# Examples for Pixel's new custom fragment shader support
A few examples on how to implement custom shaders in Pixel. Please note I am not good with graphics, so hopefully someone more talented than I come up with better demos soon :)
## fast radial blurring effect
![](fastblur.gif)
## long exposure-ish effect
![](exposure.gif)
## grayscale (from wiki tutorial)
![](grayscale.png)
## wavy (from wiki tutorial)
![](wavy.gif)