Compare commits
No commits in common. "master" and "v0.21.1" have entirely different histories.
|
@ -2,4 +2,4 @@
|
||||||
go.mod
|
go.mod
|
||||||
go.sum
|
go.sum
|
||||||
pixelgl
|
pixelgl
|
||||||
*.so
|
pixelgl.so
|
||||||
|
|
29
Makefile
29
Makefile
|
@ -1,32 +1,11 @@
|
||||||
VERSION = $(shell git describe --tags)
|
all: plugin
|
||||||
BUILDTIME = $(shell date +%Y.%m.%d)
|
ldd ../pixelgl.so
|
||||||
|
|
||||||
all: clean goimports plugin
|
|
||||||
#ldd pixelgl.so
|
|
||||||
|
|
||||||
deps:
|
|
||||||
sudo apt install libxxf86vm-dev libxxf86vm1
|
|
||||||
|
|
||||||
plugin:
|
plugin:
|
||||||
LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu/ GO111MODULE=off go build -v -x -buildmode=plugin -o pixelgl.so
|
go build -v -x -buildmode=plugin -o pixelgl.so
|
||||||
|
|
||||||
install:
|
|
||||||
rm -f pixelgo.so
|
|
||||||
go build -v -x -buildmode=plugin -o ~/go/lib/pixelgl-${VERSION}.so
|
|
||||||
cd ~/go/lib && ln -f -s pixelgl-${VERSION}.so pixelgl.so
|
|
||||||
|
|
||||||
clean:
|
|
||||||
rm -f pixelgl pixelgl.so
|
|
||||||
|
|
||||||
full-plugin:
|
|
||||||
GO111MODULE=off go build -v -x -buildmode=plugin -o pixelgl.so
|
|
||||||
|
|
||||||
full-install:
|
|
||||||
GO111MODULE=off go build -v -x -buildmode=plugin -o pixelgl.so
|
|
||||||
|
|
||||||
standalone:
|
standalone:
|
||||||
GO111MODULE=off go build -v -x
|
go build -v -x
|
||||||
./pixelgl
|
|
||||||
|
|
||||||
check-git-clean:
|
check-git-clean:
|
||||||
@git diff-index --quiet HEAD -- || (echo "Git repository is dirty, please commit your changes first"; exit 1)
|
@git diff-index --quiet HEAD -- || (echo "Git repository is dirty, please commit your changes first"; exit 1)
|
||||||
|
|
37
action.go
37
action.go
|
@ -7,13 +7,12 @@ package main
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"go.wit.com/lib/protobuf/guipb"
|
|
||||||
"go.wit.com/log"
|
"go.wit.com/log"
|
||||||
"go.wit.com/toolkits/tree"
|
"go.wit.com/toolkits/tree"
|
||||||
"go.wit.com/widget"
|
"go.wit.com/widget"
|
||||||
)
|
)
|
||||||
|
|
||||||
func newAdd(n *tree.Node) {
|
func Add(n *tree.Node) {
|
||||||
log.Log(INFO, "Add() END =", n.WidgetType, n.String())
|
log.Log(INFO, "Add() END =", n.WidgetType, n.String())
|
||||||
if n == nil {
|
if n == nil {
|
||||||
log.Warn("Tree Error: Add() sent n == nil")
|
log.Warn("Tree Error: Add() sent n == nil")
|
||||||
|
@ -59,7 +58,7 @@ func newaction(n *tree.Node, atype widget.ActionType) {
|
||||||
// w.disableColor()
|
// w.disableColor()
|
||||||
case widget.Delete:
|
case widget.Delete:
|
||||||
log.Info("newaction() DeleteNode()")
|
log.Info("newaction() DeleteNode()")
|
||||||
// n.DeleteNode()
|
n.DeleteNode()
|
||||||
case widget.ToolkitClose:
|
case widget.ToolkitClose:
|
||||||
log.Info("newaction() toolkit closed. are the channels cleand up?")
|
log.Info("newaction() toolkit closed. are the channels cleand up?")
