399 lines
12 KiB
C++
399 lines
12 KiB
C++
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/*
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* Copyright 2019 University of Toronto
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Authors: Mario Badr, Sameh Attia and Tanner Young-Schultz
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*/
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#ifndef EZGL_APPLICATION_HPP
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#define EZGL_APPLICATION_HPP
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#include "ezgl/canvas.hpp"
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#include "ezgl/control.hpp"
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#include "ezgl/callback.hpp"
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#include "ezgl/graphics.hpp"
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#include "ezgl/color.hpp"
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#include <map>
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#include <memory>
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#include <string>
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#include <gtk/gtk.h>
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/**
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* A library for creating a graphical user interface.
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*/
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namespace ezgl {
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class application;
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/**
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* The signature of a function that connects GObject to functions via signals.
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*
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* @see application::get_object.
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*/
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using connect_g_objects_fn = void (*)(application *app);
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/**
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* The signature of a setup callback function
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*/
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using setup_callback_fn = void (*)(application *app, bool new_window);
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/**
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* The signature of a button callback function
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*/
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using button_callback_fn = void (*)(GtkWidget *widget, application *app);
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/**
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* The signature of a user-defined callback function for mouse events
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*/
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using mouse_callback_fn = void (*)(application *app, GdkEventButton *event, double x, double y);
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/**
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* The signature of a user-defined callback function for keyboard events
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*/
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using key_callback_fn = void (*)(application *app, GdkEventKey *event, char *key_name);
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/**
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* The core application.
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*
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* The GUI of an application is created from an XML file. Widgets created in the XML file can be retrieved from an
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* application object, but only after the object has been initialized by GTK via application::run.
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*/
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class application {
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public:
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/**
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* Configuration settings for the application.
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*
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* The GUI will be built from the XML description given by main_ui_resource.
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* The XML file must contain a GtkWindow with the name in window_identifier.
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*/
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struct settings {
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/**
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* The resource path that contains the XML file, which describes the GUI.
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*/
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std::string main_ui_resource;
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/**
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* The name of the main window in the XML file.
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*/
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std::string window_identifier;
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/**
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* The name of the main canvas in the XML file.
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*/
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std::string canvas_identifier;
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/**
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* Specify the function that will connect GUI objects to user-defined callbacks.
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*
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* GUI objects (i.e., a GObject) can be retrieved from this application object. These objects can then be connected
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* to specific events using g_signal_connect. A list of signals that can be used to make these connections can be
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* found <a href = "https://developer.gnome.org/gtk3/stable/GtkWidget.html#GtkWidget.signals">here</a>.
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*
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* If not provided, application::register_default_buttons_callbacks function will be used, which assumes that the
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* UI has GtkButton widgets named "ZoomFitButton", "ZoomInButton", "ZoomOutButton", "UpButton", "DownButton",
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* "LeftButton", "RightButton", "ProceedButton"
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*/
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connect_g_objects_fn setup_callbacks;
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/**
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* Create the settings structure with default values
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*/
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settings()
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: main_ui_resource("/ezgl/main.ui"), window_identifier("MainWindow"), canvas_identifier("MainCanvas"), setup_callbacks(nullptr)
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{
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}
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/**
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* Create the settings structure with user-defined values
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*/
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settings(std::string m_resource, std::string w_identifier, std::string c_identifier, connect_g_objects_fn s_callbacks = nullptr)
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: main_ui_resource(m_resource), window_identifier(w_identifier), canvas_identifier(c_identifier), setup_callbacks(s_callbacks)
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{
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}
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};
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public:
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/**
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* Create an application.
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*
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* @param s The preconfigured settings.
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*/
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explicit application(application::settings s);
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/**
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* Add a canvas to the application.
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*
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* If the canvas has already been added, it will not be overwritten and a warning will be displayed.
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*
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* @param canvas_id The id of the GtkDrawingArea in the XML file.
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* @param draw_callback The function to call that draws to this canvas.
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* @param coordinate_system The initial coordinate system of this canvas.
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* @param background_color (OPTIONAL) The color of the canvas background. Default is WHITE.
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*
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* @return A pointer to the newly created canvas.
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*/
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canvas *add_canvas(std::string const &canvas_id,
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draw_canvas_fn draw_callback,
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rectangle coordinate_system,
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color background_color = WHITE);
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/**
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* Add a button
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*
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* @param button_text the new button text
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* @param left the column number to attach the left side of the new button to
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* @param top the row number to attach the top side of the new button to
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* @param width the number of columns that the button will span
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* @param height the number of rows that the button will span
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* @param button_func callback function for the button
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*
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* The function assumes that the UI has a GtkGrid named "InnerGrid"
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*/
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void create_button(const char *button_text,
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int left,
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int top,
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int width,
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int height,
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button_callback_fn button_func);
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/**
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* Add a button convenience
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* Adds a button at a given row index (assuming buttons in the right bar use 1 row each)
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* by inserting a row in the grid and adding the button. Uses the default width of 3 and height of 1
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*
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* @param button_text the new button text
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* @param insert_row the row in the right bar to insert the button
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* @param button_func callback function for the button
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*
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* The function assumes that the UI has a GtkGrid named "InnerGrid"
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*/
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void create_button(const char *button_text, int insert_row, button_callback_fn button_func);
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/**
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* Deletes a button by its label (displayed text)
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*
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* @param the text of the button to delete
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* @return whether the button was found and deleted
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*
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* The function assumes that the UI has a GtkGrid named "InnerGrid"
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*/
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bool destroy_button(const char *button_text_to_destroy);
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/**
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* Change the label of the button (displayed text)
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*
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* @param button_text the old text of the button
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* @param new_button_text the new button text
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*
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* The function assumes that the UI has a GtkGrid named "InnerGrid"
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*/
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void change_button_text(const char *button_text, const char *new_button_text);
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/**
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* Update the message in the status bar
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*
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* @param message The message that will be displayed on the status bar
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*
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* The function assumes that the UI has a GtkStatusbar named "StatusBar"
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*/
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void update_message(std::string const &message);
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/**
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* Change the coordinate system of a created canvas
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*
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* @param canvas_id The id of the GtkDrawingArea in the XML file.
