1st really awesome table with auto updates
This commit is contained in:
parent
40fedc09b4
commit
f97e2a48c6
18
doGui.go
18
doGui.go
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@ -19,6 +19,9 @@ func debug() {
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for {
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for {
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time.Sleep(90 * time.Second)
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time.Sleep(90 * time.Second)
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log.Info("TODO: zookeeper scan here. repo count =")
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log.Info("TODO: zookeeper scan here. repo count =")
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if me.machinesWin != nil {
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doMachinesUpgradeTable()
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}
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}
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}
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}
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}
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@ -42,7 +45,20 @@ func doGui() {
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group1 := vbox.NewGroup("Zookeeper Settings")
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group1 := vbox.NewGroup("Zookeeper Settings")
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grid := group1.NewGrid("buildOptions", 0, 0)
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grid := group1.NewGrid("buildOptions", 0, 0)
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addButtonForZooPB(grid)
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grid.NewButton("show zoo", func() {
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// if the window exists, just toggle it open or closed
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if me.machinesWin != nil {
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me.machinesWin.Toggle()
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return
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}
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me.machinesWin = gadgets.NewGenericWindow("Zoo Machines", "Stuff")
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me.machinesWin.Win.Custom = func() {
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log.Info("test delete window here")
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}
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me.machinesBox = me.machinesWin.Bottom.Box().SetProgName("TBOX")
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doMachinesUpgradeTable()
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})
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// sits here forever
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// sits here forever
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debug()
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debug()
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2
main.go
2
main.go
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@ -35,7 +35,7 @@ func main() {
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log.DaemonMode(true)
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log.DaemonMode(true)
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}
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}
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me = new(stuff)
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me = new(zookeep)
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me.hostname, _ = os.Hostname()
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me.hostname, _ = os.Hostname()
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me.pollDelay = 10 * time.Second
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me.pollDelay = 10 * time.Second
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me.machines = zoopb.NewMachines()
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me.machines = zoopb.NewMachines()
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@ -7,13 +7,14 @@ import (
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"time"
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"time"
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"go.wit.com/gui"
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/protobuf/zoopb"
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"go.wit.com/lib/protobuf/zoopb"
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)
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)
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var me *stuff
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var me *zookeep
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// this app's variables
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// this app's variables
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type stuff struct {
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type zookeep struct {
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hostname string // my fqdn dns zookeeper hostname
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hostname string // my fqdn dns zookeeper hostname
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pollDelay time.Duration // how often to report our status
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pollDelay time.Duration // how often to report our status
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dog *time.Ticker // the watchdog timer
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dog *time.Ticker // the watchdog timer
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@ -25,4 +26,7 @@ type stuff struct {
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targets map[string]string // what versions the machines should be running
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targets map[string]string // what versions the machines should be running
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upgrade map[string]bool // use this to trigger builds
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upgrade map[string]bool // use this to trigger builds
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myGui *gui.Node // the gui toolkit handle
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myGui *gui.Node // the gui toolkit handle
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machinesWin *gadgets.GenericWindow // the machines gui window
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machinesBox *gui.Node // the machines gui parent box widget
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machinesTB *zoopb.MachinesTable // the machines gui table buffer
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}
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}
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@ -8,56 +8,25 @@ import (
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"time"
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"time"
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"go.wit.com/gui"
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/protobuf/zoopb"
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"go.wit.com/lib/protobuf/zoopb"
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"go.wit.com/log"
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"go.wit.com/log"
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)
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)
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func addButtonForZooPB(grid *gui.Node) (*gui.Node, *gadgets.GenericWindow) {
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func doMachinesUpgradeTable() {
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var win *gadgets.GenericWindow
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if me.machinesTB != nil {
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b := grid.NewButton("show zoo", func() {
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me.machinesTB.Delete()
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// if the window exists, just toggle it open or closed
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me.machinesTB = nil
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if win != nil {
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win.Toggle()
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return
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}
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win = gadgets.NewGenericWindow("Zoo Raw PB View", "Stuff")
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win.Win.Custom = func() {
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log.Info("test delete window here")
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}
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tbox := win.Bottom.Box().SetProgName("TBOX")
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grid := win.Group.RawGrid()
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var t *zoopb.MachinesTable
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grid.NewButton("Show", func() {
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if t != nil {
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t.Delete()
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t = nil
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}
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}
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// display the protobuf
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// display the protobuf
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t = AddMachinesPB(tbox, me.machines)
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me.machinesTB = AddMachinesPB(me.machinesBox, me.machines)
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f := func(m *zoopb.Machine) {
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f := func(m *zoopb.Machine) {
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log.Info("got to MachinesTable.Custom() ", m.Hostname)
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log.Info("upgrade machine", m.Hostname, "memory", m.Memory/(1024*1024*1024))
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log.Info("ADD THE CODE TO TRIGGER AN UPGRADE HERE")
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log.Info("ADD THE CODE TO TRIGGER AN UPGRADE HERE")
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}
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}
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t.Custom(f)
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me.machinesTB.Custom(f)
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log.Info("table has uuid", t.GetUuid())
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log.Info("table has uuid", me.machinesTB.GetUuid())
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})
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grid.NewButton("update", func() {
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if t != nil {
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t.Delete()
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t = nil
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}
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t = AddMachinesPB(tbox, me.machines)
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log.Info("table has uuid", t.GetUuid())
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})
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grid.NewButton("ListChildren", func() {
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me.myGui.ListChildren(false)
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})
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})
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return b, win
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}
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}
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func AddMachinesPB(tbox *gui.Node, pb *zoopb.Machines) *zoopb.MachinesTable {
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func AddMachinesPB(tbox *gui.Node, pb *zoopb.Machines) *zoopb.MachinesTable {
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