|
||||||
return
|
return
|
||||||
|
@ -69,15 +68,15 @@ func newaction(n *tree.Node, atype widget.ActionType) {
|
||||||
log.Log(INFO, "newaction() END", atype, n.String())
|
log.Log(INFO, "newaction() END", atype, n.String())
|
||||||
}
|
}
|
||||||
|
|
||||||
func setTitle(n *tree.Node, s string) {
|
func SetTitle(n *tree.Node, s string) {
|
||||||
setText(n, s)
|
SetText(n, s)
|
||||||
}
|
}
|
||||||
|
|
||||||
func setLabel(n *tree.Node, s string) {
|
func SetLabel(n *tree.Node, s string) {
|
||||||
setText(n, s)
|
SetText(n, s)
|
||||||
}
|
}
|
||||||
|
|
||||||
func setText(n *tree.Node, s string) {
|
func SetText(n *tree.Node, s string) {
|
||||||
if n == nil {
|
if n == nil {
|
||||||
log.Warn("Tree Error: Add() sent n == nil")
|
log.Warn("Tree Error: Add() sent n == nil")
|
||||||
return
|
return
|
||||||
|
@ -91,7 +90,7 @@ func setText(n *tree.Node, s string) {
|
||||||
log.Info("SetText()", n.WidgetType, n.String())
|
log.Info("SetText()", n.WidgetType, n.String())
|
||||||
}
|
}
|
||||||
|
|
||||||
func addText(n *tree.Node, s string) {
|
func AddText(n *tree.Node, s string) {
|
||||||
if n == nil {
|
if n == nil {
|
||||||
log.Warn("Tree Error: Add() sent n == nil")
|
log.Warn("Tree Error: Add() sent n == nil")
|
||||||
return
|
return
|
||||||
|
@ -104,23 +103,3 @@ func addText(n *tree.Node, s string) {
|
||||||
// w := n.TK.(*guiWidget)
|
// w := n.TK.(*guiWidget)
|
||||||
// w.AddText(s)
|
// w.AddText(s)
|
||||||
}
|
}
|
||||||
|
|
||||||
func enableWidget(n *tree.Node) {
|
|
||||||
log.Info("do enable() here")
|
|
||||||
}
|
|
||||||
|
|
||||||
func disableWidget(n *tree.Node) {
|
|
||||||
log.Info("do enable() here")
|
|
||||||
}
|
|
||||||
|
|
||||||
func setChecked(n *tree.Node, b bool) {
|
|
||||||
log.Info("do enable() here")
|
|
||||||
}
|
|
||||||
|
|
||||||
func showTable(n *guipb.Table) {
|
|
||||||
log.Info("do enable() here")
|
|
||||||
}
|
|
||||||
|
|
||||||
func toolkitClose() {
|
|
||||||
log.Info("do enable() here")
|
|
||||||
}
|
|
||||||
|
|
51
main.go
51
main.go
|
@ -9,11 +9,10 @@ package main
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"embed"
|
"embed"
|
||||||
"io/fs"
|
|
||||||
"os"
|
|
||||||
|
|
||||||
"go.wit.com/dev/alexflint/arg"
|
"go.wit.com/dev/alexflint/arg"
|
||||||
"go.wit.com/log"
|
"go.wit.com/log"
|
||||||
|
"go.wit.com/toolkits/tree"
|
||||||
|
|
||||||
"github.com/faiface/pixel/pixelgl"
|
"github.com/faiface/pixel/pixelgl"
|
||||||
// "github.com/gookit/config"
|
// "github.com/gookit/config"
|
||||||
|
@ -23,23 +22,16 @@ import (
|
||||||
var VERSION string
|
var VERSION string
|
||||||
var BUILDTIME string
|
var BUILDTIME string
|
||||||
|
|
||||||
var PLUGIN string = "pixelgl"
|
//go:embed *.glsl
|
||||||
|
var glFile embed.FS
|
||||||
//go:embed resources/*
|
|
||||||
var resources embed.FS
|
|
||||||
|
|
||||||
var pp *arg.Parser
|
var pp *arg.Parser
|
||||||
|
|
||||||
// the glsl file
|
func init() {
|
||||||
var glslFile string
|
|
||||||
|
|
||||||
func initPlugin() {
|
|
||||||
pp = arg.MustParse(&argv)
|
pp = arg.MustParse(&argv)
|
||||||
|
|
||||||
log.Log(INFO, "Init()")
|
log.Log(INFO, "Init()")
|
||||||
|
|
||||||
me.myTree = initTree()
|
me.myTree = tree.New()
|
||||||
/*
|
|
||||||
me.myTree.PluginName = "nocui"
|
me.myTree.PluginName = "nocui"
|
||||||
// me.myTree.ActionFromChannel = doAction
|
// me.myTree.ActionFromChannel = doAction
|
||||||
|
|
||||||
|
@ -49,7 +41,6 @@ func initPlugin() {
|
||||||
me.myTree.SetLabel = SetLabel
|
me.myTree.SetLabel = SetLabel
|
||||||
me.myTree.SetText = SetText
|
me.myTree.SetText = SetText
|
||||||
me.myTree.AddText = AddText
|
me.myTree.AddText = AddText
|
||||||
*/
|
|
||||||
|
|
||||||
me.exit = false
|
me.exit = false
|
||||||
|
|
||||||
|
@ -59,7 +50,6 @@ func initPlugin() {
|
||||||
|
|
||||||
go simpleStdin()
|
go simpleStdin()
|
||||||
|
|
||||||
glslFile = loadGLSL(argv.Filename)
|
|
||||||
// I think this doesn't work as a goroutine because