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* @param coordinate_system The new coordinate system of this canvas.
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*/
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void change_canvas_world_coordinates(std::string const &canvas_id, rectangle coordinate_system);
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/**
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* redraw the main canvas
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*/
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void refresh_drawing();
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/**
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* Get a renderer that can be used to draw on top of the main canvas
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*/
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renderer *get_renderer();
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/**
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* Flush the drawings done by the renderer, returned from get_renderer(), to the on-screen buffer
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*
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* The flushing is done immediately
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*/
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void flush_drawing();
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/**
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* Run the application.
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*
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* Once this is called, the application will be initialized first. Initialization will build the GUI based on the XML
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* resource given in the constructor. Once the GUI has been created, the function initial_setup_user_callback will be
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* called.
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*
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* After initialization, control of the program will be given to GTK. You will only regain control for the signals
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* that you have registered callbacks for.
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*
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* @param initial_setup_user_callback A user-defined function that is called before application activation
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* @param mouse_press_user_callback The user-defined callback function for mouse press
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* @param mouse_move_user_callback The user-defined callback function for mouse move
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* @param key_press_user_callback The user-defined callback function for keyboard press
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*
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* @return The exit status.
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*/
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int run(setup_callback_fn initial_setup_user_callback,
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mouse_callback_fn mouse_press_user_callback,
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mouse_callback_fn mouse_move_user_callback,
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key_callback_fn key_press_user_callback);
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/**
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* Destructor.
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*/
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~application();
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/**
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* Copies are disabled.
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*/
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application(application const &) = delete;
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/**
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* Copies are disabled.
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*/
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application &operator=(application const &) = delete;
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/**
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* Ownership of an application is transferrable.
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*/
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application(application &&) = default;
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/**
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* Ownership of an application is transferrable.
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*/
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application &operator=(application &&) = default;
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/**
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* Retrieve a pointer to a canvas that was previously added to the application.
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*
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* Calling this function before application::run results in undefined behaviour.
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*
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* @param canvas_id The key used when the canvas was added.
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*
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* @return A non-owning pointer, or nullptr if not found.
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*
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* @see application::get_object
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*/
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canvas *get_canvas(std::string const &canvas_id) const;
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/**
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* Retrieve a GLib Object (i.e., a GObject).
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*
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* This is useful for retrieving GUI elements specified in your XML file(s). You should only call this function after
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* the application has been run, otherwise the GUI elements will have not been created yet.
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*
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* @param name The ID of the object.
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* @return The object with the ID, or NULL if it could not be found.
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*
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* @see application::run
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*/
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GObject *get_object(gchar const *name) const;
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/**
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* Get the ID of the main window
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*/
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std::string get_main_window_id() const
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{
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return m_window_id;
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}
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/**
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* Get the ID of the main canvas
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*/
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std::string get_main_canvas_id() const
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{
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return m_canvas_id;
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}
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/**
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* Quit the application
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*/
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void quit();
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private:
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// The package path to the XML file that describes the UI.
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std::string m_main_ui;
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// The ID of the main window to add to our GTK application.
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std::string m_window_id;
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// The ID of the main canvas
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std::string m_canvas_id;
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// The GTK application.
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GtkApplication *m_application;
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// The GUI builder that parses an XML user interface.
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GtkBuilder *m_builder;
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// The function to call when the application is starting up.
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connect_g_objects_fn m_register_callbacks;
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// The collection of canvases added to the application.
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std::map<std::string, std::unique_ptr<canvas>> m_canvases;
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// A flag that indicates if the run() was called before or not to allow multiple reruns
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bool first_run;
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// A flag that indicates if we are resuming an older run to allow proper quitting
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bool resume_run;
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private:
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// Called when our GtkApplication is initialized for the first time.
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static void startup(GtkApplication *gtk_app, gpointer user_data);
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// Called when GTK activates our application for the first time.
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static void activate(GtkApplication *gtk_app, gpointer user_data);
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// Called during application activation to setup the default callbacks for the prebuilt buttons
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static void register_default_buttons_callbacks(application *application);
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// Called during application activation to setup the default callbacks for the mouse and key events
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static void register_default_events_callbacks(application *application);
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public:
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// The user-defined initial setup callback function
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setup_callback_fn initial_setup_callback;
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// The user-defined callback function for handling mouse press
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mouse_callback_fn mouse_press_callback;
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// The user-defined callback function for handling mouse move
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mouse_callback_fn mouse_move_callback;
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// The user-defined callback function for handling keyboard press
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key_callback_fn key_press_callback;
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};
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/**
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* Set the disable_event_loop flag to new_setting
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* Call with new_setting == true to make the event_loop immediately return.
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* Needed only for auto-marking
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*
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* @param new_setting The new state of disable_event_loop flag
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*/
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void set_disable_event_loop(bool new_setting);
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}
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#endif //EZGL_APPLICATION_HPP
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