adjusts VideoMode and associated function to pull request change requests.

This commit is contained in:
David Linus Briemann 2018-05-04 18:03:25 +02:00
parent f11f8fd3c4
commit f33825d48e
1 changed files with 32 additions and 16 deletions

View File

@ -10,12 +10,17 @@ import (
"golang.org/x/image/font/basicfont"
)
type setting struct {
mode *pixelgl.VideoMode
monitor *pixelgl.Monitor
}
var (
texts []*text.Text
staticText *text.Text
vmodes []*pixelgl.VideoMode
activeMode pixelgl.VideoMode
activeMonitor *pixelgl.Monitor
settings []setting
activeSetting *setting
isFullScreen = false
)
func run() {
@ -38,14 +43,19 @@ func run() {
for i := 0; i < len(monitors); i++ {
// Retrieve all video modes for a specific monitor.
modes := monitors[i].VideoModes()
for j := 0; j < len(modes); j++ {
settings = append(settings, setting{
monitor: monitors[i],
mode: &modes[j],
})
}
vmodes = append(vmodes, modes...)
texts[i] = text.New(pixel.V(10+250*float64(i), -20), atlas)
texts[i].Color = colornames.Black
texts[i].WriteString(fmt.Sprintf("MONITOR %s\n\n", monitors[i].Name()))
for _, v := range modes {
texts[i].WriteString(fmt.Sprintf("(%c) %dx%d @ %d hz, %d bpp\n", key, v.Width, v.Height, v.RefreshRate, v.BlueBits+v.RedBits+v.GreenBits))
texts[i].WriteString(fmt.Sprintf("(%c) %dx%d @ %d hz\n", key, v.Width, v.Height, v.RefreshRate))
key++
}
}
@ -54,6 +64,8 @@ func run() {
staticText.Color = colornames.Black
staticText.WriteString("ESC to exit\nW toggles windowed/fullscreen")
activeSetting = &settings[0]
for !win.Closed() {
win.Clear(colornames.Antiquewhite)
@ -67,27 +79,31 @@ func run() {
}
if win.JustPressed(pixelgl.KeyW) {
if activeMode.Monitor != nil {
if isFullScreen {
// Switch to windowed and backup the correct monitor.
activeMonitor = activeMode.Monitor
activeMode.Monitor = nil
win.SetVideoMode(activeMode)
win.SetMonitor(nil)
isFullScreen = false
} else {
// Switch to fullscreen.
activeMode.Monitor = activeMonitor
win.SetVideoMode(activeMode)
win.SetMonitor(activeSetting.monitor)
isFullScreen = true
}
win.SetBounds(pixel.R(0, 0, float64(activeSetting.mode.Width), float64(activeSetting.mode.Height)))
}
input := win.Typed()
if len(input) > 0 {
key := int(input[0]) - 48
fmt.Println(key)
if key >= 0 && key < len(vmodes) {
activeMode = *vmodes[key]
activeMonitor = activeMode.Monitor
fmt.Println("change to:", activeMode.Width, activeMode.Height)
win.SetVideoMode(activeMode)
if key >= 0 && key < len(settings) {
activeSetting = &settings[key]
if isFullScreen {
win.SetMonitor(activeSetting.monitor)
} else {
win.SetMonitor(nil)
}
win.SetBounds(pixel.R(0, 0, float64(activeSetting.mode.Width), float64(activeSetting.mode.Height)))
}
}