end_points_.emplace_back();
spine_switch_points_.emplace_back();
spine_switch_coords_.emplace_back();
spine_parent_.emplace_back();
spine_parent_tree_.emplace_back();
spine_parents_.emplace_back();
spine_children_.emplace_back();
spine_parent_trees_.emplace_back();
/* Register to the lookup */
spine_name2id_map_[name] = spine_id;
@ -178,7 +180,7 @@ ClockSpineId ClockNetwork::try_create_spine(const std::string& name) {
void ClockNetwork::set_spine_parent_tree(const ClockSpineId& spine_id, const ClockTreeId& tree_id) {
VTR_ASSERT(valid_spine_id(spine_id));
VTR_ASSERT(valid_tree_id(tree_id));
spine_parent_tree_[spine_id] = tree_id;
spine_parent_trees_[spine_id] = tree_id;
}
void ClockNetwork::set_spine_start_point(const ClockSpineId& spine_id, const vtr::Point<int>& coord) {
@ -196,7 +198,17 @@ void ClockNetwork::add_spine_switch_point(const ClockSpineId& spine_id, const Cl
VTR_ASSERT(valid_spine_id(drive_spine_id));
spine_switch_points_[spine_id].push_back(drive_spine);
spine_switch_coords_[spine_id].push_back(coord);
spine_parent_[drive_spine_id] = spine_id;
/* Do not allow any spine has different parents */
if (spine_parents_[drive_spine_id]) {
VTR_LOG_ERROR("Detect a spine %s' has two parents '%s' and '%s'. Not allowed in a clock tree!\n",
spine_name(drive_spine_id).c_str(),
spine_name(spine_parents_[drive_spine_id]).c_str(),
spine_name(spine_id).c_str()
);
exit(1);
}
spine_parents_[drive_spine_id] = spine_id;
spine_children_[spine_id].push_back(drive_spine_id);
}
bool ClockNetwork::link() {
@ -209,17 +221,41 @@ bool ClockNetwork::link() {
}
bool ClockNetwork::link_tree(const ClockTreeId& tree_id) {
if (!link_tree_top_spines(tree_id)) {
return false;
}
if (!sort_tree_spines(tree_id)) {
return false;
}
return true;
}
bool ClockNetwork::link_tree_top_spines(const ClockTreeId& tree_id) {
tree_top_spines_[tree_id].clear();
/* Sort the spines under a tree; assign levels and identify top-level spines */
for (ClockSpineId spine_id : spines(tree_id)) {
/* Spines that have no parent are the top-level spines*/
if (!spine_parent_[spine_id]) {
if (!spine_parents_[spine_id]) {
tree_top_spines_[tree_id].push_back(spine_id);
}
}
return true;
}
bool ClockNetwork::sort_tree_spines(const ClockTreeId& tree_id) {
for (ClockSpineId spine_id : tree_top_spines_[tree_id]) {
spine_levels_[spine_id] = 0;
rec_update_spine_level(spine_id);
}
}
bool ClockNetwork::rec_update_spine_level(const ClockSpineId& spine_id) {
for (ClockSpineId child_spine_id : spine_children_[spine_id]) {
spine_levels_[child_spine_id] = spine_levels_[spine_id] + 1;
rec_update_spine_level(child_spine_id);
}
}
/************************************************************************
* Internal invalidators/validators
***********************************************************************/

View File

@ -94,6 +94,10 @@ class ClockNetwork {
private: /* Private mutators */
/* Build internal links between spines under a given tree */
bool link_tree(const ClockTreeId& tree_id);
bool link_tree_top_spines(const ClockTreeId& tree_id);
/* Require link_tree_top_spines() to called before! */
bool sort_tree_spines(const ClockTreeId& tree_id);
bool rec_update_spine_level(const ClockSpineId& spine_id);
private: /* Internal data */
/* Basic information of each tree */
@ -110,8 +114,9 @@ class ClockNetwork {
vtr::vector<ClockSpineId, vtr::Point<int>> spine_end_points_;
vtr::vector<ClockSpineId, std::vector<ClockSpineId>> spine_switch_points_;
vtr::vector<ClockSpineId, std::vector<vtr::Point<int>>> spine_switch_coords_;
vtr::vector<ClockSpineId, ClockSpineId> spine_parent_;
vtr::vector<ClockSpineId, ClockTreeId> spine_parent_tree_;
vtr::vector<ClockSpineId, ClockSpineId> spine_parents_;
vtr::vector<ClockSpineId, std::vector<ClockSpineId>> spine_children_;
vtr::vector<ClockSpineId, ClockTreeId> spine_parent_trees_;
/* Fast lookup */
std::map<std::string, ClockTreeId> tree_name2id_map_;