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Solly Ross 2af865923c Support Running Mocha Tests from the Console
Previously, the only way to run the Mocha tests
(in 'test.*.js') is to write a web page to wrap
them (or use a provided one), and then load that
file in a browser.

This commit introduces a series of files to allow
you to run the Mocha tests from the command line
instead.

Normally, Mocha tests can be run from
the command line anyway.  However, since this
project was designed to work in web browsers
and not node, the code doesn't contain the
proper `require` calls, nor does it contain the
proper `module.exports` declarations.  Additionally,
some of the code is dependent on having a browser
environment.

To overcome these issues, a headless browser environment
is used.  The command file introduced in the commit,
`run_from_console.js`, can use one of two environments:
ZombieJS, a pure-javascript headless browser simulator, or
SpookyJS/CasperJS/PhantomJS, an actually WebKit-based
environment.

Because the environment-dependent code is separated
out in to different files ('run_from_console.zombie.js'
and 'run_from_console.casper.js'), the program can be
safely used if only one of the supported environments
is installed.

Additionally, the command will automatically generate
HTML and inject the required tests if there is no
pre-existing HTML file (although you can still use
pre-existing HTML files if you want to).

The required NPM modules for the base program are:

- commander
- ansi
- mocha (must be installed locally for the HTML files to use)
- chai (must be installed locally for the HTML files to use)
- temp

For Zombie, you need:

- zombie
- q

For Casper, you need:

- casperjs (must be installed locally in order to work properly)
- phantomjs
- phantom
- spooky

The command itself can be invoked as

   $ node run_from_console.js -t html_files

or

   $ node run_from_console.js -t js_test_files -i js_required_files

In both cases, the 'files' options should be a comma-separated list of
files.  The first case runs pre-existing HTML files.  The second case
generates HTML files to run the specified Mocha tests, and injects
the requirements specified as well.

Additionally, there are extra arguments that apply to both forms:
'-a' can be used to print all test results, not just the failures,
'-c' may be used to force color to be enabled (when outputting to
a pipe, such as when `less -R` is in use), and '-e' is used to
set the environment.  Use the '-h' or '--help' options to see
a detailed description of all options, and their long-form versions.
2013-12-04 01:08:44 -05:00
debian Remove references to wsproxy. 2013-04-15 12:22:34 -05:00
docs Remove references to wsproxy. 2013-04-15 12:22:34 -05:00
images Added new images for the extra keys 2013-07-25 12:48:44 +02:00
include Fix to relfect new github.io page base URL. 2013-10-29 14:38:24 -05:00
tests Support Running Mocha Tests from the Console 2013-12-04 01:08:44 -05:00
utils Sync with websockify. 2013-04-25 09:52:10 -05:00
.gitignore Remove references to wsproxy. 2013-04-15 12:22:34 -05:00
.gitmodules Add gimite/web-socket-js submodule for DFSG compliance. 2013-04-12 08:21:33 -05:00
LICENSE.txt Added a new file for the key symbols, using the well recognized names for the constants from X11: 2013-08-30 15:41:46 +02:00
README.md README: add core team and other cleanup. 2013-10-28 16:01:40 -05:00
favicon.ico Add logo, favicon. 2011-02-03 11:04:32 -06:00
vnc.html Merge branch 'master' of https://github.com/kanaka/noVNC into ctrlalttabesc 2013-10-11 17:20:49 +02:00
vnc_auto.html Removed trailing white space terds 2013-09-21 12:19:59 -07:00

README.md

noVNC: HTML5 VNC Client

Description

noVNC is a HTML5 VNC client that runs well in any modern browser including mobile browsers (iPhone/iPad and Android).

Many companies/projects have integrated noVNC including Ganeti Web Manager, OpenStack, OpenNebula, and LibVNCServer. See the Projects and Companies wiki page for a more complete list with additional info and links.

News/help/contact

Notable commits, announcements and news are posted to @noVNC

If you are a noVNC developer/integrator/user (or want to be) please join the noVNC discussion group

Bugs and feature requests can be submitted via github issues. If you are looking for a place to start contributing to noVNC, a good place to start would be the issues that are have marked as "patchwelcome".

If you want to show appreciation for noVNC you could donate to a great non-profits such as: Compassion International, SIL, Habitat for Humanity, Electronic Frontier Foundation, Against Malaria Foundation, Nothing But Nets, etc. Please tweet @noVNC if you do.

Features

  • Supports all modern browsers including mobile (iOS, Android)
  • Supported VNC encodings: raw, copyrect, rre, hextile, tight, tightPNG
  • WebSocket SSL/TLS encryption (i.e. "wss://") support
  • 24-bit true color and 8 bit colour mapped
  • Supports desktop resize notification/pseudo-encoding
  • Local or remote cursor
  • Clipboard copy/paste
  • Clipping or scolling modes for large remote screens
  • Easy site integration and theming (3 example themes included)
  • Licensed under the MPL 2.0

Screenshots

Running in Chrome before and after connecting:

 

See more screenshots here.

Browser Requirements

  • HTML5 Canvas (with createImageData): Chrome, Firefox 3.6+, iOS Safari, Opera 11+, Internet Explorer 9+, etc.

  • HTML5 WebSockets: For browsers that do not have builtin WebSockets support, the project includes web-socket-js, a WebSockets emulator using Adobe Flash. iOS 4.2+ has built-in WebSocket support.

  • Fast Javascript Engine: this is not strictly a requirement, but without a fast Javascript engine, noVNC might be painfully slow.

  • See the more detailed browser compatibility wiki page.

Server Requirements

Unless you are using a VNC server with support for WebSockets connections (such as x11vnc/libvncserver, QEMU, or PocketVNC), you need to use a WebSockets to TCP socket proxy. There is a python proxy included ('websockify').

Quick Start

  • Use the launch script to start a mini-webserver and the WebSockets proxy (websockify). The --vnc option is used to specify the location of a running VNC server:

    ./utils/launch.sh --vnc localhost:5901

  • Point your browser to the cut-and-paste URL that is output by the launch script. Enter a password if the VNC server has one configured. Hit the Connect button and enjoy!

Other Pages

Authors/Contributors

  • Core team:

  • Notable contributions:

    • UI and Icons : Chris Gordon
    • Original Logo : Michael Sersen
    • tight encoding : Michael Tinglof (Mercuri.ca)
  • Included libraries:

    • web-socket-js : Hiroshi Ichikawa (github.com/gimite/web-socket-js)
    • as3crypto : Henri Torgemane (code.google.com/p/as3crypto)
    • base64 : Martijn Pieters (Digital Creations 2), Samuel Sieb (sieb.net)
    • jsunzip : Erik Moller (github.com/operasoftware/jsunzip),
    • tinflate : Joergen Ibsen (ibsensoftware.com)
    • DES : Dave Zimmerman (Widget Workshop), Jef Poskanzer (ACME Labs)