235 lines
6.7 KiB
JavaScript
235 lines
6.7 KiB
JavaScript
/*
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Copyright 2012 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Author: Boris Smus (smus@chromium.org)
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*/
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(function(exports) {
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// Define some local variables here.
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var socket = chrome.socket || chrome.experimental.socket;
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var dns = chrome.experimental.dns;
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/**
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* Creates an instance of the client
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*
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* @param {String} host The remote host to connect to
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* @param {Number} port The port to connect to at the remote host
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*/
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function TcpClient(host, port) {
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this.host = host;
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this.port = port;
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// Callback functions.
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this.callbacks = {
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connect: null, // Called when socket is connected.
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disconnect: null, // Called when socket is disconnected.
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recv: null, // Called when client receives data from server.
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sent: null // Called when client sends data to server.
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};
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// Socket.
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this.socketId = null;
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this.isConnected = false;
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log('initialized tcp client');
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}
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/**
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* Connects to the TCP socket, and creates an open socket.
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-create
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* @param {Function} callback The function to call on connection
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*/
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TcpClient.prototype.connect = function(callback) {
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// First resolve the hostname to an IP.
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dns.resolve(this.host, function(result) {
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this.addr = result.address;
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socket.create('tcp', {}, this._onCreate.bind(this));
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// Register connect callback.
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this.callbacks.connect = callback;
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}.bind(this));
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};
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/**
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* Sends a message down the wire to the remote side
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-write
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* @param {String} msg The message to send
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* @param {Function} callback The function to call when the message has sent
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*/
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TcpClient.prototype.sendMessage = function(msg, callback) {
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this._stringToArrayBuffer(msg + '\n', function(arrayBuffer) {
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socket.write(this.socketId, arrayBuffer, this._onWriteComplete.bind(this));
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}.bind(this));
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// Register sent callback.
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this.callbacks.sent = callback;
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};
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/**
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* Sets the callback for when a message is received
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*
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* @param {Function} callback The function to call when a message has arrived
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*/
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TcpClient.prototype.addResponseListener = function(callback) {
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// Register received callback.
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this.callbacks.recv = callback;
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};
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/**
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* Disconnects from the remote side
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-disconnect
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*/
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TcpClient.prototype.disconnect = function() {
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socket.disconnect(this.socketId);
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this.isConnected = false;
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};
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/**
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* The callback function used for when we attempt to have Chrome
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* create a socket. If the socket is successfully created
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* we go ahead and connect to the remote side.
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*
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* @private
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-connect
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* @param {Object} createInfo The socket details
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*/
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TcpClient.prototype._onCreate = function(createInfo) {
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this.socketId = createInfo.socketId;
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if (this.socketId > 0) {
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socket.connect(this.socketId, this.addr, this.port, this._onConnectComplete.bind(this));
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this.isConnected = true;
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} else {
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error('Unable to create socket');
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}
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};
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/**
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* The callback function used for when we attempt to have Chrome
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* connect to the remote side. If a successful connection is
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* made then polling starts to check for data to read
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*
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* @private
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* @param {Number} resultCode Indicates whether the connection was successful
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*/
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TcpClient.prototype._onConnectComplete = function(resultCode) {
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// Start polling for reads.
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setInterval(this._periodicallyRead.bind(this), 500);
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if (this.callbacks.connect) {
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console.log('connect complete');
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this.callbacks.connect();
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}
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log('onConnectComplete');
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};
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/**
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* Checks for new data to read from the socket
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-read
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*/
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TcpClient.prototype._periodicallyRead = function() {
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socket.read(this.socketId, null, this._onDataRead.bind(this));
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};
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/**
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* Callback function for when data has been read from the socket.
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* Converts the array buffer that is read in to a string
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* and sends it on for further processing by passing it to
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* the previously assigned callback function.
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*
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* @private
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* @see TcpClient.prototype.addResponseListener
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* @param {Object} readInfo The incoming message
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*/
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TcpClient.prototype._onDataRead = function(readInfo) {
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// Call received callback if there's data in the response.
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if (readInfo.resultCode > 0 && this.callbacks.recv) {
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log('onDataRead');
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// Convert ArrayBuffer to string.
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this._arrayBufferToString(readInfo.data, function(str) {
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this.callbacks.recv(str);
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}.bind(this));
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}
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};
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/**
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* Callback for when data has been successfully
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* written to the socket.
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*
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* @private
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* @param {Object} writeInfo The outgoing message
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*/
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TcpClient.prototype._onWriteComplete = function(writeInfo) {
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log('onWriteComplete');
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// Call sent callback.
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if (this.callbacks.sent) {
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this.callbacks.sent(writeInfo);
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}
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};
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/**
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* Converts an array buffer to a string
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*
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* @private
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* @param {ArrayBuffer} buf The buffer to convert
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* @param {Function} callback The function to call when conversion is complete
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*/
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TcpClient.prototype._arrayBufferToString = function(buf, callback) {
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var bb = new Blob([new Uint8Array(buf)]);
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var f = new FileReader();
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f.onload = function(e) {
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callback(e.target.result);
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};
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f.readAsText(bb);
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};
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/**
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* Converts a string to an array buffer
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*
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* @private
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* @param {String} str The string to convert
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* @param {Function} callback The function to call when conversion is complete
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*/
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TcpClient.prototype._stringToArrayBuffer = function(str, callback) {
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var bb = new Blob([str]);
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var f = new FileReader();
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f.onload = function(e) {
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callback(e.target.result);
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};
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f.readAsArrayBuffer(bb);
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};
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/**
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* Wrapper function for logging
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*/
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function log(msg) {
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console.log(msg);
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}
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/**
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* Wrapper function for error logging
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*/
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function error(msg) {
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console.error(msg);
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}
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exports.TcpClient = TcpClient;
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})(window);
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