noVNC/include
Joel Martin 42b2246c1a Issue #15: noVNC falls behind.
noVNC was never processing more than one framebufferUpdate message per
onmessage event. If noVNC receives an incomplete framebufferUpdate and
then receives the rest of the framebufferUpdate plus another complete
framebufferUpdate, then it will fall permanently behind.

If there is more to process after a completed framebufferUpdate, then
execute normal_msg again.

All the render routines must return false if there is not enough data
in the receive queue to process their current update, and true
otherwise.
2010-07-23 11:46:41 -05:00
..
as3crypto_patched Import as3crypto_patch: ffda6e9cd8b1d74f45472c676afda8360ae1e5aa 2010-04-30 14:13:32 -05:00
web-socket-js Rebuild web-socket-js swf with gimite updates. 2010-07-02 10:50:52 -05:00
base64.js Refactor console logging code. 2010-07-06 11:56:13 -05:00
black.css API changes. Client cursor and settings menu. 2010-07-21 20:34:23 -05:00
canvas.js JSLint. RFB obj to rfb.js; vnc.js the 'loader'. 2010-07-22 10:54:47 -05:00
default_controls.js Query string cleanup and move it to util.js 2010-07-22 11:33:21 -05:00
des.js Isolate DOM references in load() and connect(). 2010-05-11 16:39:17 -05:00
plain.css API changes. Client cursor and settings menu. 2010-07-21 20:34:23 -05:00
rfb.js Issue #15: noVNC falls behind. 2010-07-23 11:46:41 -05:00
util.js Query string cleanup and move it to util.js 2010-07-22 11:33:21 -05:00
vnc.js JSLint. RFB obj to rfb.js; vnc.js the 'loader'. 2010-07-22 10:54:47 -05:00