Added sample image

This commit is contained in:
Sergio Vera Castellano 2017-12-31 18:07:00 +01:00
parent eb6f43d1dc
commit 664e6378ca
2 changed files with 3 additions and 1 deletions

View File

@ -4,8 +4,10 @@ Created by [Sergio Vera](https://github.com/svera).
Isometric view is a display method used to create an illusion of 3D for an otherwise 2D game - sometimes referred to as pseudo 3D or 2.5D.
Implementing an isometric view can be done in many ways, but for the sake of simplicity I'll focus on a tile-based approach, which is the most efficient and widely used method.
Implementing an isometric view can be done in many ways, but for the sake of simplicity we'll implement a tile-based approach, which is the most efficient and widely used method.
In the tile-based approach, each visual element is broken down into smaller pieces, called tiles, of a standard size. These tiles will be arranged to form the game world according to pre-determined level data - usually a 2D array.
For a detailed explanation about the maths behind this, read [http://clintbellanger.net/articles/isometric_math/](http://clintbellanger.net/articles/isometric_math/).
![Result](result.png)

Binary file not shown.

After

Width:  |  Height:  |  Size: 126 KiB