|
// I think this doesn't work as a goroutine because
|
||||||
// opengl closes. This plugin probably has to wait
|
// opengl closes. This plugin probably has to wait
|
||||||
// until there is some sort of protobuf + socket interface
|
// until there is some sort of protobuf + socket interface
|
||||||
|
@ -76,34 +66,3 @@ func main() {
|
||||||
// parseConfig()
|
// parseConfig()
|
||||||
pixelgl.Run(run)
|
pixelgl.Run(run)
|
||||||
}
|
}
|
||||||
|
|
||||||
// LoadFileToString loads the contents of a file into a string
|
|
||||||
func loadGLSL(filename string) string {
|
|
||||||
var err error
|
|
||||||
var data []byte
|
|
||||||
|
|
||||||
//
|
|
||||||
data, err = os.ReadFile(filename)
|
|
||||||
if err == nil {
|
|
||||||
log.Println("found embedded file:", filename)
|
|
||||||
return string(data)
|
|
||||||
}
|
|
||||||
data, err = fs.ReadFile(resources, filename)
|
|
||||||
if len(data) == 0 {
|
|
||||||
log.Info("still could not find file", filename, err)
|
|
||||||
} else {
|
|
||||||
return string(data)
|
|
||||||
}
|
|
||||||
|
|
||||||
filename = "resources/seascape.glsl"
|
|
||||||
log.Println("did not find embedded file:", filename, err)
|
|
||||||
data, err = fs.ReadFile(resources, filename)
|
|
||||||
if len(data) == 0 {
|
|
||||||
log.Info("still could not find file", filename)
|
|
||||||
os.Exit(-1)
|
|
||||||
}
|
|
||||||
|
|
||||||
// return a string of the data to feed into
|
|
||||||
// canvas.SetFragmentShader(file)
|
|
||||||
return string(data)
|
|
||||||
}
|
|
||||||
|
|
21
psutil.go
21
psutil.go
|
@ -1,8 +1,12 @@
|
||||||
package main
|
package main
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"io/fs"
|
||||||
|
"io/ioutil"
|
||||||
|
|
||||||
"github.com/faiface/pixel"
|
"github.com/faiface/pixel"
|
||||||
"github.com/faiface/pixel/pixelgl"
|
"github.com/faiface/pixel/pixelgl"
|
||||||
|
"go.wit.com/log"
|
||||||
)
|
)
|
||||||
|
|
||||||
// Pixel Shader utility functions
|
// Pixel Shader utility functions
|
||||||
|
@ -40,3 +44,20 @@ func CenterWindow(win *pixelgl.Window) {
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// LoadFileToString loads the contents of a file into a string
|
||||||
|
func LoadFileToString(filename string) (string, error) {
|
||||||
|
embedf, err1 := fs.ReadFile(glFile, filename)
|
||||||
|
if err1 == nil {
|
||||||
|
log.Println("found embedded file:", filename)
|
||||||
|
return string(embedf), nil
|
||||||
|
} else {
|
||||||
|
log.Println("did not find embedded file:", filename)
|
||||||
|
log.Println("err", err1)
|
||||||
|
}
|
||||||
|
b, err := ioutil.ReadFile("/tmp/" + filename)
|
||||||
|
if err != nil {
|
||||||
|
return "", err
|
||||||
|
}
|
||||||
|
return string(b), nil
|
||||||
|
}
|
||||||
|
|
|
@ -32,6 +32,12 @@ func run() {
|
||||||
// I am putting all shader example initializing stuff here for
|
// I am putting all shader example initializing stuff here for
|
||||||
// easier reference to those learning to use this functionality
|
// easier reference to those learning to use this functionality
|
||||||
|
|
||||||
|
fragSource, err := LoadFileToString(argv.Filename)
|
||||||
|
|
||||||
|
if err != nil {
|
||||||
|
panic(err)
|
||||||
|
}
|
||||||
|
|
||||||
var uMouse mgl32.Vec4
|
var uMouse mgl32.Vec4
|
||||||
var uTime float32
|
var uTime float32
|
||||||
var glDrift float32 = argv.GLdrift
|
var glDrift float32 = argv.GLdrift
|
||||||
|
@ -46,7 +52,7 @@ func run() {
|
||||||
"uDrift", &glDrift,
|
"uDrift", &glDrift,
|
||||||
)
|
)
|
||||||
|
|
||||||
canvas.SetFragmentShader(glslFile)
|
canvas.SetFragmentShader(fragSource)
|
||||||
|
|
||||||
start := time.Now()
|
start := time.Now()
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
package main
|
package main
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"sync"
|
|
||||||
|
|
||||||
"go.wit.com/toolkits/tree"
|
"go.wit.com/toolkits/tree"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -15,8 +13,8 @@ type guiWidget struct {
