noVNC/include
Joel Martin 79f0a095b6 rfb.js: avoid multiple b64 sequences per frame.
Only call encode_message when the WebSockets object is actually
ready to send. Otherwise multiple base64 encode sequences can be
encoded into the same WebSockets frame. This causes the C version of
wsproxy to crash and the python version to ignore the subsequent
base64 sequence(s).

Thanks to Colin Dean (xvpsource.org) for finding this and helping
track it down.
2010-11-15 13:43:26 -05:00
..
web-socket-js web-socket-js (issue #37): close() when connecting 2010-09-11 13:52:49 -05:00
base64.js JSLint. 2010-09-08 10:11:11 -05:00
black.css API changes. Client cursor and settings menu. 2010-07-21 20:34:23 -05:00
canvas.js Fix flush with strict DOCTYPE. 2010-11-06 14:11:30 -05:00
des.js include/des.js: trim some fat. 2010-09-30 11:17:52 -05:00
plain.css Refactor settings object, add connectTimeout setting. 2010-09-23 09:39:24 -05:00
playback.js playback.js: move to include/ for easier reference. 2010-09-22 16:55:06 -05:00
rfb.js rfb.js: avoid multiple b64 sequences per frame. 2010-11-15 13:43:26 -05:00
ui.js Rename default_controls.js to ui.js. 2010-11-10 16:02:19 -06:00
util.js canvas.js: workaround WebKit bug, issue #28. 2010-11-06 12:23:23 -05:00
vnc.js Split util into two file: 2010-09-30 03:59:56 +08:00
webutil.js webutil.js, util.js: split cleanup. 2010-09-29 15:05:27 -05:00