[core] fixed a bug on connecting clk/rst pins from programmable network any CLB inputs
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@ -514,9 +514,6 @@ std::vector<std::string> ClockNetwork::tree_flatten_tap_to_ports(
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std::string flatten_tile_str =
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tile_info.get_name() + "[" + std::to_string(tile_idx) + "]";
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for (size_t& pin_idx : pin_info.pins()) {
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if (pin_idx != size_t(clk_pin_id)) {
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continue;
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}
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std::string flatten_pin_str =
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pin_info.get_name() + "[" + std::to_string(pin_idx) + "]";
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flatten_taps.push_back(flatten_tile_str + "." + flatten_pin_str);
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