|
||||||
val map[string]int
|
val map[string]int
|
||||||
}
|
}
|
||||||
|
|
||||||
var initOnce sync.Once // run initPlugin() only once
|
// It's probably a terrible idea to call this 'me'
|
||||||
var me toolkitConfig // It's probably a terrible idea to call this 'me'
|
var me toolkitConfig
|
||||||
|
|
||||||
type toolkitConfig struct {
|
type toolkitConfig struct {
|
||||||
treeRoot *tree.Node // the base of the binary tree. it should have id == 0
|
treeRoot *tree.Node // the base of the binary tree. it should have id == 0
|
||||||
|
|
|
@ -0,0 +1,24 @@
|
||||||
|
package main
|
||||||
|
|
||||||
|
/*
|
||||||
|
This is reference code for toolkit developers
|
||||||
|
*/
|
||||||
|
|
||||||
|
import (
|
||||||
|
"go.wit.com/widget"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Other goroutines must use this to access the GUI
|
||||||
|
//
|
||||||
|
// You can not acess / process the GUI thread directly from
|
||||||
|
// other goroutines. This is due to the nature of how
|
||||||
|
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
|
||||||
|
//
|
||||||
|
// this sets the channel to send user events back from the plugin
|
||||||
|
func Callback(guiCallback chan widget.Action) {
|
||||||
|
me.myTree.Callback(guiCallback)
|
||||||
|
}
|
||||||
|
|
||||||
|
func PluginChannel() chan widget.Action {
|
||||||
|
return me.myTree.PluginChannel()
|
||||||
|
}
|
72
treeInit.go
72
treeInit.go
|
@ -1,72 +0,0 @@
|
||||||
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
|
|
||||||
// Use of this source code is governed by the GPL 3.0
|
|
||||||
|
|
||||||
/*
|
|
||||||
DO NOT EDIT THIS FILE
|
|
||||||
|
|
||||||
this file is the same for every GUI toolkit plugin
|
|
||||||
when you are making a new GUI toolkit plugin for
|
|
||||||
a specific toolkit, you just need to define these
|
|
||||||
functions.
|
|
||||||
|
|
||||||
for example, in the "gocui" toolkit, the functions
|
|
||||||
below are what triggers the "gocui" GO package
|
|
||||||
to draw labels, buttons, windows, etc
|
|
||||||
|
|
||||||
If you are starting out trying to make a new GUI toolkit,
|
|
||||||
all you have to do is copy this file over. Then
|
|
||||||
work on making these functions. addWidget(), setText(), etc.
|
|
||||||
|
|
||||||
That's it!
|
|
||||||
*/
|
|
||||||
|
|
||||||
package main
|
|
||||||
|
|
||||||
/*
|
|
||||||
This is reference code for toolkit developers
|
|
||||||
|
|
||||||
This is how information is passed in GO back to the application
|
|
||||||
via the GO 'plugin' concept
|
|
||||||
|
|
||||||
TODO: switch this to protocol buffers
|
|
||||||
*/
|
|
||||||
|
|
||||||
import (
|
|
||||||
"go.wit.com/toolkits/tree"
|
|
||||||
"go.wit.com/widget"
|
|
||||||
)
|
|
||||||
|
|
||||||
// Other goroutines must use this to access the GUI
|
|
||||||
//
|
|
||||||
// You can not acess / process the GUI thread directly from
|
|
||||||
// other goroutines. This is due to the nature of how
|
|
||||||
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
|
|
||||||
//
|
|
||||||
// this sets the channel to send user events back from the plugin
|
|
||||||
func Callback(guiCallback chan widget.Action) {
|
|
||||||
me.myTree.Callback(guiCallback)
|
|
||||||
}
|
|
||||||
|
|
||||||
func PluginChannel() chan widget.Action {
|
|
||||||
initOnce.Do(initPlugin)
|
|
||||||
return me.myTree.PluginChannel()
|
|
||||||
}
|
|
||||||
|
|
||||||
func initTree() *tree.TreeInfo {
|
|
||||||
t := tree.New()
|
|
||||||
t.PluginName = PLUGIN
|
|
||||||
t.Add = newAdd
|
|
||||||
t.SetTitle = setTitle
|
|
||||||
t.SetLabel = setLabel
|
|
||||||
t.SetText = setText
|
|
||||||
t.AddText = addText
|
|
||||||
|
|
||||||
t.Enable = enableWidget
|
|
||||||
t.Disable = disableWidget
|
|
||||||
|
|
||||||
t.SetChecked = setChecked
|
|
||||||
t.ToolkitClose = toolkitClose
|
|
||||||
t.ShowTable = showTable
|
|
||||||
|
|
||||||
return t
|
|
||||||
}
|
|
Loading…
Reference in New Issue