start a table window
This commit is contained in:
parent
940d259bbf
commit
25bc18c55f
15
doGui.go
15
doGui.go
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@ -49,14 +49,21 @@ func drawWindow(win *gadgets.BasicWindow) {
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group1 := vbox.NewGroup("Zookeeper Settings")
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grid := group1.NewGrid("buildOptions", 0, 0)
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// select the branch you want to test, build and develop against
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// this lets you select your user branch, but, when you are happy
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// you can merge everything into the devel branch and make sure it actually
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// works. Then, when that is good, merge and version everything in master
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var tbwin *tableWindow
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grid.NewButton("show zoo", func() {
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win.Disable()
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defer win.Enable()
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if tbwin != nil {
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if tbwin.Hidden() {
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tbwin.Show()
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} else {
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tbwin.Hide()
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}
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return
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}
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log.Info("show zoo here")
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tbwin = makeTableWindow()
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})
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}
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@ -0,0 +1,133 @@
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// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
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// Use of this source code is governed by the GPL 3.0
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package main
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import (
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"sync"
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"go.wit.com/lib/gadgets"
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"go.wit.com/gui"
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)
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type tableWindow struct {
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once sync.Once // only init() the window once
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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shelf *gui.Node // the first box in the stack, set as horizontal
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grid *gui.Node // the list of available patches
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// summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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}
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// todo: autogenerate these or make them standared 'gui' package functions
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// make this an go interface somehow
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// is the window hidden right now?
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func (w *tableWindow) Hidden() bool {
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return w.win.Hidden()
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}
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// switches between the window being visable or hidden on the desktop
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func (w *tableWindow) Toggle() {
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if w.Hidden() {
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w.Show()
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} else {
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w.Hide()
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}
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}
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// hides the window completely
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func (w *tableWindow) Show() {
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w.win.Show()
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}
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func (w *tableWindow) Hide() {
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w.win.Hide()
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}
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// should be the first box/widget in the window
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// greys out the window to the user
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func (w *tableWindow) Disable() {
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w.stack.Disable()
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}
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func (w *tableWindow) Enable() {
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w.stack.Enable()
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}
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// you can only have one of these
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func makeTableWindow() *tableWindow {
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pw := new(tableWindow)
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// sync.Once()
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pw.win = gadgets.RawBasicWindow("Table window for ")
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pw.win.Make()
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pw.stack = pw.win.Box().NewBox("bw vbox", false)
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// me.reposwin.Draw()
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pw.win.Custom = func() {
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// sets the hidden flag to false so Toggle() works
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pw.win.Hide()
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}
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grid := pw.stack.NewGrid("", 0, 0)
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grid.NewLabel("Patchset Details:")
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grid.NextRow()
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g := pw.stack.NewGroup("PatchSet List")
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// make a grid to put the list of git repos that have patches
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// in this particular patchset
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grid = g.NewGrid("", 0, 0)
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grid.NewLabel("repo")
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grid.NewLabel("patch name")
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grid.NewLabel("Applied in current branch?")
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grid.NewLabel("start hash")
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grid.NewLabel("")
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grid.NextRow()
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// add the patches to the grid
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// pw.addPatchset(grid, pset)
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return pw
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}
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/*
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func (r *tableWindow) addPatchset(grid *gui.Node, pset *forgepb.Patchset) {
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all := pset.Patches.SortByFilename()
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for all.Scan() {
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p := all.Next()
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// for repo, patches := range repomap {
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rn := p.RepoNamespace
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repo := me.forge.FindByGoPath(rn)
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if repo == nil {
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log.Info("Could not figure out repo path", rn)
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rn += " bad repo"
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}
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log.Info("Adding patches for", rn)
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grid.NewLabel(rn)
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// hash := repohash[repo]
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grid.NewLabel(p.StartHash)
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grid.NewLabel(p.Filename)
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if repo == nil {
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continue
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}
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grid.NewButton("apply", func() {
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filename, _ := savePatch(p)
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if err := applyPatch(repo, filename); err != nil {
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log.Info("warn user of git am error", err)
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}
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})
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grid.NewCheckbox("").SetChecked(true)
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grid.NewCheckbox("").SetChecked(true)
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grid.NewButton("save patch to /tmp", func() {
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})
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grid.NextRow()
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}
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}
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*/
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