package main import ( "fmt" "math/rand" "time" "go.wit.com/lib/gui/shell" "go.wit.com/log" ) func (d *DropletT) Start() { log.Info("a new virtual machine is running") } func (h *HyperT) RestartDaemon() { url := "http://" + h.pb.Hostname + ":2520/kill" s := shell.Wget(url) log.Info("EVENT RestartDaemon", url, s) h.lastpoll = time.Now() h.killcount += 1 dur := time.Since(h.lastpoll) // Calculate the elapsed time log.Info("KILLED DAEMON", h.pb.Hostname, shell.FormatDuration(dur), "curl", url) me.killcount += 1 // mark the cluster as unstable so droplet starts can be throttled me.unstable = time.Now() } var stableTimeout time.Duration = 43 * time.Second // checks if the cluster is ready and stable func clusterReady() (bool, string) { last := time.Since(me.unstable) if last > stableTimeout { // the cluster has not been stable for 133 seconds log.Warn("clusterReady() is stable for ", shell.FormatDuration(stableTimeout), " secs") return true, fmt.Sprintln("clusterReady() is stable ", shell.FormatDuration(stableTimeout), " secs") } log.Warn("clusterReady() is unstable for", shell.FormatDuration(last)) return false, "clusterReady() is unstable for " + shell.FormatDuration(last) } func (d *DropletT) dropletReady() (bool, string) { if d.CurrentState == "ON" { return false, "EVENT start droplet is already ON" } if d.starts > 2 { // reason := "EVENT start droplet has already been started " + d.starts + " times" return false, fmt.Sprintln("EVENT start droplet has already been started ", d.starts, " times") } return true, "" } func (h *HyperT) Start(d *DropletT) (bool, string) { ready, result := clusterReady() if !ready { return false, result } ready, result = d.dropletReady() if !ready { return false, result } url := "http://" + h.pb.Hostname + ":2520/start?start=" + d.pb.Hostname s := shell.Wget(url) result = "EVENT start droplet url: " + url + "\n" result += "EVENT start droplet response: " + s.String() // increment the counter for a start attempt working d.starts += 1 // mark the cluster as unstable so droplet starts can be throttled me.unstable = time.Now() return true, result } func Start(name string) (bool, string) { var result string d := findDroplet(name) if d == nil { result += "can't start unknown droplet" return false, result } if d.CurrentState == "ON" { return false, "EVENT start droplet is already ON" } dur := time.Since(me.unstable) // how long has the cluster been stable? result = fmt.Sprintln("should start droplet", name, "here. grid stable for:", shell.FormatDuration(dur)) if dur < 17*time.Second { result += "grid is still too unstable" return false, result } // make the list of hypervisors that are active and can start new droplets var pool []*HyperT for _, h := range me.hypers { result += fmt.Sprintln("could start droplet on", name, "on", h.pb.Hostname, h.pb.Active) if d.pb.PreferredHypervisor == h.pb.Hostname { // the config file says this droplet should run on this hypervisor a, b := h.Start(d) return a, result + b } if h.pb.Active != true { continue } pool = append(pool, h) } // left here as an example of how to actually do random numbers // it's complete mathematical chaos. Randomness is simple when // human interaction occurs -- which is exactly what happens most // of the time. most random shit is bullshit. all you really need // is exactly this to make sure the random functions work as they // should. Probably, just use this everywhere in all cases. --jcarr rand.Seed(time.Now().UnixNano()) a := 0 b := len(pool) n := a + rand.Intn(b-a) result += fmt.Sprintln("pool has", len(pool), "members", "rand =", n) h := pool[n] startbool, startresult := h.Start(d) return startbool, result + startresult }